Player Matchup

Ah Puch
Ah Puch
BigLouV
Ah Puch
Level 89
God Stats
3W - 3L
1,479 SR
Queue Stats
19W - 28L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Cadoksii
Danzaburou
Level 102
God Stats
15W - 5L
1,641 SR
Queue Stats
142W - 99L
1,597 Elo+
Party 1
Ganesha
Ganesha
Drewgle
Ganesha
Level 126
God Stats
7W - 9L
1,595 SR
Queue Stats
319W - 220L
1,584 Elo+
Party 1
Team Averages
Level 106
1,572 SR
1,559 Elo+

VS

Team Averages
Level 103
1,574 SR
1,527 Elo+
Anhur
Anhur
Hectoru98
Anhur
Level 50
God Stats
25W - 54L
1,414 SR
Queue Stats
281W - 415L
1,429 Elo+
Solo
Chaac
Chaac
SiberianFling
Chaac
Level 121
God Stats
10W - 5L
1,661 SR
Queue Stats
155W - 112L
1,571 Elo+
Party 2
Sol
Sol
Ulacanis
Sol
Level 139
God Stats
1W - 2L
1,649 SR
Queue Stats
35W - 30L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigLouV
Ah Puch
17
7 / 6 / 7
13,434
707
21,300
13,511
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Cadoksii
Danzaburou
17
10 / 1 / 6
13,544
713
17,264
12,982
4,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Drewgle
Ganesha
16
0 / 3 / 16
13,260
698
5,306
18,095
21,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hectoru98
Anhur
14
2 / 8 / 6
10,917
575
5,112
12,231
3,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 6
12,066
635
13,676
20,181
14,404
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 4 / 5
12,232
644
18,373
17,271
7,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
17
Kills
10
10
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigLouV
Ah Puch
7
6
7
1.75
W
Danzaburou
Cadoksii
Danzaburou
10
1
6
13
W
Ganesha
Drewgle
Ganesha
0
3
16
2.67
L
Anhur
Hectoru98
Anhur
2
8
6
0.63
L
3
5
6
1.2
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
37,161
44,588
Taken
49,683
30,655
Mitigated
25,297
12,151
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigLouV
Ah Puch
21,300
356
0
4,412
13,511
3,978
747
5,085
8,426
67,918
0
W
Danzaburou
Cadoksii
Danzaburou
17,264
8,316
0
4,966
12,982
4,847
1,866
5,446
7,536
0
57,136
W
Ganesha
Drewgle
Ganesha
5,306
259
0
2,773
18,095
21,830
430
8,425
9,670
23,792
0
L
Anhur
Hectoru98
Anhur
5,112
2,276
0
1,073
12,231
3,865
210
7,252
4,979
0
21,821
L
13,676
1,345
0
3,793
20,181
14,404
0
8,742
11,439
0
52,237
L
18,373
5,184
0
8,750
17,271
7,028
509
11,050
6,221
56,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
35,215
232
Minions Killed
247
9
Camps Cleared
9
1,048,199
Distance Traveled
924,662
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,434
707
119
6
4
331,489
5
W
Danzaburou
13,544
713
112
6
5
369,108
3
W
Ganesha
13,260
698
1
0
0
347,602
6
L
Anhur
10,917
575
50
3
0
269,365
1
L
Chaac
12,066
635
88
5
2
340,499
2
L
Sol
12,232
644
109
6
7
314,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role