Player Matchup

Gilgamesh
Gilgamesh
Kuro_kishi22
Gilgamesh
Level 128
God Stats
8W - 8L
1,637 SR
Queue Stats
103W - 103L
1,453 Elo+
Party 2
Hercules
Hercules
Z4turr_
Hercules
Level 95
God Stats
4W - 5L
1,390 SR
Queue Stats
96W - 96L
1,474 Elo+
Party 2
Zeus
Zeus
gamemod243
Zeus
Level 14
God Stats
0W - 3L
1,212 SR
Queue Stats
6W - 13L
1,247 Elo+
Party 2
Team Averages
Level 79
1,413 SR
1,392 Elo+

VS

Team Averages
Level 50
1,523 SR
1,552 Elo+
Hou Yi
Hou Yi
Adosky
Hou Yi
Level 119
God Stats
170W - 123L
1,745 SR
Queue Stats
229W - 187L
1,709 Elo+
Party 1
Poseidon
Poseidon
SGTFiVeS6613
Poseidon
Level 24
God Stats
19W - 13L
1,587 SR
Queue Stats
77W - 33L
1,661 Elo+
Party 1
Artemis
Artemis
Zlaja90SRB
Artemis
Level 8
God Stats
2W - 2L
1,236 SR
Queue Stats
93W - 105L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kuro_kishi22
Gilgamesh
14
4 / 8 / 10
10,861
679
14,795
14,214
11,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Z4turr_
Hercules
14
5 / 6 / 9
11,157
697
5,420
21,970
17,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 6 / 7
10,644
665
9,087
9,968
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Adosky
Hou Yi
17
13 / 2 / 6
12,739
796
20,982
12,567
5,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
SGTFiVeS6613
Poseidon
15
2 / 5 / 14
11,032
690
9,887
9,394
3,200
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Zlaja90SRB
Artemis
14
5 / 8 / 10
11,548
722
9,410
10,970
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
15
Kills
20
20
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Adosky
Hou Yi
13
2
6
8
L
Gilgamesh
Kuro_kishi22
Gilgamesh
4
8
10
1.13
W
Poseidon
SGTFiVeS6613
Poseidon
2
5
14
1.8
L
Hercules
Z4turr_
Hercules
5
6
9
1.58
W
Artemis
Zlaja90SRB
Artemis
5
8
10
1.25
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
40,279
46,152
Taken
32,931
32,258
Mitigated
11,930
10,063
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Adosky
Hou Yi
20,982
12,232
0
5,253
12,567
5,142
2,268
3,842
8,392
0
51,079
L
Gilgamesh
Kuro_kishi22
Gilgamesh
14,795
3,962
0
1,238
14,214
11,731
0
3,208
11,006
0
43,737
W
Poseidon
SGTFiVeS6613
Poseidon
9,887
1,614
0
381
9,394
3,200
0
4,003
5,248
35,227
0
L
Hercules
Z4turr_
Hercules
5,420
1,370
0
7,962
21,970
17,584
0
5,119
16,851
0
11,467
W
Artemis
Zlaja90SRB
Artemis
9,410
4,586
0
1,212
10,970
3,588
721
1,612
8,830
0
24,648
L
9,087
830
0
863
9,968
2,943
44
2,034
7,934
31,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
35,319
135
Minions Killed
172
5
Camps Cleared
9
798,324
Distance Traveled
751,867
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,739
796
78
5
3
278,471
5
L
Gilgamesh
10,861
679
57
4
4
275,751
4
W
Poseidon
11,032
690
55
3
3
267,290
3
L
Hercules
11,157
697
11
1
0
291,357
3
W
Artemis
11,548
722
39
2
3
206,106
0
L
Zeus
10,644
665
67
4
1
231,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role