Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
APEX PRED9821
Pele
Level 12
God Stats
4W - 2L
1,556 SR
Queue Stats
19W - 9L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
HairlessTea4
Baron Samedi
Level 15
God Stats
1W - 0L
1,829 SR
Queue Stats
3W - 5L
1,165 Elo+
Solo
Cerberus
Cerberus
Koolkidhunter
Cerberus
Level 9
God Stats
7W - 12L
1,458 SR
Queue Stats
102W - 115L
1,288 Elo+
Solo
Hel
Hel
Netzuh
Hel
Level 25
God Stats
2W - 0L
1,758 SR
Queue Stats
25W - 14L
1,711 Elo+
Solo
Team Averages
Level 18
1,620 SR
1,442 Elo+

VS

Team Averages
Level 24
1,524 SR
1,452 Elo+
Aphrodite
Aphrodite
Contract_Kill_
Aphrodite
Level 26
God Stats
8W - 11L
1,423 SR
Queue Stats
39W - 64L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Lucy Love9521
Cthulhu
Level 12
God Stats
2W - 3L
1,806 SR
Queue Stats
48W - 56L
1,550 Elo+
Solo
Chronos
Chronos
Ronin332040
Chronos
Level 24
God Stats
16W - 10L
1,570 SR
Queue Stats
181W - 154L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
SheepZyy
Sun Wukong
Level 29
God Stats
1W - 4L
1,357 SR
Queue Stats
72W - 88L
1,445 Elo+
Solo
Neith
Neith
alvsfe
Neith
Level 29
God Stats
0W - 1L
1,465 SR
Queue Stats
57W - 69L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
8 / 2 / 0
7,513
751
6,832
6,528
2,130
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 1 / 0
6,669
667
7,070
6,998
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
HairlessTea4
Baron Samedi
7
0 / 3 / 1
4,534
453
1,640
4,496
1,836
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cerberus
Koolkidhunter
Cerberus
8
0 / 1 / 4
5,364
536
1,789
4,714
1,658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
Netzuh
Hel
11
2 / 3 / 0
6,057
606
3,167
5,440
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Contract_Kill_
Aphrodite
4
0 / 4 / 0
3,672
367
228
2,821
525
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
4
0 / 2 / 1
4,052
405
320
3,647
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
Ronin332040
Chronos
12
8 / 0 / 1
7,254
725
8,070
7,621
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SheepZyy
Sun Wukong
8
1 / 4 / 2
5,117
512
3,765
7,390
2,557
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
alvsfe
Neith
6
1 / 6 / 1
4,489
449
2,717
6,372
1,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
16
Kills
10
10
Deaths
16
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
0
4
W
6
1
0
6
L
Aphrodite
Contract_Kill_
Aphrodite
0
4
0
0
W
Baron Samedi
HairlessTea4
Baron Samedi
0
3
1
0.17
W
Cerberus
Koolkidhunter
Cerberus
0
1
4
2
L
Cthulhu
0
2
1
0.25
W
Hel
Netzuh
Hel
2
3
0
0.67
L
Chronos
Ronin332040
Chronos
8
0
1
8.5
L
Sun Wukong
SheepZyy
Sun Wukong
1
4
2
0.5
L
Neith
alvsfe
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
15,100
28,176
Taken
27,851
10,090
Mitigated
7,800
11,342
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,832
4,709
0
2,383
6,528
2,130
1,175
1,131
5,397
0
52,030
W
7,070
1,870
0
3,456
6,998
2,764
1,187
1,865
5,133
0
42,332
L
Aphrodite
Contract_Kill_
Aphrodite
228
103
149
198
2,821
525
122
0
2,821
3,870
0
W
Baron Samedi
HairlessTea4
Baron Samedi
1,640
435
143
260
4,496
1,836
846
2,672
1,824
7,077
0
W
Cerberus
Koolkidhunter
Cerberus
1,789
63
0
2,364
4,714
1,658
1,097
422
4,292
14,458
0
L
Cthulhu
320
36
0
1,002
3,647
1,301
0
0
3,647
7,060
0
W
Hel
Netzuh
Hel
3,167
231
406
2,330
5,440
1,702
673
2,528
2,912
34,516
0
L
Chronos
Ronin332040
Chronos
8,070
2,783
0
2,768
7,621
2,080
0
2,640
4,807
34,783
0
L
Sun Wukong
SheepZyy
Sun Wukong
3,765
572
0
1,212
7,390
2,557
0
2,859
4,511
0
16,563
L
Neith
alvsfe
Neith
2,717
1,028
0
1,049
6,372
1,337
27
871
5,469
0
14,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
24,584
296
Minions Killed
147
0
Camps Cleared
0
914,731
Distance Traveled
743,339
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,513
751
104
10
0
167,969
1
W
Pele
6,669
667
81
8
0
204,133
1
L
Aphrodite
3,672
367
9
1
0
97,042
0
W
Baron Samedi
4,534
453
12
1
0
192,121
0
W
Cerberus
5,364
536
26
3
0
174,160
0
L
Cthulhu
4,052
405
16
2
0
105,782
0
W
Hel
6,057
606
73
7
0
176,348
0
L
Chronos
7,254
725
65
7
0
195,013
3
L
Sun Wukong
5,117
512
28
3
0
173,815
0
L
Neith
4,489
449
29
3
0
171,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role