Player Matchup

Baron Samedi
Baron Samedi
Ghostsniper1940
Baron Samedi
Level 107
God Stats
30W - 16L
1,642 SR
Queue Stats
625W - 407L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
Nate009
Amaterasu
Level 126
God Stats
1W - 2L
1,323 SR
Queue Stats
375W - 234L
1,533 Elo+
Party 1
Camazotz
Camazotz
lector07
Camazotz
Level 146
God Stats
2W - 4L
1,439 SR
Queue Stats
1,032W - 692L
1,569 Elo+
Party 1
Team Averages
Level 126
1,468 SR
1,565 Elo+

VS

Team Averages
Level 105
1,364 SR
1,362 Elo+
King Arthur
King Arthur
Capt_Sno
King Arthur
Level 124
God Stats
0W - 2L
1,383 SR
Queue Stats
28W - 43L
1,401 Elo+
Party 2
Charybdis
Charybdis
IPurrI
Charybdis
Level 101
God Stats
22W - 62L
1,314 SR
Queue Stats
503W - 708L
1,245 Elo+
Solo
Nox
Nox
QksandSWAT
Nox
Level 89
God Stats
3W - 6L
1,395 SR
Queue Stats
24W - 30L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ghostsniper1940
Baron Samedi
15
10 / 3 / 4
11,959
703
20,791
12,891
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Nate009
Amaterasu
14
2 / 7 / 10
11,065
651
7,780
32,348
25,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
lector07
Camazotz
14
2 / 4 / 9
10,752
632
7,745
23,320
14,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Capt_Sno
King Arthur
16
4 / 7 / 7
11,968
704
16,621
25,819
23,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
IPurrI
Charybdis
9
0 / 4 / 3
9,224
543
1,030
5,354
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 3 / 3
12,807
753
21,180
12,364
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
14
Kills
13
14
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Capt_Sno
King Arthur
4
7
7
1.07
W
Baron Samedi
Ghostsniper1940
Baron Samedi
10
3
4
4
L
Charybdis
IPurrI
Charybdis
0
4
3
0.38
W
Amaterasu
Nate009
Amaterasu
2
7
10
1
L
9
3
3
3.5
W
Camazotz
lector07
Camazotz
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
38,831
68,559
Taken
43,537
46,404
Mitigated
30,171
35,382
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Capt_Sno
King Arthur
16,621
3,173
145
7,552
25,819
23,427
0
13,287
12,078
0
39,023
W
Baron Samedi
Ghostsniper1940
Baron Samedi
20,791
2,197
5,143
5,615
12,891
5,840
1,138
3,416
9,475
52,035
0
L
Charybdis
IPurrI
Charybdis
1,030
619
0
520
5,354
1,711
0
2,280
2,904
0
3,721
W
Amaterasu
Nate009
Amaterasu
7,780
3,212
226
11,735
32,348
25,668
1,365
8,705
23,262
126
21,226
L
21,180
824
0
1,458
12,364
5,033
0
5,434
6,667
64,034
0
W
Camazotz
lector07
Camazotz
7,745
1,481
396
12,267
23,320
14,896
854
10,387
11,743
0
48,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
33,999
167
Minions Killed
137
10
Camps Cleared
3
860,430
Distance Traveled
653,820
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,968
704
47
3
1
289,770
1
W
Baron Samedi
11,959
703
67
4
3
279,149
1
L
Charybdis
9,224
543
6
0
1
42,595
0
W
Amaterasu
11,065
651
32
2
1
276,834
0
L
Nox
12,807
753
84
5
1
321,455
0
W
Camazotz
10,752
632
68
4
6
304,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role