Player Matchup

Neith
Neith
Cxwall111
Neith
Level 25
God Stats
11W - 18L
1,471 SR
Queue Stats
29W - 53L
1,358 Elo+
Party 3
Bellona
Bellona
Kelesus
Bellona
Level 20
God Stats
0W - 1L
1,249 SR
Queue Stats
5W - 11L
1,319 Elo+
Party 1
Da Ji
Da Ji
Trumpet2832
Da Ji
Level 57
God Stats
0W - 2L
1,265 SR
Queue Stats
217W - 243L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
Whiddey_
Cthulhu
Level 115
God Stats
8W - 11L
1,490 SR
Queue Stats
398W - 398L
1,489 Elo+
Party 1
Raijin
Raijin
Worm000897
Raijin
Level 49
God Stats
0W - 2L
1,327 SR
Queue Stats
213W - 243L
1,398 Elo+
Party 3
Team Averages
Level 53
1,360 SR
1,394 Elo+

VS

Team Averages
Level 91
1,473 SR
1,486 Elo+
Cerberus
Cerberus
Bl4ckFl4shNinj4
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 74L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Death Ryden
Nu Wa
Level 88
God Stats
1W - 1L
1,507 SR
Queue Stats
35W - 35L
1,393 Elo+
Solo
Neith
Neith
GrizzleMN
Neith
Level 126
God Stats
10W - 14L
1,422 SR
Queue Stats
401W - 412L
1,472 Elo+
Party 2
Rama
Rama
OGxUncleTouchy
Rama
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,604 Elo+
Party 2
Cabrakan
Cabrakan
Per Dad
Cabrakan
Level 126
God Stats
10W - 5L
1,438 SR
Queue Stats
257W - 288L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cxwall111
Neith
12
3 / 9 / 2
8,309
489
4,388
12,424
3,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Kelesus
Bellona
14
1 / 5 / 1
8,284
487
2,258
10,021
4,191
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 6
8,484
499
9,081
15,212
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Whiddey_
Cthulhu
13
5 / 4 / 7
9,121
537
9,975
20,744
24,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Worm000897
Raijin
11
1 / 8 / 4
7,166
422
6,600
11,451
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 1 / 7
10,365
610
10,929
11,572
6,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 3 / 7
9,892
582
7,530
9,573
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
GrizzleMN
Neith
15
7 / 3 / 1
9,854
580
11,281
11,278
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 5 / 2
11,142
655
10,173
13,487
4,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Per Dad
Cabrakan
17
7 / 3 / 5
10,674
628
8,099
11,752
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
14
Kills
30
31
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
7
7.5
L
Neith
Cxwall111
Neith
3
9
2
0.44
W
5
3
7
2.83
W
Neith
GrizzleMN
Neith
7
3
1
2.5
L
Bellona
Kelesus
Bellona
1
5
1
0.3
W
7
5
2
1.6
W
Cabrakan
Per Dad
Cabrakan
7
3
5
3.17
L
4
5
6
1.4
L
Cthulhu
Whiddey_
Cthulhu
5
4
7
2.13
L
Raijin
Worm000897
Raijin
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
48,012
69,852
Taken
57,662
42,948
Mitigated
27,172
8,898
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,929
881
0
7,016
11,572
6,736
420
3,516
7,956
55,887
0
L
Neith
Cxwall111
Neith
4,388
2,200
0
1,430
12,424
3,419
33
3,393
9,031
0
38,456
W
7,530
3,466
0
1,138
9,573
5,198
1,474
2,783
6,540
30,253
0
W
Neith
GrizzleMN
Neith
11,281
3,712
0
3,505
11,278
3,777
580
4,209
6,643
0
61,458
L
Bellona
Kelesus
Bellona
2,258
745
0
1,708
10,021
4,191
558
5,217
4,804
0
41,444
W
10,173
8,720
0
4,068
13,487
4,633
6,756
2,732
10,747
0
91,855
W
Cabrakan
Per Dad
Cabrakan
8,099
1,282
0
3,143
11,752
6,828
0
2,613
9,084
56,619
0
L
9,081
2,405
0
1,901
15,212
6,721
0
5,525
9,687
0
41,336
L
Cthulhu
Whiddey_
Cthulhu
9,975
1,397
580
2,747
20,744
24,726
0
8,724
12,020
37,720
0
L
Raijin
Worm000897
Raijin
6,600
1,068
0
532
11,451
3,891
0
3,882
7,569
31,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,364
Gold Earned
51,927
367
Minions Killed
518
0
Camps Cleared
0
1,480,365
Distance Traveled
1,423,614
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,365
610
130
8
0
288,150
1
L
Neith
8,309
489
75
4
0
258,609
4
W
Nu Wa
9,892
582
33
2
0
245,134
1
W
Neith
9,854
580
103
6
0
301,416
1
L
Bellona
8,284
487
99
6
0
314,870
0
W
Rama
11,142
655
156
9
0
266,552
3
W
Cabrakan
10,674
628
96
6
0
322,362
5
L
Da Ji
8,484
499
54
3
0
327,101
0
L
Cthulhu
9,121
537
77
5
0
308,153
5
L
Raijin
7,166
422
62
4
0
271,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role