Player Matchup

Medusa
Medusa
Jacof
Medusa
Level 6
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 8L
973 Elo+
Party 1
Erlang Shen
Erlang Shen
Recad3
Erlang Shen
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,317 Elo+
Party 1
Ra
Ra
Tertulia
Ra
Level 5
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 7L
915 Elo+
Party 1
Team Averages
Level 24
1,484 SR
1,068 Elo+

VS

Team Averages
Level 31
1,511 SR
1,406 Elo+
Yemoja
Yemoja
SaraLIM_
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
eXodi4k
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,343 Elo+
Solo
Danzaburou
Danzaburou
wealker
Danzaburou
Level 81
God Stats
2W - 2L
1,534 SR
Queue Stats
3W - 2L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jacof
Medusa
13
8 / 5 / 3
10,165
635
13,353
12,833
4,203
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Recad3
Erlang Shen
14
4 / 5 / 8
10,458
654
8,806
22,988
17,197
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 10
10,189
637
8,474
7,485
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SaraLIM_
Yemoja
14
1 / 7 / 12
10,741
671
5,234
15,429
10,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
eXodi4k
Bacchus
13
0 / 4 / 11
9,923
620
7,108
11,242
14,669
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
wealker
Danzaburou
17
13 / 4 / 1
13,597
850
25,169
15,148
6,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
15
Kills
14
14
Deaths
15
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Jacof
Medusa
8
5
3
1.9
L
Erlang Shen
Recad3
Erlang Shen
4
5
8
1.6
W
Yemoja
SaraLIM_
Yemoja
1
7
12
1
L
3
4
10
2
W
Bacchus
eXodi4k
Bacchus
0
4
11
1.38
W
Danzaburou
wealker
Danzaburou
13
4
1
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,633
Damage
37,511
43,306
Taken
41,819
26,691
Mitigated
31,960
7,344
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Jacof
Medusa
13,353
6,126
0
962
12,833
4,203
684
3,960
8,873
0
27,968
L
Erlang Shen
Recad3
Erlang Shen
8,806
3,925
0
4,377
22,988
17,197
200
5,535
17,453
0
22,457
W
Yemoja
SaraLIM_
Yemoja
5,234
1,313
2,658
418
15,429
10,818
174
2,796
12,633
21,060
0
L
8,474
795
1,351
654
7,485
5,291
175
3,428
4,057
39,750
0
W
Bacchus
eXodi4k
Bacchus
7,108
1,075
0
0
11,242
14,669
0
2,877
8,365
19,254
0
W
Danzaburou
wealker
Danzaburou
25,169
15,692
420
3,917
15,148
6,473
2,741
3,154
11,994
0
66,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
34,261
142
Minions Killed
151
6
Camps Cleared
5
817,116
Distance Traveled
783,625
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,165
635
44
3
3
251,921
4
L
Erlang Shen
10,458
654
27
2
1
288,751
3
W
Yemoja
10,741
671
30
2
0
244,926
0
L
Ra
10,189
637
71
4
2
276,444
3
W
Bacchus
9,923
620
30
2
1
280,072
6
W
Danzaburou
13,597
850
91
6
4
258,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role