Player Matchup

Danzaburou
Danzaburou
DoctorProfessorF
Danzaburou
Level 18
God Stats
10W - 13L
1,463 SR
Queue Stats
13W - 19L
1,278 Elo+
Solo
Tiamat
Tiamat
FighterZ3827
Tiamat
Level 24
God Stats
4W - 6L
1,531 SR
Queue Stats
456W - 440L
1,524 Elo+
Solo
Bellona
Bellona
LonginusBeast
Bellona
Level 28
God Stats
2W - 6L
1,174 SR
Queue Stats
72W - 89L
1,302 Elo+
Solo
Nemesis
Nemesis
Outlyre
Nemesis
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ares
Ares
SnApPaks
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,353 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,391 Elo+

VS

Team Averages
Level 12
1,493 SR
1,367 Elo+
Bastet
Bastet
JohnnyPack
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
QJared2
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cupid
Cupid
TSG NoxDyDy
Cupid
Level 18
God Stats
14W - 19L
1,466 SR
Queue Stats
24W - 33L
1,322 Elo+
Party 1
Anubis
Anubis
TSGFrosti
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 129L
1,292 Elo+
Party 1
Bellona
Bellona
edurug
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorProfessorF
Danzaburou
13
5 / 2 / 1
8,072
577
5,075
5,182
1,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
6 / 2 / 2
7,982
570
9,068
6,189
3,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
3 / 1 / 2
7,383
527
5,884
9,971
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Outlyre
Nemesis
12
3 / 1 / 1
7,565
540
1,893
5,732
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
11
5 / 2 / 5
7,374
527
2,940
7,094
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JohnnyPack
Bastet
10
1 / 2 / 0
6,523
466
2,995
8,501
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
QJared2
Ares
6
0 / 6 / 0
5,102
364
613
9,154
4,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 0
7,142
510
2,375
5,431
2,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
TSGFrosti
Anubis
10
3 / 8 / 0
6,607
472
4,545
10,589
4,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
edurug
Bellona
11
2 / 4 / 1
6,476
463
3,407
10,705
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
22
Kills
8
8
Deaths
23
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DoctorProfessorF
Danzaburou
5
2
1
2.75
W
Tiamat
6
2
2
3.5
L
Bastet
JohnnyPack
Bastet
1
2
0
0.5
W
Bellona
3
1
2
4
W
Nemesis
Outlyre
Nemesis
3
1
1
3.5
L
Ares
QJared2
Ares
0
6
0
0
W
Ares
5
2
5
3.75
L
2
3
0
0.67
L
Anubis
TSGFrosti
Anubis
3
8
0
0.38
L
Bellona
edurug
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,860
Damage
13,935
34,168
Taken
44,380
19,956
Mitigated
20,253
7,837
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DoctorProfessorF
Danzaburou
5,075
1,394
0
318
5,182
1,675
1,118
51
5,131
0
44,692
W
Tiamat
9,068
1,264
0
1,679
6,189
3,103
896
2,939
3,250
38,961
0
L
Bastet
JohnnyPack
Bastet
2,995
1,271
0
3,041
8,501
2,280
0
1,588
6,765
0
27,949
W
Bellona
5,884
2,475
0
4,886
9,971
6,426
1,402
0
9,971
211
34,606
W
Nemesis
Outlyre
Nemesis
1,893
1,119
0
100
5,732
1,858
0
1,132
4,600
0
48,669
L
Ares
QJared2
Ares
613
392
0
1,330
9,154
4,226
0
2,084
6,975
4,928
0
W
Ares
2,940
324
0
854
7,094
6,894
28
1,036
6,058
9,726
0
L
2,375
1,565
0
80
5,431
2,450
1,202
463
4,968
0
25,075
L
Anubis
TSGFrosti
Anubis
4,545
1,480
0
3,090
10,589
4,379
1,031
5,834
4,329
19,848
0
L
Bellona
edurug
Bellona
3,407
1,120
0
3,936
10,705
6,918
160
1,445
9,260
0
20,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
31,850
346
Minions Killed
217
0
Camps Cleared
0
1,332,083
Distance Traveled
1,055,754
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,072
577
92
7
0
254,823
0
W
Tiamat
7,982
570
71
5
0
234,442
3
L
Bastet
6,523
466
61
4
0
251,166
1
W
Bellona
7,383
527
83
6
0
275,114
0
W
Nemesis
7,565
540
86
6
0
299,797
0
L
Ares
5,102
364
7
1
0
150,601
5
W
Ares
7,374
527
14
1
0
267,907
0
L
Cupid
7,142
510
68
5
0
230,274
0
L
Anubis
6,607
472
48
3
0
137,955
0
L
Bellona
6,476
463
33
2
0
285,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role