Player Matchup

Artemis
Artemis
Aproduce
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 72L
1,448 Elo+
Solo
Fenrir
Fenrir
Expaitive
Fenrir
Level 29
God Stats
12W - 9L
1,510 SR
Queue Stats
410W - 432L
1,464 Elo+
Solo
Chaac
Chaac
Neonblack123
Chaac
Level 26
God Stats
3W - 3L
1,258 SR
Queue Stats
27W - 38L
1,357 Elo+
Solo
Anubis
Anubis
Noobkiing
Anubis
Level 24
God Stats
12W - 4L
1,697 SR
Queue Stats
68W - 61L
1,410 Elo+
Party 2
Ares
Ares
RockiinTec
Ares
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 83L
1,410 Elo+
Party 2
Team Averages
Level 21
1,493 SR
1,418 Elo+

VS

Team Averages
Level 21
1,468 SR
1,413 Elo+
Hachiman
Hachiman
DiesOften
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,314 Elo+
Solo
Loki
Loki
DontDissTris
Loki
Level 36
God Stats
18W - 32L
1,243 SR
Queue Stats
47W - 64L
1,381 Elo+
Party 1
Terra
Terra
Maeore
Terra
Level 11
God Stats
3W - 5L
1,505 SR
Queue Stats
6W - 7L
1,625 Elo+
Party 3
Anubis
Anubis
Slowfiveoh
Anubis
Level 40
God Stats
25W - 23L
1,593 SR
Queue Stats
57W - 68L
1,465 Elo+
Party 3
Olorun
Olorun
XuenPops
Olorun
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 17L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aproduce
Artemis
15
3 / 8 / 6
9,794
445
11,288
13,587
3,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Expaitive
Fenrir
20
14 / 0 / 12
12,813
582
17,580
11,438
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 11
11,156
507
9,481
22,086
18,300
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Noobkiing
Anubis
20
10 / 1 / 9
12,568
571
19,170
17,414
7,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 8
9,745
443
6,338
15,582
9,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DiesOften
Hachiman
15
5 / 9 / 3
9,415
428
13,236
16,877
5,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 4
9,034
411
3,938
17,316
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Maeore
Terra
13
1 / 6 / 6
8,876
403
4,874
16,414
17,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Slowfiveoh
Anubis
13
3 / 9 / 1
8,789
400
14,912
15,609
7,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
XuenPops
Olorun
15
3 / 6 / 5
9,567
435
7,955
16,067
8,932
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
37
Kills
15
15
Deaths
37
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aproduce
Artemis
3
8
6
0.75
L
Hachiman
DiesOften
Hachiman
5
9
3
0.72
L
3
7
4
0.71
W
Fenrir
Expaitive
Fenrir
14
0
12
20
L
Terra
Maeore
Terra
1
6
6
0.67
W
7
1
11
12.5
W
Anubis
Noobkiing
Anubis
10
1
9
14.5
W
3
5
8
1.4
L
Anubis
Slowfiveoh
Anubis
3
9
1
0.39
L
Olorun
XuenPops
Olorun
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,857
Damage
44,915
80,107
Taken
82,283
43,657
Mitigated
43,981
28,100
Healing
20,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aproduce
Artemis
11,288
5,283
0
1,082
13,587
3,243
2,801
5,993
7,594
0
47,629
L
Hachiman
DiesOften
Hachiman
13,236
6,093
0
2,974
16,877
5,581
390
5,279
11,464
0
65,073
L
3,938
239
0
4,882
17,316
5,120
0
4,970
12,072
0
48,453
W
Fenrir
Expaitive
Fenrir
17,580
5,301
0
4,694
11,438
5,315
0
2,385
9,053
0
95,374
L
Terra
Maeore
Terra
4,874
2,064
1,220
3,442
16,414
17,296
87
4,820
11,526
16,038
0
W
9,481
345
0
7,543
22,086
18,300
811
8,474
13,612
346
54,468
W
Anubis
Noobkiing
Anubis
19,170
898
500
13,250
17,414
7,766
1,376
8,191
9,223
94,367
0
W
6,338
846
217
814
15,582
9,033
232
2,698
12,884
19,631
0
L
Anubis
Slowfiveoh
Anubis
14,912
797
0
4,120
15,609
7,052
0
3,972
11,541
44,627
0
L
Olorun
XuenPops
Olorun
7,955
2,988
1,011
2,739
16,067
8,932
1,485
5,762
9,850
47,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
45,681
489
Minions Killed
383
0
Camps Cleared
0
1,972,040
Distance Traveled
1,764,165
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,794
445
90
4
0
320,633
5
L
Hachiman
9,415
428
108
5
0
357,567
5
L
Loki
9,034
411
89
4
0
387,529
3
W
Fenrir
12,813
582
136
6
0
464,171
1
L
Terra
8,876
403
19
1
0
308,635
5
W
Chaac
11,156
507
92
4
0
377,538
0
W
Anubis
12,568
571
152
7
0
398,257
0
W
Ares
9,745
443
19
1
0
411,441
5
L
Anubis
8,789
400
71
3
0
346,708
2
L
Olorun
9,567
435
96
4
0
363,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role