Player Matchup

Hel
Hel
ATR FETTUCCINE
Hel
Level 160
God Stats
2W - 1L
1,604 SR
Queue Stats
170W - 175L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
Avernic
Sun Wukong
Level 114
God Stats
18W - 5L
1,832 SR
Queue Stats
438W - 404L
1,666 Elo+
Solo
Gilgamesh
Gilgamesh
IILOSTMAGICII
Gilgamesh
Level 141
God Stats
13W - 9L
1,883 SR
Queue Stats
148W - 137L
1,659 Elo+
Party 1
Anhur
Anhur
sygma24
Anhur
Level 126
God Stats
6W - 6L
1,551 SR
Queue Stats
663W - 635L
1,639 Elo+
Solo
Athena
Athena
tarmaa
Athena
Level 82
God Stats
2W - 4L
1,387 SR
Queue Stats
111W - 82L
1,692 Elo+
Solo
Team Averages
Level 125
1,651 SR
1,646 Elo+

VS

Team Averages
Level 138
1,455 SR
1,584 Elo+
Artio
Artio
Godalmightee
Artio
Level 158
God Stats
1W - 3L
1,216 SR
Queue Stats
311W - 306L
1,520 Elo+
Solo
Odin
Odin
Gojan133
Odin
Level 119
God Stats
5W - 6L
1,724 SR
Queue Stats
367W - 360L
1,611 Elo+
Party 2
Aphrodite
Aphrodite
KingzBud
Aphrodite
Level 131
God Stats
2W - 3L
1,540 SR
Queue Stats
8W - 11L
1,547 Elo+
Solo
Charybdis
Charybdis
Semat
Charybdis
Level 159
God Stats
4W - 9L
1,490 SR
Queue Stats
493W - 504L
1,589 Elo+
Party 2
Vulcan
Vulcan
gordito99
Vulcan
Level 124
God Stats
2W - 2L
1,305 SR
Queue Stats
152W - 126L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,472
647
5,892
6,171
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Avernic
Sun Wukong
11
1 / 1 / 0
6,527
653
3,035
5,484
2,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
IILOSTMAGICII
Gilgamesh
10
4 / 0 / 4
6,475
648
6,698
6,856
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
sygma24
Anhur
10
1 / 0 / 3
5,898
590
3,238
4,296
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
tarmaa
Athena
8
1 / 0 / 4
5,010
501
2,393
5,413
3,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,809
481
4,119
9,291
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
10
1 / 0 / 1
5,697
570
3,365
5,395
2,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
KingzBud
Aphrodite
9
1 / 1 / 0
5,545
555
1,691
5,443
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Semat
Charybdis
8
0 / 1 / 0
4,561
456
1,449
3,503
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
gordito99
Vulcan
9
0 / 4 / 0
4,598
460
2,585
6,691
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Sun Wukong
Avernic
Sun Wukong
1
1
0
1
L
0
2
1
0.25
L
Odin
1
0
1
1.5
W
Gilgamesh
IILOSTMAGICII
Gilgamesh
4
0
4
6
L
Aphrodite
KingzBud
Aphrodite
1
1
0
1
L
Charybdis
Semat
Charybdis
0
1
0
0
L
Vulcan
gordito99
Vulcan
0
4
0
0
W
Anhur
sygma24
Anhur
1
0
3
2.5
W
Athena
tarmaa
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,256
Damage
13,209
28,220
Taken
30,323
13,027
Mitigated
12,445
11,350
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,892
395
1,626
3,311
6,171
2,014
46
2,870
3,301
42,228
0
W
Sun Wukong
Avernic
Sun Wukong
3,035
847
0
2,139
5,484
2,978
0
350
5,134
3,211
34,230
L
4,119
589
1,464
3,989
9,291
3,375
615
1,869
7,422
25,518
0
L
Odin
3,365
758
0
2,181
5,395
2,219
0
682
4,713
107
28,133
W
Gilgamesh
IILOSTMAGICII
Gilgamesh
6,698
2,311
0
2,591
6,856
2,853
250
1,766
5,090
0
34,806
L
Aphrodite
KingzBud
Aphrodite
1,691
374
1,188
3,164
5,443
4,035
243
1,144
4,299
20,433
0
L
Charybdis
Semat
Charybdis
1,449
599
0
1,255
3,503
772
0
787
2,716
0
18,695
L
Vulcan
gordito99
Vulcan
2,585
836
0
1,190
6,691
2,044
0
4,278
2,413
26,045
0
W
Anhur
sygma24
Anhur
3,238
1,497
0
950
4,296
1,308
0
1,380
2,916
0
36,351
W
Athena
tarmaa
Athena
2,393
734
0
733
5,413
3,874
44
2,029
3,384
11,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
25,210
325
Minions Killed
238
0
Camps Cleared
0
1,036,266
Distance Traveled
935,130
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,472
647
86
9
0
197,861
7
W
Sun Wukong
6,527
653
87
9
0
227,716
2
L
Artio
4,809
481
48
5
0
207,266
3
L
Odin
5,697
570
68
7
0
228,785
4
W
Gilgamesh
6,475
648
66
7
0
208,870
3
L
Aphrodite
5,545
555
33
3
0
187,503
2
L
Charybdis
4,561
456
43
4
0
134,354
3
L
Vulcan
4,598
460
46
5
0
177,222
4
W
Anhur
5,898
590
70
7
0
180,951
2
W
Athena
5,010
501
16
2
0
220,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role