Player Matchup

Osiris
Osiris
Altbeatz02
Osiris
Level 77
God Stats
3W - 4L
1,434 SR
Queue Stats
86W - 80L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
FS4MARINE
Danzaburou
Level 41
God Stats
5W - 3L
1,411 SR
Queue Stats
47W - 36L
1,539 Elo+
Party 1
Janus
Janus
GOLDENGALAXY8766
Janus
Level 139
God Stats
46W - 29L
1,612 SR
Queue Stats
241W - 217L
1,562 Elo+
Party 1
Ymir
Ymir
HideUrWife69
Ymir
Level 83
God Stats
72W - 53L
1,640 SR
Queue Stats
76W - 64L
1,533 Elo+
Party 1
Horus
Horus
Rogers Reef
Horus
Level 125
God Stats
33W - 27L
1,569 SR
Queue Stats
124W - 119L
1,547 Elo+
Party 1
Team Averages
Level 93
1,533 SR
1,539 Elo+

VS

Team Averages
Level 56
1,433 SR
1,578 Elo+
Ravana
Ravana
JCChrome
Ravana
Level 38
God Stats
3W - 11L
1,151 SR
Queue Stats
267W - 210L
1,570 Elo+
Party 3
Khepri
Khepri
JeremyRGRTuTgg
Khepri
Level 24
God Stats
1W - 2L
1,355 SR
Queue Stats
64W - 55L
1,616 Elo+
Party 2
Artemis
Artemis
KerinXDD
Artemis
Level 39
God Stats
4W - 5L
1,534 SR
Queue Stats
168W - 153L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingGuut
Cu Chulainn
Level 29
God Stats
25W - 12L
1,485 SR
Queue Stats
112W - 93L
1,483 Elo+
Party 3
Tiamat
Tiamat
LoafOfFish
Tiamat
Level 148
God Stats
16W - 16L
1,638 SR
Queue Stats
677W - 520L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Altbeatz02
Osiris
11
6 / 3 / 4
6,925
577
3,982
7,017
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
FS4MARINE
Danzaburou
10
2 / 2 / 3
6,550
546
3,859
6,914
1,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 4
7,327
611
5,663
5,190
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 0
7,317
610
4,292
5,793
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 0 / 7
6,767
564
7,880
8,946
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JCChrome
Ravana
10
2 / 2 / 1
6,052
504
3,532
5,419
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 7 / 2
5,462
455
2,242
11,676
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
KerinXDD
Artemis
9
2 / 6 / 1
5,394
450
5,508
7,314
1,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
KingGuut
Cu Chulainn
9
0 / 3 / 0
5,361
447
2,064
6,924
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
LoafOfFish
Tiamat
12
1 / 2 / 1
6,637
553
4,281
5,613
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
6
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Altbeatz02
Osiris
6
3
4
2.67
W
Danzaburou
FS4MARINE
Danzaburou
2
2
3
1.75
W
4
1
4
6
W
3
0
0
3
L
Ravana
JCChrome
Ravana
2
2
1
1.25
L
1
7
2
0.29
L
Artemis
KerinXDD
Artemis
2
6
1
0.42
L
Cu Chulainn
KingGuut
Cu Chulainn
0
3
0
0
L
Tiamat
LoafOfFish
Tiamat
1
2
1
0.75
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
17,627
33,860
Taken
36,946
16,149
Mitigated
15,916
12,530
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Altbeatz02
Osiris
3,982
2,208
0
1,073
7,017
4,934
0
1,248
5,681
0
32,417
W
Danzaburou
FS4MARINE
Danzaburou
3,859
1,357
24
2,003
6,914
1,870
418
1,007
5,907
0
29,721
W
5,663
817
0
1,825
5,190
1,455
148
2,437
2,573
50,173
0
W
4,292
1,384
0
2,532
5,793
3,184
423
0
5,330
39,342
2,436
L
Ravana
JCChrome
Ravana
3,532
1,109
0
500
5,419
1,840
0
984
4,271
0
29,885
L
2,242
350
0
764
11,676
5,696
0
1,986
9,165
13,242
0
L
Artemis
KerinXDD
Artemis
5,508
2,651
0
986
7,314
1,831
0
955
6,019
0
23,512
L
Cu Chulainn
KingGuut
Cu Chulainn
2,064
220
0
2,700
6,924
4,347
0
3,969
2,955
0
22,133
L
Tiamat
LoafOfFish
Tiamat
4,281
430
0
1,968
5,613
2,202
257
1,355
4,058
45,502
0
W
7,880
4,481
1,019
4,054
8,946
4,706
286
1,499
7,383
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
28,906
354
Minions Killed
254
0
Camps Cleared
0
1,154,266
Distance Traveled
1,000,257
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,925
577
66
6
0
269,526
1
W
Danzaburou
6,550
546
61
5
0
190,816
0
W
Janus
7,327
611
118
10
0
237,067
5
W
Ymir
7,317
610
83
7
0
224,178
4
L
Ravana
6,052
504
64
5
0
237,982
0
L
Khepri
5,462
455
15
1
0
207,770
3
L
Artemis
5,394
450
38
3
0
196,874
0
L
Cu Chulainn
5,361
447
43
4
0
167,147
2
L
Tiamat
6,637
553
94
8
0
190,484
5
W
Horus
6,767
564
26
2
0
232,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role