Player Matchup

Neith
Neith
Ezegiordano
Neith
Level 24
God Stats
7W - 8L
1,460 SR
Queue Stats
47W - 57L
1,346 Elo+
Party 4
Guan Yu
Guan Yu
Gadita1
Guan Yu
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 2L
1,724 Elo+
Party 2
Ares
Ares
German102ghg
Ares
Level 27
God Stats
0W - 1L
1,118 SR
Queue Stats
42W - 38L
1,486 Elo+
Solo
The Morrigan
The Morrigan
SPEDGOLNNER
The Morrigan
Level 25
God Stats
1W - 2L
1,495 SR
Queue Stats
29W - 38L
1,384 Elo+
Party 4
Thor
Thor
jmam15
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,667 Elo+
Party 2
Team Averages
Level 17
1,459 SR
1,521 Elo+

VS

Team Averages
Level 26
1,553 SR
1,509 Elo+
Geb
Geb
Megeltti
Geb
Level 34
God Stats
1W - 1L
1,692 SR
Queue Stats
108W - 87L
1,502 Elo+
Party 1
Bellona
Bellona
TwitchTvDokna
Bellona
Level 13
God Stats
4W - 0L
1,843 SR
Queue Stats
16W - 8L
1,624 Elo+
Party 1
Scylla
Scylla
eLLLPuLGa
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 78L
1,495 Elo+
Party 1
Apollo
Apollo
shinobiZ1
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,519 Elo+
Party 3
Nemesis
Nemesis
v1n1j4y
Nemesis
Level 27
God Stats
1W - 1L
1,231 SR
Queue Stats
111W - 122L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,806
446
15,341
12,336
4,367
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Gadita1
Guan Yu
15
0 / 2 / 0
9,102
414
5,832
13,047
13,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 4
9,444
429
7,934
18,861
17,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
SPEDGOLNNER
The Morrigan
17
5 / 5 / 2
10,533
479
7,941
12,309
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
jmam15
Thor
15
3 / 8 / 3
9,791
445
5,461
16,161
6,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 12
10,336
470
5,851
16,577
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
19
4 / 1 / 0
12,173
553
10,135
13,015
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
eLLLPuLGa
Scylla
19
9 / 3 / 4
12,152
552
19,481
14,730
7,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
shinobiZ1
Apollo
16
1 / 4 / 3
9,696
441
6,285
12,215
4,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
v1n1j4y
Nemesis
18
6 / 0 / 5
11,409
519
6,690
13,808
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
21
22
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
L
Guan Yu
Gadita1
Guan Yu
0
2
0
0
L
2
4
4
1
W
1
3
12
2.33
L
The Morrigan
SPEDGOLNNER
The Morrigan
5
5
2
1.2
W
Bellona
4
1
0
4
W
Scylla
eLLLPuLGa
Scylla
9
3
4
3.67
L
Thor
jmam15
Thor
3
8
3
0.56
W
Apollo
shinobiZ1
Apollo
1
4
3
0.63
W
Nemesis
v1n1j4y
Nemesis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,509
Damage
48,442
72,714
Taken
70,345
46,931
Mitigated
46,222
13,969
Healing
22,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,341
3,939
0
2,861
12,336
4,367
265
5,470
6,866
0
54,265
L
Guan Yu
Gadita1
Guan Yu
5,832
690
178
4,902
13,047
13,723
70
3,312
9,735
0
46,781
L
7,934
324
0
2,599
18,861
17,856
0
7,647
11,214
39,204
0
W
5,851
1,561
981
3,071
16,577
16,713
0
3,711
12,866
22,849
0
L
The Morrigan
SPEDGOLNNER
The Morrigan
7,941
933
0
2,656
12,309
4,552
716
7,788
4,496
57,379
6,610
W
Bellona
10,135
3,662
0
6,590
13,015
12,027
1,525
495
12,520
8,687
73,211
W
Scylla
eLLLPuLGa
Scylla
19,481
1,551
0
6,499
14,730
7,231
964
4,852
9,878
85,000
0
L
Thor
jmam15
Thor
5,461
1,044
255
518
16,161
6,433
24
2,435
13,726
0
54,098
W
Apollo
shinobiZ1
Apollo
6,285
4,135
0
3,159
12,215
4,122
1,146
3,086
9,129
0
75,874
W
Nemesis
v1n1j4y
Nemesis
6,690
3,758
0
1,973
13,808
6,129
0
898
12,910
0
92,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
55,766
431
Minions Killed
612
0
Camps Cleared
0
2,045,474
Distance Traveled
1,968,294
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,806
446
95
4
0
406,256
2
L
Guan Yu
9,102
414
97
4
0
485,373
7
L
Ares
9,444
429
50
2
0
387,244
6
W
Geb
10,336
470
28
1
0
397,149
3
L
The Morrigan
10,533
479
111
5
0
384,123
4
W
Bellona
12,173
553
174
8
0
397,388
0
W
Scylla
12,152
552
148
7
0
356,801
1
L
Thor
9,791
445
78
4
0
382,478
3
W
Apollo
9,696
441
121
6
0
354,589
0
W
Nemesis
11,409
519
141
6
0
462,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role