Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Blagel01
King Arthur
Level 20
God Stats
26W - 32L
1,460 SR
Queue Stats
76W - 84L
1,447 Elo+
Solo
Arachne
Arachne
IlIIMachinellII
Arachne
Level 23
God Stats
42W - 34L
1,592 SR
Queue Stats
121W - 126L
1,519 Elo+
Solo
Danzaburou
Danzaburou
MAWJ
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 29L
1,384 Elo+
Solo
Kukulkan
Kukulkan
edurug
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,394 Elo+

VS

Team Averages
Level 16
1,358 SR
1,380 Elo+
He Bo
He Bo
Chorioa
He Bo
Level 18
God Stats
3W - 3L
1,183 SR
Queue Stats
35W - 24L
1,488 Elo+
Solo
Neith
Neith
TerraCitrine
Neith
Level 18
God Stats
1W - 0L
1,371 SR
Queue Stats
6W - 7L
1,425 Elo+
Solo
Fenrir
Fenrir
U cant play8873
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,259 Elo+
Party 1
Amaterasu
Amaterasu
WaytikWayka
Amaterasu
Level 26
God Stats
2W - 4L
1,238 SR
Queue Stats
88W - 86L
1,468 Elo+
Solo
Jormungandr
Jormungandr
XxDarksMoonsxX
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 2 / 0
3,915
356
91
1,446
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Blagel01
King Arthur
12
0 / 0 / 0
6,190
563
4,283
7,988
2,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
13 / 0 / 0
8,974
816
9,818
8,263
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
MAWJ
Danzaburou
11
2 / 3 / 2
6,687
608
2,799
5,581
1,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
edurug
Kukulkan
9
2 / 5 / 1
5,474
498
3,006
6,396
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chorioa
He Bo
8
1 / 1 / 0
5,274
479
443
1,134
324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 7 / 4
6,161
560
5,293
8,628
2,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
6 / 6 / 4
6,304
573
6,836
8,459
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
WaytikWayka
Amaterasu
10
0 / 2 / 1
5,468
497
3,577
7,972
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
XxDarksMoonsxX
Jormungandr
8
0 / 2 / 0
5,330
485
2,416
5,948
4,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
17
Kills
10
10
Deaths
18
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
King Arthur
Blagel01
King Arthur
0
0
0
0
W
He Bo
Chorioa
He Bo
1
1
0
1
L
13
0
0
13
L
Danzaburou
MAWJ
Danzaburou
2
3
2
1
W
3
7
4
0.71
W
6
6
4
1.33
W
Amaterasu
WaytikWayka
Amaterasu
0
2
1
0.25
W
Jormungandr
XxDarksMoonsxX
Jormungandr
0
2
0
0
L
Kukulkan
edurug
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,997
Damage
18,565
29,674
Taken
32,141
10,099
Mitigated
14,368
9,813
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
91
0
0
0
1,446
327
0
0
1,446
669
0
L
King Arthur
Blagel01
King Arthur
4,283
1,082
0
3,087
7,988
2,721
0
2,160
5,828
0
33,042
W
He Bo
Chorioa
He Bo
443
0
0
141
1,134
324
0
0
1,134
14,592
0
L
9,818
6,113
0
5,619
8,263
3,759
407
0
8,263
0
64,564
L
Danzaburou
MAWJ
Danzaburou
2,799
1,106
0
857
5,581
1,690
1,012
699
4,882
0
30,043
W
5,293
2,234
0
1,505
8,628
2,786
791
2,713
5,875
0
24,349
W
6,836
1,373
0
683
8,459
2,796
0
344
8,115
0
17,030
W
Amaterasu
WaytikWayka
Amaterasu
3,577
1,658
0
3,608
7,972
4,098
0
0
7,972
0
20,322
W
Jormungandr
XxDarksMoonsxX
Jormungandr
2,416
923
0
250
5,948
4,364
40
0
5,948
17,547
0
L
Kukulkan
edurug
Kukulkan
3,006
825
0
250
6,396
1,602
529
0
6,396
16,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
28,537
290
Minions Killed
171
0
Camps Cleared
0
952,613
Distance Traveled
936,605
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,915
356
3
0
0
44,934
1
L
King Arthur
6,190
563
71
6
0
236,640
3
W
He Bo
5,274
479
28
3
0
109,632
0
L
Arachne
8,974
816
116
11
0
256,088
3
L
Danzaburou
6,687
608
70
6
0
204,058
5
W
Neith
6,161
560
54
5
0
194,632
1
W
Fenrir
6,304
573
19
2
0
209,588
1
W
Amaterasu
5,468
497
43
4
0
214,072
3
W
Jormungandr
5,330
485
27
2
0
208,681
0
L
Kukulkan
5,474
498
30
3
0
210,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role