Player Matchup

Bacchus
Bacchus
Astaroth5872
Bacchus
Level 47
God Stats
2W - 4L
1,259 SR
Queue Stats
155W - 163L
1,466 Elo+
Party 1
Skadi
Skadi
Drawnker
Skadi
Level 124
God Stats
7W - 2L
1,530 SR
Queue Stats
102W - 64L
1,580 Elo+
Party 1
Scylla
Scylla
Magiito
Scylla
Level 134
God Stats
3W - 3L
1,579 SR
Queue Stats
317W - 276L
1,592 Elo+
Party 1
Team Averages
Level 102
1,456 SR
1,546 Elo+

VS

Team Averages
Level 73
1,628 SR
1,434 Elo+
Cthulhu
Cthulhu
Ulti_YT_chicken
Cthulhu
Level 59
God Stats
43W - 37L
1,559 SR
Queue Stats
335W - 361L
1,445 Elo+
Party 2
Skadi
Skadi
improderuntvobis
Skadi
Level 51
God Stats
4W - 3L
1,728 SR
Queue Stats
183W - 219L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nerezza
Morgan Le Fay
Level 109
God Stats
5W - 4L
1,596 SR
Queue Stats
22W - 43L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astaroth5872
Bacchus
14
2 / 4 / 10
10,938
684
6,889
10,996
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Drawnker
Skadi
14
6 / 3 / 7
10,659
666
14,429
13,072
5,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Magiito
Scylla
15
6 / 5 / 8
11,187
699
11,353
11,930
4,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
12,561
785
10,993
14,057
15,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 6 / 4
10,709
669
5,869
12,409
4,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
nerezza
Morgan Le Fay
13
3 / 6 / 5
10,194
637
14,630
14,078
7,211
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
14
Kills
12
12
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Astaroth5872
Bacchus
2
4
10
1.75
L
Skadi
Drawnker
Skadi
6
3
7
3.17
L
Scylla
Magiito
Scylla
6
5
8
2
W
6
2
6
4.5
W
3
6
4
0.83
W
Morgan Le Fay
nerezza
Morgan Le Fay
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
31,492
35,998
Taken
40,544
25,596
Mitigated
27,155
5,082
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Astaroth5872
Bacchus
6,889
431
0
972
10,996
15,860
112
6,202
4,794
9,194
0
L
Skadi
Drawnker
Skadi
14,429
7,487
0
1,627
13,072
5,064
926
9,481
3,591
0
45,527
L
Scylla
Magiito
Scylla
11,353
628
0
2,483
11,930
4,672
233
10,206
1,724
56,820
0
W
10,993
621
968
2,263
14,057
15,666
239
3,941
10,116
37,253
0
W
5,869
1,947
0
618
12,409
4,278
1,221
7,941
4,468
0
26,817
W
Morgan Le Fay
nerezza
Morgan Le Fay
14,630
612
77
2,585
14,078
7,211
657
7,486
6,592
38,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
33,464
173
Minions Killed
154
6
Camps Cleared
7
854,537
Distance Traveled
822,350
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,938
684
10
1
0
299,366
2
L
Skadi
10,659
666
80
5
3
285,266
1
L
Scylla
11,187
699
83
5
3
269,905
2
W
Cthulhu
12,561
785
60
4
0
305,801
4
W
Skadi
10,709
669
38
2
5
248,665
4
W
Morgan Le Fay
10,194
637
56
4
2
267,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role