Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Devo-F-Baby
Ah Puch
Level 109
God Stats
8W - 2L
1,933 SR
Queue Stats
664W - 662L
1,493 Elo+
Solo
Zeus
Zeus
ScaryBunny79708
Zeus
Level 154
God Stats
13W - 6L
1,635 SR
Queue Stats
1,002W - 979L
1,481 Elo+
Solo
Merlin
Merlin
ZZKillea
Merlin
Level 110
God Stats
6W - 3L
1,613 SR
Queue Stats
91W - 83L
1,490 Elo+
Solo
Fafnir
Fafnir
sourskitty
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,499 Elo+
Party 1
Team Averages
Level 109
1,636 SR
1,493 Elo+

VS

Team Averages
Level 123
1,364 SR
1,515 Elo+
Ah Puch
Ah Puch
Buhluu
Ah Puch
Level 91
God Stats
0W - 2L
1,266 SR
Queue Stats
129W - 115L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrazyGlew
Morgan Le Fay
Level 159
God Stats
6W - 9L
1,340 SR
Queue Stats
861W - 912L
1,465 Elo+
Solo
Vulcan
Vulcan
NoMercy2Easy
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 130L
1,547 Elo+
Solo
King Arthur
King Arthur
SUB Tesla
King Arthur
Level 110
God Stats
2W - 3L
1,200 SR
Queue Stats
232W - 210L
1,546 Elo+
Solo
Mercury
Mercury
ZeeLutinho-_-
Mercury
Level 124
God Stats
1W - 3L
1,513 SR
Queue Stats
120W - 137L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 2 / 15
9,973
712
7,903
14,138
10,440
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Devo-F-Baby
Ah Puch
20
3 / 3 / 17
11,591
828
18,108
18,372
10,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
10 / 1 / 12
11,776
841
17,285
6,709
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
ZZKillea
Merlin
17
9 / 6 / 13
11,107
793
14,248
10,994
4,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
sourskitty
Fafnir
16
2 / 6 / 15
10,281
734
2,799
25,021
21,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Buhluu
Ah Puch
17
6 / 4 / 5
10,199
729
14,196
11,401
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
CrazyGlew
Morgan Le Fay
17
4 / 4 / 4
9,988
713
9,464
12,728
6,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
17
7 / 8 / 5
10,898
778
20,278
12,662
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SUB Tesla
King Arthur
15
0 / 6 / 7
8,435
603
6,959
14,700
17,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
16
1 / 5 / 8
9,028
645
7,044
14,671
12,594
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
27
Kills
18
18
Deaths
27
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
15
5.25
L
Ah Puch
Buhluu
Ah Puch
6
4
5
2.13
L
Morgan Le Fay
CrazyGlew
Morgan Le Fay
4
4
4
1.5
W
Ah Puch
Devo-F-Baby
Ah Puch
3
3
17
3.83
L
Vulcan
7
8
5
1.19
L
King Arthur
SUB Tesla
King Arthur
0
6
7
0.58
W
10
1
12
16
W
Merlin
ZZKillea
Merlin
9
6
13
2.58
L
Mercury
1
5
8
1
W
Fafnir
sourskitty
Fafnir
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,343
Damage
57,941
75,234
Taken
66,162
48,199
Mitigated
48,014
32,826
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,903
1,924
2,528
6,254
14,138
10,440
803
8,483
5,383
387
16,242
L
Ah Puch
Buhluu
Ah Puch
14,196
145
0
3,015
11,401
5,731
400
10,061
1,340
27,878
0
L
Morgan Le Fay
CrazyGlew
Morgan Le Fay
9,464
360
1,568
2,891
12,728
6,411
486
10,396
2,332
27,355
0
W
Ah Puch
Devo-F-Baby
Ah Puch
18,108
308
1,342
8,509
18,372
10,248
1,592
9,383
8,706
51,101
0
L
Vulcan
20,278
7,407
1,354
1,776
12,662
5,904
0
10,061
2,601
27,241
0
L
King Arthur
SUB Tesla
King Arthur
6,959
582
1,292
1,209
14,700
17,374
102
11,561
3,139
0
12,584
W
17,285
923
1,313
1,900
6,709
2,121
2,217
3,426
3,229
36,824
0
W
Merlin
ZZKillea
Merlin
14,248
395
2,256
1,610
10,994
4,241
141
6,318
4,512
25,536
0
L
Mercury
7,044
687
1,529
2,870
14,671
12,594
0
10,742
3,929
0
17,662
W
Fafnir
sourskitty
Fafnir
2,799
775
577
6,537
25,021
21,149
90
15,187
9,466
6,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,728
Gold Earned
48,548
172
Minions Killed
152
0
Camps Cleared
0
1,337,332
Distance Traveled
1,233,146
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,973
712
21
2
0
325,378
0
L
Ah Puch
10,199
729
51
4
0
237,462
1
L
Morgan Le Fay
9,988
713
40
3
0
250,735
1
W
Ah Puch
11,591
828
85
6
0
264,978
0
L
Vulcan
10,898
778
20
1
0
200,089
0
L
King Arthur
8,435
603
17
1
0
257,633
0
W
Zeus
11,776
841
40
3
0
258,315
4
W
Merlin
11,107
793
22
2
0
229,961
0
L
Mercury
9,028
645
24
2
0
287,227
0
W
Fafnir
10,281
734
4
0
0
258,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role