Player Matchup

Skadi
Skadi
Mixuert
Skadi
Level 20
God Stats
25W - 7L
1,646 SR
Queue Stats
45W - 30L
1,506 Elo+
Solo
Athena
Athena
TheLittyKitty
Athena
Level 27
God Stats
38W - 37L
1,243 SR
Queue Stats
140W - 147L
1,348 Elo+
Party 1
Amaterasu
Amaterasu
knurlednutned
Amaterasu
Level 26
God Stats
22W - 15L
1,520 SR
Queue Stats
230W - 264L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
w4lter100
Gilgamesh
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
95W - 123L
1,383 Elo+
Solo
Nu Wa
Nu Wa
BokuWaTenshi
Nu Wa
Level 11
God Stats
10W - 17L
1,309 SR
Queue Stats
16W - 25L
1,306 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,392 Elo+

VS

Team Averages
Level 15
1,390 SR
1,347 Elo+
Thor
Thor
AdmlSnackbar
Thor
Level 6
God Stats
4W - 12L
1,067 SR
Queue Stats
13W - 21L
1,144 Elo+
Solo
Ymir
Ymir
Anttyy
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
HightLux
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,188 Elo+
Solo
Neith
Neith
MastMerlin
Neith
Level 27
God Stats
11W - 15L
1,474 SR
Queue Stats
182W - 186L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
War97
Ao Kuang
Level 27
God Stats
2W - 3L
1,410 SR
Queue Stats
22W - 28L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mixuert
Skadi
17
9 / 3 / 10
11,825
1,075
23,557
9,786
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 2 / 18
12,246
1,113
11,202
13,349
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
knurlednutned
Amaterasu
18
6 / 1 / 14
11,362
1,033
9,974
11,658
9,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
w4lter100
Gilgamesh
17
4 / 2 / 12
10,518
956
7,579
10,522
6,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 15
9,930
903
11,647
8,016
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 6
10,477
952
16,304
22,086
8,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Anttyy
Ymir
17
2 / 7 / 5
10,768
979
9,902
30,491
31,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
HightLux
Chernobog
16
1 / 3 / 2
9,665
879
6,823
8,691
3,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
0 / 0 / 2
8,859
805
646
1,216
429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
War97
Ao Kuang
16
8 / 0 / 3
12,010
1,092
12,112
7,005
2,505
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
24
Kills
12
12
Deaths
24
69
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
14
6
0.29
L
Ymir
Anttyy
Ymir
2
7
5
0.64
L
Chernobog
HightLux
Chernobog
1
3
2
0.67
L
Neith
0
0
2
1
W
Skadi
Mixuert
Skadi
9
3
10
4.67
W
3
2
18
6
L
Ao Kuang
War97
Ao Kuang
8
0
3
9.5
W
Amaterasu
knurlednutned
Amaterasu
6
1
14
13
W
Gilgamesh
w4lter100
Gilgamesh
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,959
Damage
45,787
53,331
Taken
69,489
38,836
Mitigated
45,214
9,997
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,304
2,360
0
110
22,086
8,032
0
6,253
15,833
0
36,042
L
Ymir
Anttyy
Ymir
9,902
1,357
0
216
30,491
31,097
0
8,679
21,812
19,476
0
L
Chernobog
HightLux
Chernobog
6,823
3,062
0
546
8,691
3,151
0
3,427
5,264
0
18,392
L
Neith
646
0
0
0
1,216
429
0
1,216
0
0
1,845
W
Skadi
Mixuert
Skadi
23,557
15,580
0
2,312
9,786
3,974
0
4,037
5,749
0
47,843
W
11,202
3,728
0
2,451
13,349
15,021
0
4,687
8,662
33,426
0
L
Ao Kuang
War97
Ao Kuang
12,112
2,767
0
2,751
7,005
2,505
0
3,274
3,731
19,187
0
W
Amaterasu
knurlednutned
Amaterasu
9,974
6,190
0
3,904
11,658
9,807
0
4,416
6,480
0
22,109
W
Gilgamesh
w4lter100
Gilgamesh
7,579
2,347
0
264
10,522
6,973
0
4,481
6,041
0
26,566
W
11,647
4,264
206
860
8,016
3,061
0
4,393
3,623
26,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,881
Gold Earned
51,779
211
Minions Killed
103
6
Camps Cleared
6
1,008,906
Distance Traveled
642,902
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,477
952
33
3
4
163,115
2
L
Ymir
10,768
979
31
3
0
132,305
0
L
Chernobog
9,665
879
27
2
0
112,758
1
L
Neith
8,859
805
3
0
1
15,776
0
W
Skadi
11,825
1,075
81
7
1
186,163
0
W
Athena
12,246
1,113
47
4
2
194,673
2
L
Ao Kuang
12,010
1,092
9
1
1
218,948
1
W
Amaterasu
11,362
1,033
25
2
1
227,142
1
W
Gilgamesh
10,518
956
36
3
2
254,539
0
W
Nu Wa
9,930
903
22
2
0
146,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role