Player Matchup

Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Big Dev 93
Mercury
Masters
Level 61
God Stats
2W - 2L
1,691 SR
Queue Stats
79W - 28L
3,167 MMR
Party 1
Cerberus
Cerberus
Platinum I
BloW RiVeRo
Cerberus
Platinum I
Level 121
God Stats
65W - 25L
1,727 SR
Queue Stats
712W - 719L
1,959 MMR
Solo
He Bo
He Bo
Masters
Jertain
He Bo
Masters
Level 93
God Stats
6W - 1L
1,732 SR
Queue Stats
95W - 51L
2,998 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
xsdffreewsw2
Guan Yu
Platinum II
Level 38
God Stats
1W - 0L
1,751 SR
Queue Stats
159W - 152L
2,132 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 72
1,680 SR
2,351 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,631 SR
2,397 MMR
Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
JoaoF-C
Ymir
Platinum I
Level 123
God Stats
11W - 10L
1,695 SR
Queue Stats
319W - 301L
1,957 MMR
Solo
Jing Wei
Jing Wei
Masters
L0rdofF1re
Jing Wei
Masters
Level 160
God Stats
24W - 14L
1,875 SR
Queue Stats
834W - 696L
2,792 MMR
Solo
Kukulkan
Kukulkan
Masters
Lay7
Kukulkan
Masters
Level 118
God Stats
26W - 27L
1,560 SR
Queue Stats
723W - 670L
2,900 MMR
Solo
Tyr
Tyr
Masters
xLittleSausagex
Tyr
Masters
Level 160
God Stats
19W - 28L
1,527 SR
Queue Stats
252W - 237L
2,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
7 / 0 / 9
12,614
664
12,550
11,494
6,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Big Dev 93
Mercury
20
16 / 1 / 11
12,709
669
22,719
12,504
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
BloW RiVeRo
Cerberus
16
6 / 1 / 16
10,083
531
10,461
14,403
15,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Jertain
He Bo
19
3 / 2 / 5
11,312
595
19,768
9,772
4,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
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Guan Yu
17
5 / 5 / 5
10,723
564
9,730
14,766
7,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AthenaTiamatZhong KuiMorgan Le FayChang'e

VS

Bans
PersephoneKhepriFenrirGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 10 / 2
8,485
447
5,955
15,512
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
JoaoF-C
Ymir
10
2 / 9 / 3
7,574
399
5,362
24,722
14,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
L0rdofF1re
Jing Wei
17
5 / 7 / 2
10,988
578
16,323
19,044
5,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Lay7
Kukulkan
17
0 / 5 / 1
10,065
530
4,659
9,728
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 7 / 2
9,843
518
5,572
24,741
18,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
37
Kills
9
9
Deaths
38
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
9
11.5
L
Thanatos
 
Thanatos
2
10
2
0.3
W
Mercury
Big Dev 93
Mercury
16
1
11
21.5
W
Cerberus
BloW RiVeRo
Cerberus
6
1
16
14
W
He Bo
Jertain
He Bo
3
2
5
2.75
L
Ymir
JoaoF-C
Ymir
2
9
3
0.39
L
Jing Wei
L0rdofF1re
Jing Wei
5
7
2
0.86
L
Kukulkan
Lay7
Kukulkan
0
5
1
0.1
L
0
7
2
0.14
W
Guan Yu
xsdffreewsw2
Guan Yu
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,228
Damage
37,871
62,939
Taken
93,747
40,371
Mitigated
48,974
21,841
Healing
25,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,550
1,427
154
4,649
11,494
6,330
598
3,690
7,804
114,471
0
L
Thanatos
 
Thanatos
5,955
1,434
0
7,487
15,512
6,311
0
7,065
8,447
0
48,425
W
Mercury
Big Dev 93
Mercury
22,719
15,950
0
198
12,504
6,593
0
1,826
10,678
0
113,838
W
Cerberus
BloW RiVeRo
Cerberus
10,461
755
0
6,247
14,403
15,227
0
1,662
12,741
34,148
0
W
He Bo
Jertain
He Bo
19,768
970
170
4,798
9,772
4,695
54
889
8,883
88,455
0
L
Ymir
JoaoF-C
Ymir
5,362
1,200
0
3,393
24,722
14,765
0
11,694
13,028
15,193
0
L
Jing Wei
L0rdofF1re
Jing Wei
16,323
12,723
0
4,872
19,044
5,228
0
5,628
13,416
0
79,735
L
Kukulkan
Lay7
Kukulkan
4,659
76
0
500
9,728
4,049
0
3,663
6,065
82,314
0
L
5,572
328
0
9,663
24,741
18,621
0
14,793
9,948
0
66,739
W
Guan Yu
xsdffreewsw2
Guan Yu
9,730
1,862
925
4,700
14,766
7,526
886
1,954
12,812
0
67,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
46,955
728
Minions Killed
574
0
Camps Cleared
0
2,081,229
Distance Traveled
1,716,125
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,614
664
206
11
0
384,757
5
L
Thanatos
8,485
447
84
4
0
346,810
1
W
Mercury
12,709
669
157
8
0
498,158
3
W
Cerberus
10,083
531
73
4
0
393,500
1
W
He Bo
11,312
595
163
9
0
404,222
3
L
Ymir
7,574
399
17
1
0
323,608
10
L
Jing Wei
10,988
578
145
8
0
312,527
1
L
Kukulkan
10,065
530
188
10
0
336,758
5
L
Tyr
9,843
518
140
7
0
396,422
3
W
Guan Yu
10,723
564
129
7
0
400,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role