Player Matchup

Da Ji
Da Ji
DamnWookiee
Da Ji
Level 29
God Stats
1W - 3L
1,340 SR
Queue Stats
57W - 70L
1,338 Elo+
Solo
Yemoja
Yemoja
DiablosDaughter
Yemoja
Level 47
God Stats
3W - 7L
1,375 SR
Queue Stats
114W - 144L
1,420 Elo+
Party 2
Bellona
Bellona
Funsample
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
SupremeCloud805
Bakasura
Level 27
God Stats
0W - 3L
1,315 SR
Queue Stats
85W - 101L
1,312 Elo+
Solo
Neith
Neith
devontatertots
Neith
Level 8
God Stats
3W - 5L
1,576 SR
Queue Stats
28W - 48L
1,422 Elo+
Party 2
Team Averages
Level 23
1,421 SR
1,398 Elo+

VS

Team Averages
Level 26
1,490 SR
1,317 Elo+
Loki
Loki
MagicCore
Loki
Level 36
God Stats
1W - 1L
1,291 SR
Queue Stats
24W - 18L
1,286 Elo+
Party 1
Yemoja
Yemoja
MeltedBoss40631
Yemoja
Level 26
God Stats
2W - 0L
1,873 SR
Queue Stats
72W - 83L
1,488 Elo+
Solo
Cabrakan
Cabrakan
The_Bird_Is_Mine
Cabrakan
Level 28
God Stats
8W - 6L
1,265 SR
Queue Stats
77W - 112L
1,212 Elo+
Solo
Chang'e
Chang'e
WaterLock
Chang'e
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,286 Elo+
Party 1
Artemis
Artemis
shamshelle
Artemis
Level 16
God Stats
3W - 2L
1,524 SR
Queue Stats
6W - 6L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,350
535
1,829
4,667
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 2 / 0
4,156
416
996
4,159
2,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Funsample
Bellona
6
0 / 5 / 0
4,218
422
837
6,717
4,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
8
1 / 4 / 1
4,993
499
2,748
6,502
2,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 3 / 0
3,985
399
1,237
4,059
892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 0 / 5
5,776
578
5,102
5,769
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 0 / 3
6,213
621
4,216
3,871
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,917
492
0
3,354
1,540
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
WaterLock
Chang'e
10
6 / 3 / 2
6,048
605
5,546
5,853
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
shamshelle
Artemis
2
0 / 0 / 0
3,623
362
0
16
3
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
16
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
2
0
0
L
Bellona
Funsample
Bellona
0
5
0
0
W
Loki
3
0
5
5.5
W
6
0
3
7.5
L
Bakasura
1
4
1
0.38
W
0
1
0
0
W
Chang'e
WaterLock
Chang'e
6
3
2
2.33
L
0
3
0
0
W
Artemis
shamshelle
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,647
Damage
14,864
26,104
Taken
18,863
12,111
Mitigated
6,295
3,529
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,829
473
0
1,086
4,667
1,820
0
911
3,704
0
26,294
L
996
269
681
22
4,159
2,330
75
1,664
2,443
9,073
0
L
Bellona
Funsample
Bellona
837
75
0
173
6,717
4,986
273
1,717
5,000
6,310
6,267
W
Loki
5,102
1,824
0
2,344
5,769
1,518
0
640
4,976
0
25,704
W
4,216
815
337
617
3,871
1,789
0
964
2,907
21,007
0
L
Bakasura
2,748
2,230
0
975
6,502
2,083
538
3,693
2,513
0
12,882
W
0
0
0
0
3,354
1,540
370
0
3,354
16,253
0
W
Chang'e
WaterLock
Chang'e
5,546
769
76
1,330
5,853
1,445
84
0
5,680
22,093
0
L
1,237
681
0
592
4,059
892
192
1,377
2,682
0
12,652
W
Artemis
shamshelle
Artemis
0
0
0
0
16
3
0
0
16
0
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,702
Gold Earned
26,577
155
Minions Killed
173
0
Camps Cleared
0
826,693
Distance Traveled
784,558
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,350
535
58
6
0
212,420
0
L
Yemoja
4,156
416
18
2
0
137,296
0
L
Bellona
4,218
422
20
2
0
149,525
2
W
Loki
5,776
578
55
6
0
232,464
0
W
Yemoja
6,213
621
35
4
0
172,891
0
L
Bakasura
4,993
499
34
3
0
175,249
0
W
Cabrakan
4,917
492
37
4
0
160,982
0
W
Chang'e
6,048
605
41
4
0
184,442
0
L
Neith
3,985
399
25
3
0
152,203
0
W
Artemis
3,623
362
5
1
0
33,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role