Player Matchup

Charybdis
Charybdis
Dominate53
Charybdis
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 10L
1,828 Elo+
Party 2
Bacchus
Bacchus
wmrs
Bacchus
Level 108
God Stats
1W - 4L
1,318 SR
Queue Stats
61W - 52L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xSTUDMUFFINx10
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,315 SR
Queue Stats
19W - 15L
1,544 Elo+
Party 2
Team Averages
Level 96
1,378 SR
1,653 Elo+

VS

Team Averages
Level 83
1,523 SR
1,622 Elo+
Zeus
Zeus
pKvN--
Zeus
Level 43
God Stats
42W - 21L
1,578 SR
Queue Stats
98W - 60L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
violetwave
Gilgamesh
Level 49
God Stats
3W - 3L
1,433 SR
Queue Stats
60W - 37L
1,614 Elo+
Party 1
Charybdis
Charybdis
xKingtero
Charybdis
Level 157
God Stats
4W - 1L
1,557 SR
Queue Stats
574W - 552L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dominate53
Charybdis
15
4 / 8 / 8
11,504
677
8,055
13,425
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
wmrs
Bacchus
15
5 / 2 / 13
12,888
758
11,730
19,721
31,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
xSTUDMUFFINx10
Morgan Le Fay
16
9 / 6 / 7
12,780
752
20,980
18,001
8,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
pKvN--
Zeus
15
3 / 8 / 7
11,973
704
15,375
12,675
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
violetwave
Gilgamesh
15
1 / 4 / 11
11,001
647
11,919
18,482
17,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
xKingtero
Charybdis
18
12 / 6 / 3
13,485
793
16,681
17,282
6,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
18
Kills
16
16
Deaths
18
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dominate53
Charybdis
4
8
8
1
W
Zeus
pKvN--
Zeus
3
8
7
0.81
W
Gilgamesh
violetwave
Gilgamesh
1
4
11
1.63
L
Bacchus
wmrs
Bacchus
5
2
13
5.75
W
Charybdis
xKingtero
Charybdis
12
6
3
2.25
L
Morgan Le Fay
xSTUDMUFFINx10
Morgan Le Fay
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,765
Damage
43,975
51,147
Taken
48,439
45,607
Mitigated
28,898
10,528
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dominate53
Charybdis
8,055
4,342
777
806
13,425
6,091
1,090
2,324
11,101
0
38,188
W
Zeus
pKvN--
Zeus
15,375
1,272
0
2,713
12,675
4,615
484
10,114
2,301
48,300
0
W
Gilgamesh
violetwave
Gilgamesh
11,919
3,061
0
1,131
18,482
17,386
514
11,881
6,151
0
26,102
L
Bacchus
wmrs
Bacchus
11,730
1,552
257
3,126
19,721
31,175
0
6,244
13,477
17,632
0
W
Charybdis
xKingtero
Charybdis
16,681
7,588
0
4,356
17,282
6,897
985
10,268
6,618
0
61,433
L
Morgan Le Fay
xSTUDMUFFINx10
Morgan Le Fay
20,980
2,015
1,284
4,278
18,001
8,341
501
6,927
11,074
53,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
36,459
150
Minions Killed
207
5
Camps Cleared
10
867,146
Distance Traveled
856,328
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,504
677
53
3
2
257,614
0
W
Zeus
11,973
704
89
5
2
258,652
2
W
Gilgamesh
11,001
647
19
1
0
329,897
2
L
Bacchus
12,888
758
15
1
2
324,201
4
W
Charybdis
13,485
793
99
6
8
267,779
8
L
Morgan Le Fay
12,780
752
82
5
1
285,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role