Player Matchup

Kukulkan
Kukulkan
BluRRRend372
Kukulkan
Level 126
God Stats
5W - 5L
1,310 SR
Queue Stats
108W - 105L
1,590 Elo+
Solo
Mercury
Mercury
MushroomedOnU
Mercury
Level 148
God Stats
2W - 0L
1,382 SR
Queue Stats
60W - 80L
1,522 Elo+
Party 2
Cerberus
Cerberus
SaintMichael24
Cerberus
Level 105
God Stats
1W - 1L
1,676 SR
Queue Stats
27W - 37L
1,477 Elo+
Party 2
Team Averages
Level 126
1,456 SR
1,530 Elo+

VS

Team Averages
Level 97
1,526 SR
1,544 Elo+
Ra
Ra
BobSchieffer864
Ra
Level 158
God Stats
5W - 12L
1,301 SR
Queue Stats
726W - 901L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Rickirichie
Cthulhu
Level 7
God Stats
0W - 1L
1,696 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
WeboLimon
Heimdallr
Level 127
God Stats
0W - 3L
1,580 SR
Queue Stats
39W - 50L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BluRRRend372
Kukulkan
19
8 / 4 / 15
14,320
754
22,013
15,961
6,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
16
5 / 4 / 12
12,672
667
14,761
12,629
4,630
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
18
11 / 3 / 12
15,244
802
16,826
28,621
23,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
12,774
672
12,712
17,307
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Rickirichie
Cthulhu
12
0 / 8 / 6
10,321
543
6,894
22,522
20,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
WeboLimon
Heimdallr
16
6 / 11 / 3
12,558
661
22,382
20,347
6,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
24
Kills
11
11
Deaths
24
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BluRRRend372
Kukulkan
8
4
15
3.88
L
5
5
5
1.5
W
Mercury
5
4
12
2.75
L
Cthulhu
Rickirichie
Cthulhu
0
8
6
0.38
W
Cerberus
11
3
12
5.67
L
Heimdallr
WeboLimon
Heimdallr
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,600
Damage
41,988
57,211
Taken
60,176
34,584
Mitigated
32,086
15,509
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BluRRRend372
Kukulkan
22,013
3,434
0
1,630
15,961
6,201
1,125
8,514
7,193
84,003
0
L
12,712
734
2,853
3,302
17,307
4,718
72
12,925
4,382
47,456
0
W
Mercury
14,761
6,552
1,079
1,449
12,629
4,630
1,269
3,877
8,486
0
54,989
L
Cthulhu
Rickirichie
Cthulhu
6,894
660
91
1,214
22,522
20,530
0
12,811
9,711
14,756
0
W
Cerberus
16,826
1,693
0
11,351
28,621
23,753
186
6,794
21,299
39,124
0
L
Heimdallr
WeboLimon
Heimdallr
22,382
9,491
0
1,559
20,347
6,838
482
13,423
6,924
0
43,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,236
Gold Earned
35,653
264
Minions Killed
180
11
Camps Cleared
5
1,221,346
Distance Traveled
929,668
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,320
754
147
8
4
296,315
3
L
Ra
12,774
672
113
6
4
357,035
1
W
Mercury
12,672
667
71
4
5
440,919
4
L
Cthulhu
10,321
543
20
1
1
305,389
3
W
Cerberus
15,244
802
46
2
2
484,112
2
L
Heimdallr
12,558
661
47
2
0
267,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role