Player Matchup

Aphrodite
Aphrodite
Cpt Amerikuk
Aphrodite
Level 75
God Stats
15W - 6L
1,753 SR
Queue Stats
300W - 201L
1,536 Elo+
Party 2
Chaac
Chaac
Eater Nuggets
Chaac
Level 85
God Stats
13W - 5L
1,635 SR
Queue Stats
427W - 275L
1,584 Elo+
Party 2
Da Ji
Da Ji
KitsuneRosie
Da Ji
Level 26
God Stats
3W - 3L
1,472 SR
Queue Stats
16W - 14L
1,347 Elo+
Party 2
Team Averages
Level 62
1,620 SR
1,489 Elo+

VS

Team Averages
Level 86
1,476 SR
1,389 Elo+
Artio
Artio
DeadViolets26
Artio
Level 20
God Stats
9W - 13L
1,513 SR
Queue Stats
11W - 15L
1,382 Elo+
Party 1
Zhong Kui
Zhong Kui
KSI Losin
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,268 Elo+
Party 1
Bakasura
Bakasura
RelyingOnMercy
Bakasura
Level 158
God Stats
1W - 1L
1,416 SR
Queue Stats
91W - 73L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cpt Amerikuk
Aphrodite
14
7 / 1 / 12
9,901
762
12,640
8,358
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 1 / 9
9,928
764
17,715
20,327
18,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 0 / 12
9,159
705
5,614
7,491
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
7,492
576
3,098
16,104
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
KSI Losin
Zhong Kui
11
1 / 9 / 1
7,571
582
12,327
14,790
8,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
12
1 / 3 / 0
7,712
593
6,371
12,968
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
2
2
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cpt Amerikuk
Aphrodite
7
1
12
13
L
0
7
0
0
W
8
1
9
12.5
L
Zhong Kui
KSI Losin
Zhong Kui
1
9
1
0.17
W
4
0
12
10
L
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
21,796
36,176
Taken
43,862
24,902
Mitigated
30,719
24,358
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cpt Amerikuk
Aphrodite
12,640
2,174
9,129
6,178
8,358
3,727
416
4,738
3,381
37,904
0
L
3,098
548
970
2,729
16,104
15,654
207
6,518
9,226
9,237
0
W
17,715
4,759
319
7,838
20,327
18,347
531
7,318
12,378
503
42,462
L
Zhong Kui
KSI Losin
Zhong Kui
12,327
2,259
0
676
14,790
8,077
0
3,635
10,647
28,655
0
W
5,614
1,679
0
894
7,491
2,828
961
2,810
4,225
0
15,781
L
Bakasura
6,371
4,292
0
3,167
12,968
6,988
288
3,546
9,092
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,988
Gold Earned
22,775
148
Minions Killed
102
5
Camps Cleared
6
652,376
Distance Traveled
671,566
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,901
762
74
6
2
199,554
2
L
Artio
7,492
576
6
0
0
209,646
1
W
Chaac
9,928
764
59
5
1
220,714
0
L
Zhong Kui
7,571
582
35
3
2
189,924
1
W
Da Ji
9,159
705
15
1
2
232,108
0
L
Bakasura
7,712
593
61
5
4
271,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role