Player Matchup

Cthulhu
Cthulhu
BUTTHEAD107
Cthulhu
Level 25
God Stats
3W - 1L
1,785 SR
Queue Stats
8W - 13L
1,337 Elo+
Party 2
Artemis
Artemis
KamiyaSenko
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,277 Elo+
Solo
Mulan
Mulan
MidwayBubble
Mulan
Level 7
God Stats
5W - 8L
1,379 SR
Queue Stats
8W - 17L
1,277 Elo+
Party 2
Hades
Hades
Shareanol
Hades
Level 8
God Stats
3W - 1L
1,429 SR
Queue Stats
9W - 16L
1,220 Elo+
Solo
Ra
Ra
prepusio95
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,387 Elo+
Solo
Team Averages
Level 12
1,519 SR
1,299 Elo+

VS

Team Averages
Level 7
1,475 SR
1,475 Elo+
Thor
Thor
HighLord11
Thor
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Sol
Sol
alblooshiU-A-E
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
hbteen--
King Arthur
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
kailerl
Jing Wei
Level 17
God Stats
11W - 20L
1,373 SR
Queue Stats
53W - 61L
1,377 Elo+
Solo
Nemesis
Nemesis
thegun23
Nemesis
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUTTHEAD107
Cthulhu
16
13 / 0 / 29
9,268
1,324
14,391
6,576
7,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
KamiyaSenko
Artemis
16
9 / 0 / 26
8,836
1,262
18,003
4,917
2,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 1 / 32
9,356
1,337
10,230
5,426
7,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Shareanol
Hades
16
12 / 0 / 18
8,912
1,273
12,559
3,742
1,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
13 / 0 / 27
10,241
1,463
16,773
6,545
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

406

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 0
6,821
974
5,105
16,404
6,005
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 13 / 0
6,378
911
2,202
15,398
4,982
King Arthur
hbteen--
King Arthur
12
0 / 15 / 1
6,764
966
3,805
20,199
8,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
kailerl
Jing Wei
12
0 / 0 / 0
6,825
975
6,710
10,356
3,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
thegun23
Nemesis
12
0 / 12 / 1
6,521
932
4,518
18,567
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
3
54
Kills
1
1
Deaths
54
132
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BUTTHEAD107
Cthulhu
13
0
29
27.5
L
1
14
0
0.07
W
Artemis
KamiyaSenko
Artemis
9
0
26
22
W
7
1
32
23
W
Hades
Shareanol
Hades
12
0
18
21
L
0
13
0
0
L
King Arthur
hbteen--
King Arthur
0
15
1
0.03
L
Jing Wei
kailerl
Jing Wei
0
0
0
0
W
13
0
27
26.5
L
Nemesis
thegun23
Nemesis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,956
Damage
22,340
27,206
Taken
80,924
22,104
Mitigated
29,223
10,181
Healing
473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BUTTHEAD107
Cthulhu
14,391
3,100
224
0
6,576
7,610
0
402
6,174
19,408
0
L
5,105
2,302
0
0
16,404
6,005
0
9,196
7,208
0
12,209
W
Artemis
KamiyaSenko
Artemis
18,003
11,493
0
1,470
4,917
2,187
0
105
4,812
0
25,665
W
10,230
1,593
0
457
5,426
7,288
0
179
5,247
0
19,310
W
Hades
Shareanol
Hades
12,559
1,430
804
1,905
3,742
1,762
0
757
2,985
22,394
0
L
2,202
1,537
0
313
15,398
4,982
0
9,480
5,918
3,920
0
L
King Arthur
hbteen--
King Arthur
3,805
465
0
0
20,199
8,541
0
9,858
10,341
0
9,954
L
Jing Wei
kailerl
Jing Wei
6,710
3,885
0
0
10,356
3,278
0
6,742
3,614
0
28,312
W
16,773
2,500
2,099
3,222
6,545
3,257
0
759
5,786
27,267
0
L
Nemesis
thegun23
Nemesis
4,518
1,521
0
160
18,567
6,417
0
8,447
10,120
0
8,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
33,309
98
Minions Killed
75
2
Camps Cleared
2
738,486
Distance Traveled
640,906
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,268
1,324
19
3
1
164,950
1
L
Thor
6,821
974
20
3
0
107,298
3
W
Artemis
8,836
1,262
18
3
0
138,384
1
W
Mulan
9,356
1,337
16
2
1
159,066
1
W
Hades
8,912
1,273
24
3
0
136,670
0
L
Sol
6,378
911
2
0
0
109,310
0
L
King Arthur
6,764
966
6
1
0
124,606
0
L
Jing Wei
6,825
975
39
6
2
172,005
2
W
Ra
10,241
1,463
21
3
0
139,416
0
L
Nemesis
6,521
932
8
1
0
127,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role