Player Matchup

Amaterasu
Amaterasu
CiroMori
Amaterasu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,283 Elo+
Party 1
Bacchus
Bacchus
MunWoker
Bacchus
Level 20
God Stats
2W - 0L
1,770 SR
Queue Stats
29W - 11L
1,694 Elo+
Party 1
Scylla
Scylla
Yuiimoe
Scylla
Level 91
God Stats
5W - 10L
1,187 SR
Queue Stats
623W - 508L
1,680 Elo+
Party 1
Terra
Terra
lZérÓl
Terra
Level 147
God Stats
4W - 7L
1,371 SR
Queue Stats
818W - 685L
1,663 Elo+
Party 1
Cu Chulainn
Cu Chulainn
p4kpasito
Cu Chulainn
Level 139
God Stats
4W - 1L
1,802 SR
Queue Stats
305W - 252L
1,644 Elo+
Party 1
Team Averages
Level 95
1,526 SR
1,593 Elo+

VS

Team Averages
Level 55
1,478 SR
1,514 Elo+
Aphrodite
Aphrodite
CaptainKirk7
Aphrodite
Level 86
God Stats
0W - 1L
1,681 SR
Queue Stats
12W - 10L
1,480 Elo+
Party 2
Eset
Eset
HoBoJoJo3013
Eset
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 123L
1,543 Elo+
Solo
Jing Wei
Jing Wei
MetroHelios
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rahabiyyah
Morgan Le Fay
Level 125
God Stats
0W - 3L
1,212 SR
Queue Stats
408W - 405L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
blindyman
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CiroMori
Amaterasu
18
4 / 4 / 16
11,491
638
11,591
20,904
22,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
MunWoker
Bacchus
20
4 / 2 / 14
11,842
658
10,564
13,944
22,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Yuiimoe
Scylla
20
8 / 2 / 15
13,583
755
25,811
10,137
4,792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
lZérÓl
Terra
20
3 / 1 / 19
12,552
697
17,589
21,947
28,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
p4kpasito
Cu Chulainn
19
5 / 3 / 15
12,395
689
25,917
25,988
27,533
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaptainKirk7
Aphrodite
17
1 / 6 / 10
10,319
573
11,726
25,360
14,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 3 / 5
10,478
582
11,329
12,651
5,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MetroHelios
Jing Wei
18
2 / 5 / 8
10,712
595
14,793
18,358
6,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Rahabiyyah
Morgan Le Fay
18
3 / 6 / 7
11,191
622
18,593
20,274
8,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
blindyman
Cthulhu
20
3 / 4 / 7
11,381
632
17,268
25,019
27,321
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
49
24
Kills
12
12
Deaths
24
79
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CaptainKirk7
Aphrodite
1
6
10
1
W
Amaterasu
CiroMori
Amaterasu
4
4
16
3
L
3
3
5
1.83
L
Jing Wei
MetroHelios
Jing Wei
2
5
8
1.2
W
Bacchus
MunWoker
Bacchus
4
2
14
5.5
L
Morgan Le Fay
Rahabiyyah
Morgan Le Fay
3
6
7
1.08
W
Scylla
Yuiimoe
Scylla
8
2
15
7.75
L
Cthulhu
blindyman
Cthulhu
3
4
7
1.63
W
Terra
lZérÓl
Terra
3
1
19
12.5
W
Cu Chulainn
p4kpasito
Cu Chulainn
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,472
Damage
73,709
92,920
Taken
101,662
106,434
Mitigated
62,512
50,934
Healing
49,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CaptainKirk7
Aphrodite
11,726
2,095
16,405
12,577
25,360
14,676
289
13,146
11,668
22,175
0
W
Amaterasu
CiroMori
Amaterasu
11,591
2,293
2,256
6,101
20,904
22,723
1,073
13,892
7,012
0
16,584
L
11,329
587
3,301
1,759
12,651
5,582
1,520
7,286
5,240
23,778
0
L
Jing Wei
MetroHelios
Jing Wei
14,793
10,350
2,010
3,776
18,358
6,857
735
11,341
6,580
0
30,443
W
Bacchus
MunWoker
Bacchus
10,564
317
0
2,215
13,944
22,530
382
8,984
4,960
19,420
0
L
Morgan Le Fay
Rahabiyyah
Morgan Le Fay
18,593
2,883
3,249
2,978
20,274
8,076
734
12,406
7,531
35,329
0
W
Scylla
Yuiimoe
Scylla
25,811
2,080
1,453
636
10,137
4,792
2,654
7,177
2,960
72,083
0
L
Cthulhu
blindyman
Cthulhu
17,268
1,486
888
2,347
25,019
27,321
108
8,915
15,459
37,842
0
W
Terra
lZérÓl
Terra
17,589
1,146
15,291
11,119
21,947
28,856
499
11,903
10,044
26,194
0
W
Cu Chulainn
p4kpasito
Cu Chulainn
25,917
4,495
4,714
7,149
25,988
27,533
649
16,960
9,028
325
45,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,863
Gold Earned
54,081
187
Minions Killed
169
0
Camps Cleared
0
1,722,398
Distance Traveled
1,520,346
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,319
573
33
2
0
320,388
0
W
Amaterasu
11,491
638
9
1
0
326,112
0
L
Eset
10,478
582
33
2
0
284,462
1
L
Jing Wei
10,712
595
35
2
0
300,681
1
W
Bacchus
11,842
658
21
1
0
359,052
5
L
Morgan Le Fay
11,191
622
30
2
0
303,252
2
W
Scylla
13,583
755
105
6
0
330,428
2
L
Cthulhu
11,381
632
38
2
0
311,563
0
W
Terra
12,552
697
16
1
0
369,420
3
W
Cu Chulainn
12,395
689
36
2
0
337,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role