Player Matchup

Tsukuyomi
Tsukuyomi
BabyMyers97
Tsukuyomi
Level 82
God Stats
7W - 4L
1,516 SR
Queue Stats
160W - 198L
1,419 Elo+
Solo
Hachiman
Hachiman
GuyGunsmoke
Hachiman
Level 47
God Stats
1W - 1L
1,499 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Hearrteaterr
Sun Wukong
Level 85
God Stats
8W - 9L
1,578 SR
Queue Stats
319W - 388L
1,394 Elo+
Solo
Discordia
Discordia
JynFox
Discordia
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 132L
1,540 Elo+
Party 2
Merlin
Merlin
ZoltarTheKreator
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 75
1,519 SR
1,471 Elo+

VS

Team Averages
Level 37
1,515 SR
1,403 Elo+
Janus
Janus
Chaverra16
Janus
Level 53
God Stats
5W - 10L
1,322 SR
Queue Stats
120W - 156L
1,343 Elo+
Party 3
Chaac
Chaac
Domin8or33cx
Chaac
Level 28
God Stats
31W - 19L
1,800 SR
Queue Stats
137W - 176L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
LoveMeSumDDs
Cthulhu
Level 47
God Stats
18W - 14L
1,450 SR
Queue Stats
171W - 196L
1,386 Elo+
Party 1
Guan Yu
Guan Yu
Marulete04
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,489 Elo+
Party 3
Heimdallr
Heimdallr
Meteoric_Black29
Heimdallr
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 245L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyMyers97
Tsukuyomi
15
4 / 12 / 5
10,234
426
16,325
21,602
10,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
GuyGunsmoke
Hachiman
14
5 / 5 / 0
9,653
402
7,846
14,116
5,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Hearrteaterr
Sun Wukong
17
3 / 8 / 2
10,968
457
16,335
19,820
17,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
JynFox
Discordia
14
2 / 2 / 9
9,678
403
9,353
20,015
16,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 6 / 5
10,234
426
15,487
18,124
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
9 / 7 / 4
12,408
517
15,612
14,389
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 6
11,313
471
11,780
21,219
12,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
LoveMeSumDDs
Cthulhu
16
4 / 1 / 12
11,347
473
16,467
16,196
13,706
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Marulete04
Guan Yu
20
11 / 1 / 7
13,099
546
18,634
29,407
36,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
14
1 / 7 / 6
9,684
404
8,040
15,814
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
17
Kills
30
33
Deaths
17
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BabyMyers97
Tsukuyomi
4
12
5
0.54
W
Janus
9
7
4
1.57
W
5
1
6
8
L
Hachiman
GuyGunsmoke
Hachiman
5
5
0
1
L
Sun Wukong
Hearrteaterr
Sun Wukong
3
8
2
0.5
L
Discordia
JynFox
Discordia
2
2
9
3.25
W
Cthulhu
LoveMeSumDDs
Cthulhu
4
1
12
10
W
Guan Yu
Marulete04
Guan Yu
11
1
7
14.5
W
Heimdallr
1
7
6
0.57
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,346
Damage
70,533
93,677
Taken
97,025
57,244
Mitigated
72,332
13,248
Healing
29,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BabyMyers97
Tsukuyomi
16,325
4,728
0
2,028
21,602
10,321
0
6,842
14,598
0
56,191
W
Janus
15,612
354
0
1,638
14,389
4,338
1,382
4,015
10,080
85,352
0
W
11,780
1,359
0
5,957
21,219
12,649
1,194
3,402
17,634
0
85,480
L
Hachiman
GuyGunsmoke
Hachiman
7,846
3,500
0
3,038
14,116
5,296
0
4,596
9,444
0
43,900
L
Sun Wukong
Hearrteaterr
Sun Wukong
16,335
4,465
0
2,829
19,820
17,437
110
4,703
15,071
2,977
67,758
L
Discordia
JynFox
Discordia
9,353
869
0
3,251
20,015
16,714
0
7,586
12,279
36,994
0
W
Cthulhu
LoveMeSumDDs
Cthulhu
16,467
739
693
2,070
16,196
13,706
747
4,485
11,524
48,734
0
W
Guan Yu
Marulete04
Guan Yu
18,634
2,536
1,968
14,620
29,407
36,397
691
6,717
22,460
0
94,337
W
Heimdallr
8,040
4,512
95
2,526
15,814
5,242
1,643
6,667
9,043
0
44,658
L
15,487
1,876
0
2,102
18,124
7,476
0
7,684
10,206
70,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
57,851
385
Minions Killed
585
0
Camps Cleared
0
2,086,000
Distance Traveled
2,224,607
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,234
426
62
3
0
467,317
2
W
Janus
12,408
517
150
6
0
405,438
0
W
Chaac
11,313
471
130
5
0
511,064
0
L
Hachiman
9,653
402
55
2
0
368,754
3
L
Sun Wukong
10,968
457
111
5
0
430,573
3
L
Discordia
9,678
403
33
1
0
419,694
10
W
Cthulhu
11,347
473
68
3
0
455,726
5
W
Guan Yu
13,099
546
155
6
0
465,950
1
W
Heimdallr
9,684
404
82
3
0
386,429
0
L
Merlin
10,234
426
124
5
0
399,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role