Player Matchup

Chronos
Chronos
CaptainAutismo69
Chronos
Level 26
God Stats
20W - 16L
1,773 SR
Queue Stats
94W - 75L
1,735 Elo+
Solo
Serqet
Serqet
GanyuCity
Serqet
Level 6
God Stats
2W - 2L
1,527 SR
Queue Stats
12W - 5L
1,743 Elo+
Party 2
Artemis
Artemis
TheCopperPenny
Artemis
Level 7
God Stats
11W - 9L
1,699 SR
Queue Stats
38W - 34L
1,763 Elo+
Solo
Raijin
Raijin
VentiCity
Raijin
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 63L
1,743 Elo+
Party 2
Neith
Neith
badplayer12321
Neith
Level 7
God Stats
4W - 2L
1,736 SR
Queue Stats
14W - 11L
1,686 Elo+
Solo
Team Averages
Level 10
1,647 SR
1,734 Elo+

VS

Team Averages
Level 33
1,637 SR
1,741 Elo+
Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
GroundoffCoyote
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 13L
1,773 Elo+
Party 1
Osiris
Osiris
ItsConsensual
Osiris
Level 16
God Stats
3W - 1L
1,740 SR
Queue Stats
31W - 7L
1,952 Elo+
Party 1
Nike
Nike
LaDeQuimica
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,611 Elo+
Solo
Janus
Janus
MoistFurrBurger
Janus
Level 17
God Stats
12W - 1L
1,945 SR
Queue Stats
53W - 11L
1,871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,588
559
4,145
5,728
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
GanyuCity
Serqet
6
0 / 2 / 3
4,461
446
2,415
5,759
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 4 / 1
5,507
551
5,353
7,735
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
VentiCity
Raijin
10
2 / 1 / 0
5,600
560
3,877
5,275
2,019
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 2
4,261
426
2,072
4,654
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 0 / 1
6,084
608
4,515
3,913
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 3
5,094
509
2,056
5,402
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 0 / 2
6,266
627
5,813
6,131
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 2
5,750
575
5,217
8,791
5,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
5,814
581
2,182
5,599
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
L
3
3
0
1
L
Serqet
GanyuCity
Serqet
0
2
3
0.75
W
0
2
3
0.75
W
5
0
2
6
W
2
2
2
1.5
W
1
3
2
0.67
L
2
4
1
0.63
L
Raijin
VentiCity
Raijin
2
1
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
19,783
29,151
Taken
29,836
8,583
Mitigated
13,751
9,259
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,515
3,136
0
1,303
3,913
986
0
982
2,931
0
35,253
L
4,145
1,413
0
2,151
5,728
1,423
0
988
4,692
27,469
0
L
Serqet
GanyuCity
Serqet
2,415
581
0
1,268
5,759
2,091
0
653
5,106
0
6,021
W
2,056
564
184
1,642
5,402
2,687
0
1,847
3,555
9,599
0
W
5,813
2,396
0
2,528
6,131
3,245
0
1,700
4,431
0
38,431
W
5,217
600
0
2,410
8,791
5,230
0
822
7,969
0
25,303
W
2,182
223
0
1,067
5,599
1,603
0
2,731
2,730
33,779
0
L
5,353
2,181
0
2,566
7,735
2,054
0
0
7,735
0
23,144
L
Raijin
VentiCity
Raijin
3,877
717
0
1,395
5,275
2,019
0
1,733
3,390
35,071
0
L
2,072
956
0
1,879
4,654
996
0
664
3,990
0
18,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
29,008
225
Minions Killed
266
0
Camps Cleared
0
915,767
Distance Traveled
1,005,184
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,084
608
62
6
0
184,737
1
L
Chronos
5,588
559
68
7
0
181,472
1
L
Serqet
4,461
446
8
1
0
205,220
5
W
Terra
5,094
509
15
2
0
201,009
8
W
Osiris
6,266
627
64
6
0
228,849
2
W
Nike
5,750
575
47
5
0
196,545
6
W
Janus
5,814
581
78
8
0
194,044
0
L
Artemis
5,507
551
47
5
0
173,392
3
L
Raijin
5,600
560
76
8
0
188,489
2
L
Neith
4,261
426
26
3
0
167,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role