Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MGRash
Cthulhu
Level 156
God Stats
6W - 5L
1,643 SR
Queue Stats
68W - 84L
1,523 Elo+
Solo
Loki
Loki
Spacepathic
Loki
Level 122
God Stats
330W - 299L
1,520 SR
Queue Stats
1,812W - 1,850L
1,446 Elo+
Solo
Danzaburou
Danzaburou
TheUndeadGames
Danzaburou
Level 60
God Stats
2W - 1L
1,811 SR
Queue Stats
56W - 59L
1,483 Elo+
Solo
Anubis
Anubis
Zephaero
Anubis
Level 147
God Stats
2W - 2L
1,674 SR
Queue Stats
285W - 289L
1,428 Elo+
Solo
Team Averages
Level 106
1,630 SR
1,476 Elo+

VS

Team Averages
Level 108
1,501 SR
1,486 Elo+
Merlin
Merlin
 
Merlin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Katy__Forever
Thor
Level 107
God Stats
35W - 51L
1,430 SR
Queue Stats
431W - 408L
1,498 Elo+
Solo
Artemis
Artemis
eddiebutta
Artemis
Level 87
God Stats
222W - 198L
1,554 SR
Queue Stats
636W - 652L
1,508 Elo+
Party 1
Discordia
Discordia
vapormaven1227
Discordia
Level 156
God Stats
2W - 2L
1,571 SR
Queue Stats
104W - 112L
1,518 Elo+
Solo
Scylla
Scylla
xxsizorxx
Scylla
Level 58
God Stats
283W - 320L
1,449 SR
Queue Stats
677W - 736L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 4 / 6
9,221
838
4,804
16,806
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MGRash
Cthulhu
17
2 / 7 / 8
10,709
974
17,729
27,095
27,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 8 / 5
10,470
952
9,514
15,375
5,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
TheUndeadGames
Danzaburou
17
3 / 6 / 7
10,757
978
13,113
17,859
6,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Zephaero
Anubis
17
4 / 1 / 3
10,934
994
7,320
8,908
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

140

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 2 / 14
12,378
1,125
27,776
11,902
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 0 / 9
12,352
1,123
14,495
8,859
3,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
eddiebutta
Artemis
17
5 / 8 / 8
10,473
952
14,945
15,929
5,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
vapormaven1227
Discordia
18
2 / 1 / 14
11,543
1,049
13,578
8,895
3,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
xxsizorxx
Scylla
18
3 / 1 / 10
10,503
955
9,087
10,869
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
12
Kills
26
26
Deaths
12
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
6
0.75
W
Merlin
 
Merlin
7
2
14
7
W
9
0
9
13.5
L
Cthulhu
MGRash
Cthulhu
2
7
8
0.86
L
3
8
5
0.69
L
Danzaburou
TheUndeadGames
Danzaburou
3
6
7
1.08
L
Anubis
Zephaero
Anubis
4
1
3
5.5
W
Artemis
eddiebutta
Artemis
5
8
8
1.13
W
Discordia
vapormaven1227
Discordia
2
1
14
9
W
Scylla
xxsizorxx
Scylla
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,480
Damage
79,881
86,043
Taken
56,454
51,074
Mitigated
19,748
17,348
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,804
648
7,016
6,259
16,806
8,625
0
9,567
7,239
9,410
0
W
Merlin
 
Merlin
27,776
572
176
1,663
11,902
4,100
0
6,814
5,088
55,890
0
W
14,495
1,324
0
452
8,859
3,489
0
5,565
3,294
0
23,350
L
Cthulhu
MGRash
Cthulhu
17,729
1,795
104
0
27,095
27,971
0
17,773
9,322
38,283
0
L
9,514
1,901
0
52
15,375
5,037
0
7,970
7,405
0
32,207
L
Danzaburou
TheUndeadGames
Danzaburou
13,113
3,768
0
2,526
17,859
6,062
0
10,021
7,838
0
35,882
L
Anubis
Zephaero
Anubis
7,320
477
0
1,391
8,908
3,379
0
5,110
3,798
31,015
0
W
Artemis
eddiebutta
Artemis
14,945
7,662
0
2,047
15,929
5,383
0
6,698
9,231
0
24,423
W
Discordia
vapormaven1227
Discordia
13,578
626
348
3,246
8,895
3,324
0
4,371
4,524
53,396
0
W
Scylla
xxsizorxx
Scylla
9,087
623
364
1,211
10,869
3,452
0
6,405
4,464
16,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,091
Gold Earned
57,249
220
Minions Killed
204
5
Camps Cleared
10
1,087,953
Distance Traveled
998,460
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,221
838
15
1
1
219,374
0
W
Merlin
12,378
1,125
55
5
2
212,949
2
W
Thor
12,352
1,123
10
1
5
207,286
0
L
Cthulhu
10,709
974
60
5
1
220,712
6
L
Loki
10,470
952
51
5
2
241,036
4
L
Danzaburou
10,757
978
39
4
1
202,829
2
L
Anubis
10,934
994
55
5
0
204,002
1
W
Artemis
10,473
952
18
2
3
176,879
0
W
Discordia
11,543
1,049
105
10
0
203,295
0
W
Scylla
10,503
955
16
1
0
198,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role