Player Matchup

Sun Wukong
Sun Wukong
Hanzbenit
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,464 Elo+
Solo
Agni
Agni
icemam
Agni
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Skadi
Skadi
vFmcrlh
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,488 Elo+

VS

Team Averages
Level 54
1,429 SR
1,273 Elo+
Hera
Hera
 
Hera
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DiogoMMM
Hou Yi
Level 114
God Stats
2W - 4L
1,288 SR
Queue Stats
9W - 14L
1,201 Elo+
Party 1
Kuzenbo
Kuzenbo
HenryDS
Kuzenbo
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 8L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hanzbenit
Sun Wukong
12
1 / 2 / 2
8,005
616
5,827
17,153
7,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
icemam
Agni
10
2 / 8 / 1
7,798
600
5,674
9,297
2,745
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
vFmcrlh
Skadi
10
1 / 8 / 2
7,695
592
4,829
9,635
2,891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 2 / 13
8,750
673
5,546
5,073
2,084
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
DiogoMMM
Hou Yi
14
14 / 2 / 3
10,690
822
15,539
7,523
2,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
HenryDS
Kuzenbo
12
2 / 0 / 14
9,459
728
5,603
9,556
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
17
18
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
13
3.75
W
Hou Yi
DiogoMMM
Hou Yi
14
2
3
7.75
L
Sun Wukong
Hanzbenit
Sun Wukong
1
2
2
1
W
Kuzenbo
HenryDS
Kuzenbo
2
0
14
9
L
Agni
icemam
Agni
2
8
1
0.31
L
Skadi
vFmcrlh
Skadi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,330
Damage
26,688
36,085
Taken
22,152
12,909
Mitigated
17,344
6,105
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,546
1,508
44
679
5,073
2,084
325
1,902
3,171
21,338
0
W
Hou Yi
DiogoMMM
Hou Yi
15,539
6,695
0
2,012
7,523
2,961
2,597
1,748
5,775
0
42,670
L
Sun Wukong
Hanzbenit
Sun Wukong
5,827
284
0
5,343
17,153
7,273
0
6,150
11,003
0
27,592
W
Kuzenbo
HenryDS
Kuzenbo
5,603
1,807
0
941
9,556
12,299
76
2,679
6,877
19,062
0
L
Agni
icemam
Agni
5,674
286
0
682
9,297
2,745
88
2,757
6,540
25,660
0
L
Skadi
vFmcrlh
Skadi
4,829
2,209
0
80
9,635
2,891
105
2,696
6,939
0
15,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
28,899
99
Minions Killed
122
2
Camps Cleared
6
608,337
Distance Traveled
649,381
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,750
673
39
3
0
190,120
0
W
Hou Yi
10,690
822
59
5
5
211,162
1
L
Sun Wukong
8,005
616
31
2
2
243,233
1
W
Kuzenbo
9,459
728
24
2
1
248,099
1
L
Agni
7,798
600
49
4
0
184,321
2
L
Skadi
7,695
592
19
1
0
180,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role