Player Matchup

Janus
Janus
Chiefirons
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,529 Elo+
Party 4
Heimdallr
Heimdallr
Dennbear
Heimdallr
Level 107
God Stats
31W - 38L
1,489 SR
Queue Stats
404W - 400L
1,506 Elo+
Solo
Ymir
Ymir
MrGetowned
Ymir
Level 88
God Stats
16W - 12L
1,662 SR
Queue Stats
217W - 184L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
Nardi
Gilgamesh
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
39W - 30L
1,312 Elo+
Party 2
Fenrir
Fenrir
smitesimon2008
Fenrir
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
54W - 44L
1,541 Elo+
Party 4
Team Averages
Level 59
1,576 SR
1,508 Elo+

VS

Team Averages
Level 79
1,515 SR
1,556 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Katastremeno
Nu Wa
Level 109
God Stats
2W - 3L
1,630 SR
Queue Stats
374W - 337L
1,574 Elo+
Party 1
Ares
Ares
Maddiε
Ares
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 227L
1,644 Elo+
Party 3
Gilgamesh
Gilgamesh
imtexasbaby
Gilgamesh
Level 29
God Stats
7W - 7L
1,541 SR
Queue Stats
230W - 215L
1,558 Elo+
Party 1
King Arthur
King Arthur
jamayego
King Arthur
Level 88
God Stats
15W - 33L
1,404 SR
Queue Stats
278W - 314L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 9 / 0
4,538
413
2,316
7,359
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Dennbear
Heimdallr
9
1 / 4 / 1
5,220
475
4,176
7,272
1,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 0 / 2
6,035
549
2,663
6,357
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Nardi
Gilgamesh
9
0 / 3 / 0
5,007
455
2,371
4,895
1,138
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 3
5,443
495
6,175
8,495
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 2
5,524
502
2,514
4,208
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
15 / 0 / 3
8,085
735
9,339
4,056
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Maddiε
Ares
9
2 / 1 / 5
6,036
549
5,677
9,217
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
imtexasbaby
Gilgamesh
11
1 / 1 / 4
6,292
572
3,782
8,013
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
jamayego
King Arthur
10
1 / 2 / 2
5,963
542
1,758
6,788
3,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
20
20
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
2
2
L
Janus
0
9
0
0
L
Heimdallr
Dennbear
Heimdallr
1
4
1
0.38
W
15
0
3
16.5
W
Ares
Maddiε
Ares
2
1
5
4.5
L
3
0
2
4
L
Gilgamesh
Nardi
Gilgamesh
0
3
0
0
W
Gilgamesh
imtexasbaby
Gilgamesh
1
1
4
3
W
King Arthur
jamayego
King Arthur
1
2
2
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
23,070
34,378
Taken
32,282
10,247
Mitigated
14,108
6,530
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,514
1,774
0
1,630
4,208
968
901
451
3,757
0
31,720
L
Janus
2,316
185
0
691
7,359
1,564
210
4,202
2,811
18,665
0
L
Heimdallr
Dennbear
Heimdallr
4,176
2,697
0
1,985
7,272
1,935
0
4,185
2,923
0
32,611
W
9,339
1,645
0
467
4,056
1,379
7
1,106
2,796
39,970
0
W
Ares
Maddiε
Ares
5,677
782
0
2,622
9,217
5,257
0
1,197
7,936
13,534
0
L
2,663
734
0
1,802
6,357
2,980
0
2,509
3,726
16,577
0
L
Gilgamesh
Nardi
Gilgamesh
2,371
780
0
976
4,895
1,138
0
305
4,540
0
19,327
W
Gilgamesh
imtexasbaby
Gilgamesh
3,782
1,493
0
1,410
8,013
2,899
84
806
7,135
0
39,539
W
King Arthur
jamayego
King Arthur
1,758
15
0
2,010
6,788
3,605
410
1,109
5,679
0
27,523
L
6,175
2,330
0
1,076
8,495
2,630
0
3,029
5,362
0
26,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
31,900
217
Minions Killed
284
0
Camps Cleared
0
973,826
Distance Traveled
1,052,076
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,524
502
62
6
0
187,539
4
L
Janus
4,538
413
35
3
0
171,571
1
L
Heimdallr
5,220
475
66
6
0
197,905
2
W
Nu Wa
8,085
735
59
5
0
207,774
3
W
Ares
6,036
549
18
2
0
241,099
2
L
Ymir
6,035
549
19
2
0
218,458
0
L
Gilgamesh
5,007
455
52
5
0
180,134
0
W
Gilgamesh
6,292
572
76
7
0
201,123
4
W
King Arthur
5,963
542
69
6
0
214,541
2
L
Fenrir
5,443
495
45
4
0
205,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role