Player Matchup

Ymir
Ymir
CyberSinner
Ymir
Level 3
God Stats
1W - 1L
1,437 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
LiuTaiGe
Chang'e
Level 7
God Stats
2W - 2L
1,287 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 3
Bellona
Bellona
Nanuke18
Bellona
Level 5
God Stats
2W - 2L
1,283 SR
Queue Stats
4W - 5L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
PinkyBuu
Nu Wa
Level 29
God Stats
5W - 6L
1,401 SR
Queue Stats
81W - 89L
1,324 Elo+
Party 2
Mercury
Mercury
Polterghast
Mercury
Level 20
God Stats
2W - 2L
1,422 SR
Queue Stats
30W - 28L
1,439 Elo+
Party 2
Team Averages
Level 13
1,366 SR
1,447 Elo+

VS

Team Averages
Level 15
1,461 SR
1,296 Elo+
Ratatoskr
Ratatoskr
DongerGetLonger
Ratatoskr
Level 17
God Stats
3W - 4L
1,507 SR
Queue Stats
29W - 15L
1,379 Elo+
Party 1
Vamana
Vamana
Kaydn27
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,099 Elo+
Solo
Anhur
Anhur
N1ckAwesome
Anhur
Level 14
God Stats
1W - 6L
1,327 SR
Queue Stats
59W - 54L
1,458 Elo+
Party 1
Yemoja
Yemoja
StygianTanuki
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sadielynn
Morgan Le Fay
Level 13
God Stats
11W - 15L
1,470 SR
Queue Stats
46W - 52L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 11
9,164
458
11,139
20,498
11,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
LiuTaiGe
Chang'e
15
5 / 3 / 9
10,322
516
9,097
12,126
8,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Nanuke18
Bellona
16
3 / 2 / 7
9,967
498
5,232
10,111
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
PinkyBuu
Nu Wa
18
8 / 2 / 8
11,095
555
16,487
10,603
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Polterghast
Mercury
18
7 / 2 / 7
11,213
561
10,456
15,872
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DongerGetLonger
Ratatoskr
15
5 / 6 / 3
9,743
487
8,476
13,739
7,901
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Kaydn27
Vamana
13
0 / 2 / 2
8,808
440
3,088
11,101
7,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 7 / 4
9,650
483
14,203
17,276
6,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 6
9,070
454
6,854
14,537
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
sadielynn
Morgan Le Fay
14
1 / 7 / 4
8,878
444
7,077
12,549
4,132
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
25
Kills
13
15
Deaths
26
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
L
Ratatoskr
DongerGetLonger
Ratatoskr
5
6
3
1.08
L
Vamana
Kaydn27
Vamana
0
2
2
0.5
W
Chang'e
LiuTaiGe
Chang'e
5
3
9
3.17
L
5
7
4
1
W
Bellona
Nanuke18
Bellona
3
2
7
3.25
W
Nu Wa
PinkyBuu
Nu Wa
8
2
8
6
W
Mercury
Polterghast
Mercury
7
2
7
5.25
L
2
4
6
1.25
L
Morgan Le Fay
sadielynn
Morgan Le Fay
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,411
Damage
39,698
69,210
Taken
69,202
38,060
Mitigated
39,199
20,560
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,139
1,810
0
250
20,498
11,479
1,073
4,893
15,462
30,286
0
L
Ratatoskr
DongerGetLonger
Ratatoskr
8,476
2,418
0
1,588
13,739
7,901
174
4,662
8,835
0
60,449
L
Vamana
Kaydn27
Vamana
3,088
657
0
1,679
11,101
7,500
492
1,799
9,154
0
30,947
W
Chang'e
LiuTaiGe
Chang'e
9,097
1,736
4,556
3,438
12,126
8,821
2,250
3,065
8,927
33,422
0
L
14,203
8,451
0
3,729
17,276
6,184
1,551
10,653
6,265
0
85,668
W
Bellona
Nanuke18
Bellona
5,232
1,667
0
3,069
10,111
7,926
1,150
699
9,377
0
37,625
W
Nu Wa
PinkyBuu
Nu Wa
16,487
2,954
0
1,499
10,603
3,328
3,025
3,509
6,784
61,231
0
W
Mercury
Polterghast
Mercury
10,456
6,833
0
7,748
15,872
6,506
1,516
1,120
14,729
0
74,518
L
6,854
1,932
2,227
2,345
14,537
13,482
954
10,761
2,597
19,427
0
L
Morgan Le Fay
sadielynn
Morgan Le Fay
7,077
374
118
1,420
12,549
4,132
345
6,565
5,628
52,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,761
Gold Earned
46,149
389
Minions Killed
407
0
Camps Cleared
0
1,843,206
Distance Traveled
1,550,914
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,164
458
51
3
0
364,885
0
L
Ratatoskr
9,743
487
91
5
0
352,403
2
L
Vamana
8,808
440
62
3
0
303,191
4
W
Chang'e
10,322
516
45
2
0
325,976
1
L
Anhur
9,650
483
132
7
0
295,719
0
W
Bellona
9,967
498
67
3
0
377,523
1
W
Nu Wa
11,095
555
103
5
0
334,758
1
W
Mercury
11,213
561
123
6
0
440,064
0
L
Yemoja
9,070
454
22
1
0
296,626
0
L
Morgan Le Fay
8,878
444
100
5
0
302,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role