Player Matchup

Ratatoskr
Ratatoskr
G0LDF1SH1243
Ratatoskr
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 9L
1,399 Elo+
Party 2
Discordia
Discordia
Jordimiah
Discordia
Level 24
God Stats
0W - 2L
1,266 SR
Queue Stats
83W - 73L
1,407 Elo+
Solo
Jormungandr
Jormungandr
SupremeOrcaxd
Jormungandr
Level 41
God Stats
1W - 3L
1,480 SR
Queue Stats
24W - 31L
1,139 Elo+
Party 2
Arachne
Arachne
Unsaid_Soul21
Arachne
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
20W - 23L
1,259 Elo+
Party 2
Bellona
Bellona
indianaSnowman
Bellona
Level 7
God Stats
8W - 12L
1,381 SR
Queue Stats
8W - 13L
1,308 Elo+
Solo
Team Averages
Level 19
1,425 SR
1,302 Elo+

VS

Team Averages
Level 14
1,330 SR
1,296 Elo+
Cthulhu
Cthulhu
AaronTheBaron54
Cthulhu
Level 5
God Stats
5W - 6L
1,053 SR
Queue Stats
52W - 47L
1,210 Elo+
Party 3
Chaac
Chaac
Ryzeron
Chaac
Level 15
God Stats
12W - 9L
1,476 SR
Queue Stats
47W - 55L
1,408 Elo+
Party 3
Artemis
Artemis
Twinkleblade
Artemis
Level 27
God Stats
50W - 34L
1,498 SR
Queue Stats
138W - 146L
1,371 Elo+
Solo
Zeus
Zeus
ZEXLER1991
Zeus
Level 20
God Stats
16W - 25L
1,341 SR
Queue Stats
63W - 64L
1,280 Elo+
Party 1
Neith
Neith
x6TheLastMelon9x
Neith
Level 3
God Stats
10W - 9L
1,283 SR
Queue Stats
23W - 23L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
G0LDF1SH1243
Ratatoskr
16
1 / 10 / 4
9,605
873
8,092
14,456
7,654
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Jordimiah
Discordia
17
0 / 8 / 4
10,214
929
8,243
11,618
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SupremeOrcaxd
Jormungandr
16
4 / 10 / 3
11,045
1,004
16,833
22,420
26,813
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
16
4 / 12 / 3
10,999
1,000
13,624
23,901
17,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 6 / 2
10,410
946
5,920
17,679
16,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 27
12,641
1,149
15,989
13,475
16,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Ryzeron
Chaac
18
5 / 1 / 24
11,741
1,067
10,190
14,144
13,927
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Twinkleblade
Artemis
19
10 / 5 / 20
12,619
1,147
23,574
11,829
4,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
17 / 1 / 19
14,035
1,276
20,709
8,981
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 16
11,091
1,008
13,297
7,404
3,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
152
9
Kills
46
46
Deaths
9
16
Assists
106
Player
Kills
Deaths
Assists
KDA
W
9
2
27
11.25
L
Ratatoskr
G0LDF1SH1243
Ratatoskr
1
10
4
0.3
L
Discordia
Jordimiah
Discordia
0
8
4
0.25
W
Chaac
Ryzeron
Chaac
5
1
24
17
L
Jormungandr
SupremeOrcaxd
Jormungandr
4
10
3
0.55
W
Artemis
Twinkleblade
Artemis
10
5
20
4
L
Arachne
4
12
3
0.46
W
17
1
19
26.5
L
0
6
2
0.17
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,712
Damage
83,759
90,074
Taken
55,833
72,975
Mitigated
41,443
5,026
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,989
1,450
664
0
13,475
16,042
0
5,441
8,034
30,945
0
L
Ratatoskr
G0LDF1SH1243
Ratatoskr
8,092
1,526
0
0
14,456
7,654
0
6,362
8,094
0
14,221
L
Discordia
Jordimiah
Discordia
8,243
925
70
473
11,618
4,138
0
5,729
5,889
26,585
0
W
Chaac
Ryzeron
Chaac
10,190
2,172
0
4,022
14,144
13,927
0
6,489
7,655
0
22,815
L
Jormungandr
SupremeOrcaxd
Jormungandr
16,833
4,497
0
0
22,420
26,813
0
8,829
13,575
28,320
0
W
Artemis
Twinkleblade
Artemis
23,574
15,616
0
1,910
11,829
4,648
0
5,021
6,808
0
44,404
L
Arachne
13,624
9,831
0
4,045
23,901
17,867
0
10,207
13,694
0
15,575
W
20,709
4,512
163
1,520
8,981
3,349
0
5,991
2,990
29,665
0
L
5,920
1,822
0
438
17,679
16,503
0
5,563
12,116
0
31,274
W
13,297
9,870
0
1,995
7,404
3,477
0
2,134
5,270
0
23,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,273
Gold Earned
62,127
128
Minions Killed
195
4
Camps Cleared
5
913,620
Distance Traveled
1,013,582
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,641
1,149
36
3
1
236,339
0
L
Ratatoskr
9,605
873
13
1
0
196,162
2
L
Discordia
10,214
929
33
3
1
156,254
0
W
Chaac
11,741
1,067
21
2
1
220,257
0
L
Jormungandr
11,045
1,004
19
2
1
198,680
0
W
Artemis
12,619
1,147
72
7
1
161,467
0
L
Arachne
10,999
1,000
3
0
1
187,840
1
W
Zeus
14,035
1,276
31
3
0
196,910
0
L
Bellona
10,410
946
60
5
1
174,684
0
W
Neith
11,091
1,008
35
3
2
198,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role