Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
klyº
Artemis
Level 160
God Stats
26W - 11L
1,844 SR
Queue Stats
265W - 219L
1,581 Elo+
Party 1
Team Averages
Level 140
1,569 SR
1,516 Elo+

VS

Team Averages
Level 96
1,468 SR
1,464 Elo+
Izanami
Izanami
Ammaterazu
Izanami
Level 109
God Stats
2W - 4L
1,456 SR
Queue Stats
13W - 13L
1,539 Elo+
Party 3
Hercules
Hercules
ZYR0I_
Hercules
Level 85
God Stats
34W - 23L
1,492 SR
Queue Stats
709W - 725L
1,440 Elo+
Party 2
Achilles
Achilles
eljuancho7
Achilles
Level 84
God Stats
30W - 40L
1,583 SR
Queue Stats
639W - 622L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
m0rroW
Kuzenbo
Level 86
God Stats
0W - 1L
1,228 SR
Queue Stats
3W - 8L
1,352 Elo+
Party 3
Ra
Ra
xInternot
Ra
Level 118
God Stats
9W - 22L
1,581 SR
Queue Stats
1,153W - 1,175L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
2 / 0 / 0
5,215
652
2,372
1,834
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
9
0 / 0 / 0
4,981
623
2,019
2,745
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
 
Arachne
8
0 / 3 / 0
4,775
597
1,956
4,787
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
 
Terra
7
1 / 0 / 1
4,550
569
2,152
4,228
1,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
klyº
Artemis
8
0 / 0 / 2
4,660
583
4,526
4,034
1,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ammaterazu
Izanami
6
1 / 1 / 0
3,956
495
1,709
3,610
595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
ZYR0I_
Hercules
2
0 / 1 / 0
3,235
404
0
1,000
287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Achilles
eljuancho7
Achilles
8
1 / 0 / 2
4,566
571
1,693
4,938
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
m0rroW
Kuzenbo
6
0 / 1 / 0
4,044
506
1,508
4,689
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
4,792
599
1,560
2,953
1,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
0
2
W
Sol
 
Sol
0
0
0
0
W
Arachne
 
Arachne
0
3
0
0
W
Terra
 
Terra
1
0
1
1.5
L
Izanami
Ammaterazu
Izanami
1
1
0
1
L
Hercules
ZYR0I_
Hercules
0
1
0
0
L
Achilles
eljuancho7
Achilles
1
0
2
2
W
Artemis
klyº
Artemis
0
0
2
1
L
Kuzenbo
m0rroW
Kuzenbo
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,025
Damage
6,470
17,628
Taken
17,190
5,521
Mitigated
6,350
7,236
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,372
925
0
660
1,834
389
1,334
0
1,834
23,204
0
W
Sol
 
Sol
2,019
924
0
1,583
2,745
887
1,068
602
2,143
29,635
3,638
W
Arachne
 
Arachne
1,956
1,164
0
1,527
4,787
1,694
53
958
3,829
0
25,410
W
Terra
 
Terra
2,152
306
317
961
4,228
1,502
0
941
3,287
13,097
0
L
Izanami
Ammaterazu
Izanami
1,709
1,310
0
854
3,610
595
0
1,035
2,533
0
17,348
L
Hercules
ZYR0I_
Hercules
0
0
0
110
1,000
287
0
700
226
0
1,690
L
Achilles
eljuancho7
Achilles
1,693
342
0
1,839
4,938
1,743
0
2,069
2,769
0
19,675
W
Artemis
klyº
Artemis
4,526
2,733
0
2,188
4,034
1,049
54
567
3,467
0
28,273
L
Kuzenbo
m0rroW
Kuzenbo
1,508
780
0
1,311
4,689
2,591
0
1,389
3,300
7,472
0
L
1,560
130
207
1,610
2,953
1,134
0
894
1,979
30,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
20,593
263
Minions Killed
180
0
Camps Cleared
0
801,078
Distance Traveled
685,318
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,215
652
53
7
0
147,643
3
W
Sol
4,981
623
72
9
0
167,944
2
W
Arachne
4,775
597
58
7
0
164,949
3
W
Terra
4,550
569
25
3
0
168,351
3
L
Izanami
3,956
495
44
6
0
158,031
1
L
Hercules
3,235
404
7
1
0
23,388
0
L
Achilles
4,566
571
44
6
0
165,506
5
W
Artemis
4,660
583
55
7
0
152,191
2
L
Kuzenbo
4,044
506
12
2
0
165,806
5
L
Ra
4,792
599
73
9
0
172,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role