Player Matchup

Achilles
Achilles
HandleWithoutCar
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,517 Elo+
Party 2
Charybdis
Charybdis
MattyM0
Charybdis
Level 140
God Stats
3W - 2L
1,495 SR
Queue Stats
26W - 33L
1,452 Elo+
Party 3
Olorun
Olorun
NiNjaCheEsE125
Olorun
Level 105
God Stats
2W - 4L
1,670 SR
Queue Stats
347W - 317L
1,571 Elo+
Party 2
Ao Kuang
Ao Kuang
TehTumblingWeed
Ao Kuang
Level 42
God Stats
1W - 3L
1,660 SR
Queue Stats
27W - 34L
1,466 Elo+
Party 3
Geb
Geb
Wilarium
Geb
Level 59
God Stats
76W - 87L
1,553 SR
Queue Stats
83W - 91L
1,530 Elo+
Party 2
Team Averages
Level 79
1,576 SR
1,507 Elo+

VS

Team Averages
Level 53
1,463 SR
1,479 Elo+
Ao Kuang
Ao Kuang
AznLord7
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 262L
1,535 Elo+
Party 1
Neith
Neith
Ceznl
Neith
Level 67
God Stats
7W - 9L
1,495 SR
Queue Stats
168W - 181L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
Markuna
Jormungandr
Level 46
God Stats
3W - 11L
1,280 SR
Queue Stats
397W - 408L
1,403 Elo+
Solo
Chernobog
Chernobog
P0LAR1S
Chernobog
Level 25
God Stats
15W - 16L
1,470 SR
Queue Stats
70W - 81L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rozehn
Tsukuyomi
Level 40
God Stats
62W - 46L
1,571 SR
Queue Stats
102W - 109L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,234
523
2,800
6,307
3,951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
MattyM0
Charybdis
8
0 / 4 / 0
4,786
479
2,647
5,788
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
5,615
562
2,958
5,024
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
8
0 / 2 / 0
4,432
443
1,671
5,672
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
5,058
506
1,066
4,948
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AznLord7
Ao Kuang
9
2 / 1 / 2
5,365
537
1,791
5,960
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Ceznl
Neith
12
7 / 0 / 2
6,846
685
8,417
5,881
1,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Markuna
Jormungandr
9
1 / 1 / 3
5,364
536
2,621
7,383
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
P0LAR1S
Chernobog
9
0 / 1 / 1
4,949
495
500
3,496
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Rozehn
Tsukuyomi
10
0 / 1 / 1
5,549
555
2,058
4,733
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
10
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AznLord7
Ao Kuang
2
1
2
3
W
Neith
Ceznl
Neith
7
0
2
8
L
1
2
2
1
W
Jormungandr
Markuna
Jormungandr
1
1
3
2.5
L
Charybdis
MattyM0
Charybdis
0
4
0
0
L
2
0
1
2.5
W
Chernobog
P0LAR1S
Chernobog
0
1
1
0.5
W
Tsukuyomi
Rozehn
Tsukuyomi
0
1
1
0.5
L
Ao Kuang
0
2
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
15,387
27,739
Taken
27,453
11,093
Mitigated
11,850
7,362
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AznLord7
Ao Kuang
1,791
192
0
2,159
5,960
2,088
79
1,369
4,551
17,422
8,452
W
Neith
Ceznl
Neith
8,417
4,662
0
4,021
5,881
1,817
46
1,070
4,811
0
41,138
L
2,800
681
0
1,035
6,307
3,951
0
721
5,153
0
15,941
W
Jormungandr
Markuna
Jormungandr
2,621
815
0
2,290
7,383
4,381
9
1,729
5,611
17,775
0
L
Charybdis
MattyM0
Charybdis
2,647
1,371
0
1,310
5,788
1,624
0
1,136
4,652
0
25,046
L
2,958
1,326
54
2,860
5,024
1,471
0
596
4,428
39,611
0
W
Chernobog
P0LAR1S
Chernobog
500
45
0
1,295
3,496
1,038
0
1,321
2,175
0
21,933
W
Tsukuyomi
Rozehn
Tsukuyomi
2,058
427
0
1,864
4,733
2,526
426
206
4,444
0
24,072
L
Ao Kuang
1,671
476
0
732
5,672
1,524
0
1,050
4,622
16,884
0
L
1,066
151
0
1,371
4,948
2,523
0
809
4,096
12,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,125
Gold Earned
28,073
202
Minions Killed
268
0
Camps Cleared
0
883,316
Distance Traveled
959,186
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,365
537
47
5
0
206,079
2
W
Neith
6,846
685
84
8
0
187,301
2
L
Achilles
5,234
523
31
3
0
172,342
3
W
Jormungandr
5,364
536
34
3
0
185,446
1
L
Charybdis
4,786
479
40
4
0
149,174
2
L
Olorun
5,615
562
68
7
0
169,405
1
W
Chernobog
4,949
495
48
5
0
187,273
0
W
Tsukuyomi
5,549
555
55
6
0
193,087
2
L
Ao Kuang
4,432
443
37
4
0
188,894
3
L
Geb
5,058
506
26
3
0
203,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role