Player Matchup

Ymir
Ymir
IMaxximusl
Ymir
Level 157
God Stats
27W - 15L
1,734 SR
Queue Stats
973W - 783L
1,603 Elo+
Party 1
Chiron
Chiron
Tack_44
Chiron
Level 151
God Stats
8W - 5L
1,726 SR
Queue Stats
302W - 155L
1,663 Elo+
Party 1
Mercury
Mercury
l-_LuChInOdDaUs_
Mercury
Level 142
God Stats
17W - 11L
1,677 SR
Queue Stats
1,116W - 890L
1,649 Elo+
Party 1
Hera
Hera
lX-M3LL0W-Xl
Hera
Level 146
God Stats
32W - 18L
1,694 SR
Queue Stats
828W - 655L
1,650 Elo+
Party 1
Amaterasu
Amaterasu
o Caveman x
Amaterasu
Level 160
God Stats
1W - 2L
1,620 SR
Queue Stats
42W - 42L
1,549 Elo+
Solo
Team Averages
Level 151
1,690 SR
1,623 Elo+

VS

Team Averages
Level 112
1,522 SR
1,540 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Gh0stKiller742
Achilles
Level 127
God Stats
27W - 16L
1,615 SR
Queue Stats
190W - 183L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
JACKBMGINGER
Cthulhu
Level 61
God Stats
9W - 14L
1,440 SR
Queue Stats
42W - 63L
1,375 Elo+
Solo
King Arthur
King Arthur
eaglefire66
King Arthur
Level 109
God Stats
66W - 86L
1,554 SR
Queue Stats
1,155W - 1,118L
1,655 Elo+
Solo
Cernunnos
Cernunnos
rPhoenyx
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 231L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 6
5,175
518
1,679
5,696
2,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Tack_44
Chiron
10
2 / 1 / 5
5,924
592
7,985
5,884
1,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 0 / 5
6,998
700
5,274
6,387
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
8 / 0 / 3
7,225
723
4,339
2,327
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
o Caveman x
Amaterasu
11
0 / 1 / 2
6,035
604
2,972
7,595
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 5 / 1
4,882
488
2,607
5,178
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
1 / 2 / 0
5,572
557
4,695
7,377
3,755
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
JACKBMGINGER
Cthulhu
6
0 / 3 / 2
4,123
412
2,422
7,341
3,923
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
eaglefire66
King Arthur
8
0 / 4 / 3
4,866
487
1,829
7,531
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
rPhoenyx
Cernunnos
5
2 / 4 / 0
4,186
419
2,602
4,622
832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
3
4
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
1
0.1
L
Achilles
1
2
0
0.5
W
1
2
6
2
L
Cthulhu
JACKBMGINGER
Cthulhu
0
3
2
0.33
W
Chiron
Tack_44
Chiron
2
1
5
4.5
L
King Arthur
eaglefire66
King Arthur
0
4
3
0.38
W
7
0
5
9.5
W
8
0
3
9.5
W
Amaterasu
o Caveman x
Amaterasu
0
1
2
1
L
Cernunnos
rPhoenyx
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
14,155
27,889
Taken
32,049
10,947
Mitigated
12,553
9,137
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,607
496
0
686
5,178
1,464
0
1,781
3,397
27,483
0
L
Achilles
4,695
1,466
0
2,810
7,377
3,755
0
267
7,110
0
33,240
W
1,679
618
90
1,045
5,696
2,030
0
984
4,712
11,725
0
L
Cthulhu
JACKBMGINGER
Cthulhu
2,422
277
84
361
7,341
3,923
0
1,343
5,998
13,972
0
W
Chiron
Tack_44
Chiron
7,985
4,624
205
2,786
5,884
1,549
564
1,266
4,618
0
41,321
L
King Arthur
eaglefire66
King Arthur
1,829
99
0
1,906
7,531
2,579
0
1,736
5,795
0
24,533
W
5,274
2,943
0
625
6,387
2,206
0
2,010
4,377
0
36,830
W
4,339
755
0
630
2,327
866
0
597
1,730
39,618
0
W
Amaterasu
o Caveman x
Amaterasu
2,972
1,219
0
3,756
7,595
4,296
0
172
7,423
0
36,549
L
Cernunnos
rPhoenyx
Cernunnos
2,602
1,206
0
954
4,622
832
0
891
3,731
0
11,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
23,629
330
Minions Killed
221
0
Camps Cleared
0
965,011
Distance Traveled
855,580
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,882
488
60
6
0
164,463
1
L
Achilles
5,572
557
63
6
0
192,414
1
W
Ymir
5,175
518
24
2
0
174,036
4
L
Cthulhu
4,123
412
23
2
0
183,307
0
W
Chiron
5,924
592
74
7
0
168,708
2
L
King Arthur
4,866
487
55
6
0
203,364
3
W
Mercury
6,998
700
75
8
0
243,595
1
W
Hera
7,225
723
79
8
0
196,048
2
W
Amaterasu
6,035
604
78
8
0
182,624
1
L
Cernunnos
4,186
419
20
2
0
112,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role