Player Matchup

Da Ji
Da Ji
Masters
DoctorCheese
Da Ji
Masters
Level 160
God Stats
1W - 0L
1,943 SR
Queue Stats
234W - 222L
2,281 MMR
Solo
Cerberus
Cerberus
Diamond I
EPOM158
Cerberus
Diamond I
Level 109
God Stats
358W - 284L
1,714 SR
Queue Stats
596W - 571L
2,412 MMR
Solo
Cupid
Cupid
Diamond III
SchmacDemarco
Cupid
Diamond III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
2,428 MMR
Solo
Chaac
Chaac
Diamond II
nlatz
Chaac
Diamond II
Level 144
God Stats
6W - 3L
1,456 SR
Queue Stats
470W - 455L
2,355 MMR
Solo
Thoth
Thoth
Masters
player8221
Thoth
Masters
Level 160
God Stats
5W - 2L
2,066 SR
Queue Stats
210W - 173L
2,509 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,736 SR
2,397 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,452 SR
2,130 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond II
 
Artemis
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Masters
Accommodare
Janus
Masters
Level 154
God Stats
12W - 27L
1,712 SR
Queue Stats
236W - 210L
2,630 MMR
Party 1
Fenrir
Fenrir
Diamond III
Cabbs21
Fenrir
Diamond III
Level 145
God Stats
4W - 10L
1,397 SR
Queue Stats
408W - 432L
2,268 MMR
Solo
Gilgamesh
Gilgamesh
Masters
SprinkleMeDinkl
Gilgamesh
Masters
Level 160
God Stats
2W - 12L
1,151 SR
Queue Stats
400W - 374L
2,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,014
573
1,774
3,204
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
EPOM158
Cerberus
7
0 / 0 / 3
4,253
608
1,241
3,811
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 1
4,455
636
1,979
3,164
666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chaac
nlatz
Chaac
8
0 / 1 / 1
4,352
622
2,901
5,665
3,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
8
2 / 1 / 1
4,916
702
2,436
1,980
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OdinTiamatKaliPersephoneOsiris

VS

Bans
Morgan Le FaySusanoThe MorriganCamazotzZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 0
4,902
700
2,861
6,133
4,273
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
 
Artemis
7
1 / 2 / 1
4,228
604
3,408
3,152
821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 0
4,810
687
896
1,983
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Cabbs21
Fenrir
4
0 / 1 / 0
3,582
512
1,312
3,275
994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SprinkleMeDinkl
Gilgamesh
8
1 / 1 / 1
4,603
658
2,008
4,161
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
4
4
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
0
1
L
Artemis
 
Artemis
1
2
1
0.75
L
1
0
0
1
L
Fenrir
Cabbs21
Fenrir
0
1
0
0
W
0
1
0
0
W
Cerberus
EPOM158
Cerberus
0
0
3
1.5
W
2
1
1
2.5
L
Gilgamesh
SprinkleMeDinkl
Gilgamesh
1
1
1
1.5
W
Chaac
nlatz
Chaac
0
1
1
0.5
W
Thoth
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,331
Damage
10,485
17,824
Taken
18,704
6,906
Mitigated
8,185
7,580
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,861
642
0
4,076
6,133
4,273
317
1,159
4,974
29,965
0
L
Artemis
 
Artemis
3,408
1,916
0
921
3,152
821
0
552
2,600
0
21,597
L
896
59
0
938
1,983
412
0
335
1,648
28,814
0
L
Fenrir
Cabbs21
Fenrir
1,312
436
0
1,250
3,275
994
0
812
2,463
0
4,779
W
1,774
463
0
591
3,204
1,220
0
207
2,997
0
18,543
W
Cerberus
EPOM158
Cerberus
1,241
133
0
1,528
3,811
1,420
0
0
3,811
9,020
0
W
1,979
1,212
335
1,460
3,164
666
0
370
2,794
0
20,882
L
Gilgamesh
SprinkleMeDinkl
Gilgamesh
2,008
519
0
1,926
4,161
1,685
0
819
3,342
0
24,238
W
Chaac
nlatz
Chaac
2,901
706
0
3,188
5,665
3,201
0
2,861
2,804
0
22,453
W
Thoth
2,436
318
0
478
1,980
399
0
319
1,661
24,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,990
Gold Earned
22,125
215
Minions Killed
240
0
Camps Cleared
0
732,174
Distance Traveled
695,862
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,902
700
67
10
0
153,717
3
L
Artemis
4,228
604
41
6
0
126,414
2
L
Janus
4,810
687
66
9
0
174,026
0
L
Fenrir
3,582
512
8
1
0
77,215
1
W
Da Ji
4,014
573
39
6
0
158,710
5
W
Cerberus
4,253
608
13
2
0
147,463
3
W
Cupid
4,455
636
56
8
0
121,745
0
L
Gilgamesh
4,603
658
58
8
0
164,490
0
W
Chaac
4,352
622
51
7
0
157,446
1
W
Thoth
4,916
702
56
8
0
146,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role