Player Matchup

Achilles
Achilles
Dubtown Juicy
Achilles
Level 101
God Stats
36W - 29L
1,657 SR
Queue Stats
130W - 109L
1,615 Elo+
Party 1
Charybdis
Charybdis
King wavy3181
Charybdis
Level 78
God Stats
7W - 6L
1,415 SR
Queue Stats
111W - 116L
1,415 Elo+
Solo
Ra
Ra
Trigga Cam
Ra
Level 121
God Stats
2W - 6L
1,361 SR
Queue Stats
115W - 91L
1,610 Elo+
Party 1
Team Averages
Level 100
1,478 SR
1,546 Elo+

VS

Team Averages
Level 81
1,545 SR
1,473 Elo+
Gilgamesh
Gilgamesh
CraftyMessiah
Gilgamesh
Level 68
God Stats
31W - 19L
1,643 SR
Queue Stats
272W - 283L
1,493 Elo+
Party 2
Ymir
Ymir
Kadukukidd
Ymir
Level 77
God Stats
7W - 3L
1,567 SR
Queue Stats
154W - 162L
1,507 Elo+
Party 2
Thanatos
Thanatos
Tankgrp8
Thanatos
Level 99
God Stats
16W - 7L
1,424 SR
Queue Stats
176W - 192L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dubtown Juicy
Achilles
9
0 / 2 / 2
5,553
694
3,875
7,914
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
King wavy3181
Charybdis
4
0 / 1 / 0
4,818
602
353
957
288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,684
711
4,549
4,715
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CraftyMessiah
Gilgamesh
10
2 / 2 / 4
6,336
792
2,321
5,042
3,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 5
6,052
757
3,678
7,640
6,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Tankgrp8
Thanatos
11
4 / 0 / 3
6,780
848
5,784
4,782
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CraftyMessiah
Gilgamesh
2
2
4
2
L
Achilles
Dubtown Juicy
Achilles
0
2
2
0.5
W
1
0
5
3.5
L
Charybdis
King wavy3181
Charybdis
0
1
0
0
W
Thanatos
Tankgrp8
Thanatos
4
0
3
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,777
Damage
11,783
13,586
Taken
17,464
8,673
Mitigated
12,546
1,622
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CraftyMessiah
Gilgamesh
2,321
697
0
564
5,042
3,452
1,143
1,797
2,938
0
17,976
L
Achilles
Dubtown Juicy
Achilles
3,875
719
0
856
7,914
7,086
50
2,232
5,682
0
5,435
W
3,678
758
0
94
7,640
6,911
439
1,944
5,271
11,764
0
L
Charybdis
King wavy3181
Charybdis
353
234
0
20
957
288
48
279
678
0
1,545
W
Thanatos
Tankgrp8
Thanatos
5,784
1,814
0
4,719
4,782
2,183
235
949
3,487
0
20,098
L
4,549
288
179
567
4,715
1,299
0
1,307
3,408
25,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,055
Gold Earned
19,168
69
Minions Killed
90
2
Camps Cleared
7
328,678
Distance Traveled
487,338
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,336
792
39
5
2
160,480
0
L
Achilles
5,553
694
8
1
0
149,188
2
W
Ymir
6,052
757
14
2
1
159,656
1
L
Charybdis
4,818
602
7
1
1
41,748
0
W
Thanatos
6,780
848
37
5
4
167,202
2
L
Ra
5,684
711
54
7
1
137,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role