Player Matchup

Kuzenbo
Kuzenbo
CHUKY73
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,245 Elo+
Party 2
Raijin
Raijin
ELGRANCAYU
Raijin
Level 7
God Stats
0W - 4L
1,268 SR
Queue Stats
15W - 16L
1,455 Elo+
Party 2
Thor
Thor
EmiKar445
Thor
Level 26
God Stats
7W - 5L
1,553 SR
Queue Stats
17W - 23L
1,373 Elo+
Party 2
Erlang Shen
Erlang Shen
NicoDesi23
Erlang Shen
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 98L
1,300 Elo+
Party 2
Hachiman
Hachiman
xMadeInHeavenx
Hachiman
Level 29
God Stats
0W - 3L
1,195 SR
Queue Stats
178W - 194L
1,508 Elo+
Party 2
Team Averages
Level 24
1,403 SR
1,376 Elo+

VS

Team Averages
Level 21
1,510 SR
1,416 Elo+
Ullr
Ullr
Jawa1589
Ullr
Level 26
God Stats
5W - 3L
1,532 SR
Queue Stats
106W - 138L
1,407 Elo+
Solo
Guan Yu
Guan Yu
Nanuke18
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 1
Persephone
Persephone
PinkyBuu
Persephone
Level 29
God Stats
14W - 10L
1,548 SR
Queue Stats
81W - 89L
1,334 Elo+
Party 1
Artio
Artio
Polterghast
Artio
Level 20
God Stats
4W - 2L
1,684 SR
Queue Stats
30W - 28L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadyMasterVII
Tsukuyomi
Level 25
God Stats
2W - 0L
1,289 SR
Queue Stats
30W - 23L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHUKY73
Kuzenbo
14
3 / 9 / 2
9,735
406
6,306
18,806
15,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
ELGRANCAYU
Raijin
14
2 / 11 / 4
9,966
415
6,820
18,968
5,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
6 / 4 / 6
11,795
491
11,479
18,433
6,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
NicoDesi23
Erlang Shen
15
1 / 8 / 4
10,937
456
10,442
24,883
20,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
17
3 / 9 / 3
10,595
441
13,345
22,214
6,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 2 / 6
11,827
493
8,713
11,146
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Nanuke18
Guan Yu
18
3 / 6 / 9
11,685
487
12,015
17,150
20,382
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
PinkyBuu
Persephone
19
13 / 6 / 9
13,955
581
21,893
14,451
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 15
12,062
503
15,937
18,877
17,429
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ShadyMasterVII
Tsukuyomi
20
12 / 0 / 9
14,007
584
17,899
20,824
8,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
15
Kills
41
41
Deaths
16
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CHUKY73
Kuzenbo
3
9
2
0.44
L
Raijin
ELGRANCAYU
Raijin
2
11
4
0.36
L
Thor
6
4
6
2.25
W
Ullr
3
2
6
3
W
Guan Yu
Nanuke18
Guan Yu
3
6
9
1.25
L
Erlang Shen
NicoDesi23
Erlang Shen
1
8
4
0.38
W
Persephone
PinkyBuu
Persephone
13
6
9
2.92
W
10
2
15
8.75
W
Tsukuyomi
ShadyMasterVII
Tsukuyomi
12
0
9
16.5
L
Hachiman
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
76,457
103,304
Taken
82,448
55,596
Mitigated
54,708
15,168
Healing
30,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CHUKY73
Kuzenbo
6,306
2,743
0
1,292
18,806
15,374
0
7,909
10,733
27,289
0
L
Raijin
ELGRANCAYU
Raijin
6,820
880
0
0
18,968
5,714
974
9,119
9,563
45,767
0
L
Thor
11,479
4,383
0
2,336
18,433
6,878
0
7,301
10,912
0
61,491
W
Ullr
8,713
2,509
0
1,697
11,146
3,506
2,966
3,109
8,037
0
70,370
W
Guan Yu
Nanuke18
Guan Yu
12,015
2,852
809
5,629
17,150
20,382
1,452
3,510
13,640
0
45,170
L
Erlang Shen
NicoDesi23
Erlang Shen
10,442
2,639
0
3,806
24,883
20,997
303
4,627
20,085
18,917
31,144
W
Persephone
PinkyBuu
Persephone
21,893
1,065
11
2,494
14,451
4,885
2,505
4,276
10,169
76,426
0
W
15,937
2,175
1,950
8,068
18,877
17,429
1,056
4,464
14,413
37,558
0
W
Tsukuyomi
ShadyMasterVII
Tsukuyomi
17,899
4,425
0
9,704
20,824
8,506
3,845
2,166
18,658
0
125,182
L
Hachiman
13,345
9,352
0
7,734
22,214
6,633
0
7,811
14,181
0
82,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
63,536
401
Minions Killed
537
0
Camps Cleared
0
1,999,064
Distance Traveled
2,354,862
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,735
406
29
1
0
456,384
1
L
Raijin
9,966
415
70
3
0
351,408
0
L
Thor
11,795
491
104
4
0
451,201
3
W
Ullr
11,827
493
128
5
0
446,922
13
W
Guan Yu
11,685
487
79
3
0
436,667
0
L
Erlang Shen
10,937
456
81
3
0
336,337
0
W
Persephone
13,955
581
121
5
0
435,877
1
W
Artio
12,062
503
49
2
0
515,714
1
W
Tsukuyomi
14,007
584
160
7
0
519,682
4
L
Hachiman
10,595
441
117
5
0
403,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role