Player Matchup

Merlin
Merlin
Blake754
Merlin
Level 76
God Stats
21W - 22L
1,464 SR
Queue Stats
583W - 622L
1,451 Elo+
Solo
Ymir
Ymir
CamdenHall
Ymir
Level 108
God Stats
4W - 4L
1,553 SR
Queue Stats
66W - 48L
1,636 Elo+
Party 1
Izanami
Izanami
lMwahl
Izanami
Level 79
God Stats
9W - 6L
1,669 SR
Queue Stats
67W - 48L
1,647 Elo+
Party 1
Team Averages
Level 88
1,562 SR
1,578 Elo+

VS

Team Averages
Level 117
1,610 SR
1,538 Elo+
Baron Samedi
Baron Samedi
APXLegends
Baron Samedi
Level 139
God Stats
4W - 1L
1,788 SR
Queue Stats
99W - 104L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
KiloMako
Jormungandr
Level 103
God Stats
4W - 3L
1,540 SR
Queue Stats
261W - 223L
1,566 Elo+
Party 2
Set
Set
masterlavaYT
Set
Level 108
God Stats
2W - 4L
1,503 SR
Queue Stats
193W - 232L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blake754
Merlin
12
2 / 1 / 1
8,195
630
7,054
3,983
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
7,289
561
3,530
13,217
9,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
lMwahl
Izanami
10
1 / 4 / 2
7,650
588
7,002
7,126
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APXLegends
Baron Samedi
13
4 / 1 / 7
9,166
705
8,511
6,501
2,563
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
KiloMako
Jormungandr
12
6 / 1 / 5
9,489
730
6,268
10,632
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 1 / 8
8,444
650
4,836
6,792
5,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
APXLegends
Baron Samedi
4
1
7
7.5
L
Merlin
Blake754
Merlin
2
1
1
2.5
L
0
6
2
0.17
W
Jormungandr
KiloMako
Jormungandr
6
1
5
8.5
L
Izanami
lMwahl
Izanami
1
4
2
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
19,615
24,326
Taken
23,925
13,468
Mitigated
14,836
1,975
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
APXLegends
Baron Samedi
8,511
1,484
1,449
2,936
6,501
2,563
1,442
3,820
2,681
40,852
0
L
Merlin
Blake754
Merlin
7,054
479
0
268
3,983
1,247
266
2,386
1,597
31,823
0
L
3,530
577
125
1,196
13,217
9,474
0
8,530
4,687
8,422
0
W
Jormungandr
KiloMako
Jormungandr
6,268
1,366
0
2,348
10,632
6,874
726
4,559
6,073
18,469
0
L
Izanami
lMwahl
Izanami
7,002
4,112
0
386
7,126
2,747
0
4,046
3,080
0
29,682
W
4,836
2,913
0
1,302
6,792
5,399
716
3,302
3,490
0
24,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
27,099
128
Minions Killed
141
5
Camps Cleared
6
581,637
Distance Traveled
722,182
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,166
705
99
8
3
222,722
2
L
Merlin
8,195
630
65
5
1
203,111
2
L
Ymir
7,289
561
8
1
0
166,537
1
W
Jormungandr
9,489
730
15
1
0
255,813
0
L
Izanami
7,650
588
55
4
4
211,989
3
W
Set
8,444
650
27
2
3
243,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role