Player Matchup

Loki
Loki
CDNolaf
Loki
Level 24
God Stats
26W - 18L
1,560 SR
Queue Stats
43W - 48L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fr0stKing
Tsukuyomi
Level 22
God Stats
11W - 7L
1,611 SR
Queue Stats
25W - 17L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
JHSDS
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 50L
1,421 Elo+
Solo
Susano
Susano
UzumakiBorüto
Susano
Level 10
God Stats
2W - 1L
1,528 SR
Queue Stats
14W - 7L
1,558 Elo+
Party 1
Tiamat
Tiamat
nadekobestwaifu
Tiamat
Level 21
God Stats
14W - 9L
1,599 SR
Queue Stats
24W - 17L
1,499 Elo+
Party 1
Team Averages
Level 20
1,560 SR
1,488 Elo+

VS

Team Averages
Level 21
1,642 SR
1,433 Elo+
Scylla
Scylla
Jefueior0
Scylla
Level 17
God Stats
1W - 2L
1,757 SR
Queue Stats
19W - 17L
1,362 Elo+
Solo
Xing Tian
Xing Tian
LuizFelipe21
Xing Tian
Level 29
God Stats
3W - 2L
1,755 SR
Queue Stats
124W - 124L
1,510 Elo+
Solo
Charybdis
Charybdis
ManucaBabyx
Charybdis
Level 27
God Stats
4W - 4L
1,703 SR
Queue Stats
40W - 30L
1,576 Elo+
Solo
Susano
Susano
llSofTll
Susano
Level 23
God Stats
1W - 2L
1,495 SR
Queue Stats
44W - 42L
1,516 Elo+
Solo
Pele
Pele
perinq
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CDNolaf
Loki
19
6 / 7 / 17
13,251
1,019
13,822
14,006
5,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Fr0stKing
Tsukuyomi
20
14 / 6 / 17
15,127
1,164
25,353
17,801
7,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
JHSDS
Cthulhu
20
1 / 8 / 22
12,252
942
9,429
24,639
36,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 7 / 27
14,084
1,083
24,260
20,525
9,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 1 / 19
16,571
1,275
38,358
11,797
13,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jefueior0
Scylla
20
5 / 10 / 17
13,917
1,071
17,351
18,185
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
LuizFelipe21
Xing Tian
20
4 / 5 / 17
13,865
1,067
12,049
30,473
40,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
ManucaBabyx
Charybdis
20
11 / 7 / 13
14,834
1,141
26,505
23,918
10,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
llSofTll
Susano
20
6 / 12 / 15
12,970
998
17,252
22,257
10,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
perinq
Pele
20
3 / 11 / 15
12,307
947
9,268
20,693
8,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
106
45
Kills
29
29
Deaths
45
102
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Loki
CDNolaf
Loki
6
7
17
2.07
W
Tsukuyomi
Fr0stKing
Tsukuyomi
14
6
17
3.75
W
Cthulhu
JHSDS
Cthulhu
1
8
22
1.5
L
Scylla
Jefueior0
Scylla
5
10
17
1.35
L
Xing Tian
LuizFelipe21
Xing Tian
4
5
17
2.5
L
Charybdis
ManucaBabyx
Charybdis
11
7
13
2.5
W
7
7
27
2.93
L
Susano
llSofTll
Susano
6
12
15
1.13
W
17
1
19
26.5
L
Pele
perinq
Pele
3
11
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,222
Damage
82,425
88,768
Taken
115,526
72,735
Mitigated
78,421
5,128
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CDNolaf
Loki
13,822
3,712
0
0
14,006
5,873
0
3,161
10,845
0
29,195
W
Tsukuyomi
Fr0stKing
Tsukuyomi
25,353
4,882
0
108
17,801
7,244
0
9,033
8,768
0
52,496
W
Cthulhu
JHSDS
Cthulhu
9,429
255
1,000
905
24,639
36,695
0
6,490
18,149
22,814
0
L
Scylla
Jefueior0
Scylla
17,351
1,560
363
558
18,185
7,567
0
6,325
11,860
44,518
0
L
Xing Tian
LuizFelipe21
Xing Tian
12,049
983
0
1,016
30,473
40,984
0
13,678
16,795
26,666
0
L
Charybdis
ManucaBabyx
Charybdis
26,505
21,062
0
2,253
23,918
10,325
0
13,531
10,387
0
69,060
W
24,260
4,906
0
85
20,525
9,058
0
7,637
12,888
0
48,668
L
Susano
llSofTll
Susano
17,252
4,211
0
405
22,257
10,658
0
7,677
14,580
0
30,349
W
38,358
1,554
0
3,030
11,797
13,865
0
3,079
8,718
60,137
0
L
Pele
perinq
Pele
9,268
1,788
175
982
20,693
8,887
0
6,576
14,117
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,285
Gold Earned
67,893
221
Minions Killed
245
9
Camps Cleared
4
1,124,756
Distance Traveled
1,126,199
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,251
1,019
15
1
6
215,064
3
W
Tsukuyomi
15,127
1,164
69
5
2
237,333
0
W
Cthulhu
12,252
942
25
2
0
187,241
3
L
Scylla
13,917
1,071
80
6
0
217,816
0
L
Xing Tian
13,865
1,067
19
1
1
257,867
8
L
Charybdis
14,834
1,141
83
6
1
216,743
0
W
Susano
14,084
1,083
44
3
0
241,027
0
L
Susano
12,970
998
26
2
1
226,508
2
W
Tiamat
16,571
1,275
68
5
1
244,091
0
L
Pele
12,307
947
37
3
1
207,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role