Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
ADANWARRIOR13
Da Ji
Silver I
Level 51
God Stats
0W - 3L
1,441 SR
Queue Stats
9W - 23L
1,554 MMR
Party 1
Tyr
Tyr
Bronze III
DazaiStrayDogs
Tyr
Bronze III
Level 106
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Rama
Rama
Silver I
MCLIPSON
Rama
Silver I
Level 33
God Stats
6W - 5L
1,684 SR
Queue Stats
72W - 79L
1,546 MMR
Solo
Vulcan
Vulcan
Silver II
Velachido
Vulcan
Silver II
Level 125
God Stats
0W - 1L
1,263 SR
Queue Stats
6W - 16L
1,486 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,491 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,608 SR
1,527 MMR
Artio
Artio
Bronze III
LordHelpM3
Artio
Bronze III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Ra
Ra
Gold I
MikeMShadow
Ra
Gold I
Level 160
God Stats
12W - 11L
1,603 SR
Queue Stats
278W - 281L
1,565 MMR
Solo
Awilix
Awilix
Silver I
Purroth
Awilix
Silver I
Level 144
God Stats
4W - 3L
1,709 SR
Queue Stats
137W - 140L
1,553 MMR
Solo
Izanami
Izanami
Gold II
WhoBoogie
Izanami
Gold II
Level 61
God Stats
32W - 25L
1,560 SR
Queue Stats
192W - 195L
1,495 MMR
Solo
Sylvanus
Sylvanus
Gold V
kix6116
Sylvanus
Gold V
Level 66
God Stats
13W - 7L
1,670 SR
Queue Stats
52W - 45L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 2
6,103
436
5,705
13,571
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 8 / 1
6,529
466
4,754
11,956
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 0
6,899
493
4,977
12,895
8,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
11
1 / 5 / 0
6,418
458
5,385
9,978
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Velachido
Vulcan
12
2 / 5 / 0
6,985
499
6,082
7,040
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AthenaTiamatTsukuyomiMorgan Le FayGilgamesh

VS

Bans
PersephoneCu ChulainnAnhurSun WukongOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 1 / 9
7,193
514
3,809
13,708
7,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 9
9,854
704
5,552
9,151
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Purroth
Awilix
15
11 / 0 / 5
9,609
686
7,934
7,382
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
WhoBoogie
Izanami
16
7 / 0 / 2
9,613
687
12,853
7,878
3,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
kix6116
Sylvanus
15
5 / 1 / 6
9,698
693
8,486
10,207
8,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
27
27
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
2
0.2
L
0
8
1
0.06
L
0
4
0
0
W
Artio
0
1
9
4.5
L
Rama
1
5
0
0.2
W
4
1
9
8.5
W
Awilix
Purroth
Awilix
11
0
5
13.5
L
Vulcan
Velachido
Vulcan
2
5
0
0.4
W
Izanami
WhoBoogie
Izanami
7
0
2
8
W
Sylvanus
kix6116
Sylvanus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
38,634
55,440
Taken
48,326
25,123
Mitigated
25,090
9,908
Healing
21,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,705
385
0
1,840
13,571
7,484
0
3,461
9,889
21,185
0
L
4,754
828
0
130
11,956
5,035
0
3,596
8,272
0
43,283
L
4,977
412
0
5,330
12,895
8,092
144
5,091
7,747
0
40,929
W
Artio
3,809
549
540
3,267
13,708
7,320
345
3,898
9,810
15,187
0
L
Rama
5,385
4,321
0
2,088
9,978
2,300
720
493
9,485
0
43,574
W
5,552
322
982
4,847
9,151
3,635
1,261
3,396
5,755
67,857
0
W
Awilix
Purroth
Awilix
7,934
2,657
0
3,213
7,382
2,382
0
1,699
5,683
0
48,419
L
Vulcan
Velachido
Vulcan
6,082
1,632
0
520
7,040
2,212
0
3,620
3,232
42,542
0
W
Izanami
WhoBoogie
Izanami
12,853
11,303
0
1,852
7,878
3,155
2,781
1,360
6,518
0
86,889
W
Sylvanus
kix6116
Sylvanus
8,486
2,265
934
5,385
10,207
8,598
56
1,535
8,672
43,834
10,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
45,967
367
Minions Killed
498
0
Camps Cleared
0
1,296,035
Distance Traveled
1,466,918
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,103
436
18
1
0
269,039
7
L
Da Ji
6,529
466
76
5
0
257,644
2
L
Tyr
6,899
493
94
7
0
295,025
5
W
Artio
7,193
514
15
1
0
301,829
5
L
Rama
6,418
458
93
7
0
223,862
3
W
Ra
9,854
704
152
11
0
292,923
4
W
Awilix
9,609
686
74
5
0
328,914
8
L
Vulcan
6,985
499
86
6
0
250,465
1
W
Izanami
9,613
687
147
11
0
288,867
5
W
Sylvanus
9,698
693
110
8
0
254,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role