Player Matchup

Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Hodgier
Zeus
Level 128
God Stats
4W - 2L
1,958 SR
Queue Stats
17W - 22L
1,510 Elo+
Solo
King Arthur
King Arthur
MegaSeaMonkey
King Arthur
Level 160
God Stats
6W - 6L
1,538 SR
Queue Stats
273W - 267L
1,637 Elo+
Solo
Heimdallr
Heimdallr
Shouldahadav9
Heimdallr
Level 85
God Stats
9W - 8L
1,563 SR
Queue Stats
37W - 29L
1,616 Elo+
Solo
Artio
Artio
robbgel
Artio
Level 158
God Stats
0W - 1L
1,665 SR
Queue Stats
289W - 284L
1,617 Elo+
Solo
Team Averages
Level 130
1,645 SR
1,576 Elo+

VS

Team Averages
Level 110
1,614 SR
1,570 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bigmacbub09
Charybdis
Level 124
God Stats
6W - 0L
1,655 SR
Queue Stats
256W - 226L
1,599 Elo+
Solo
Janus
Janus
Depsyx
Janus
Level 106
God Stats
6W - 8L
1,510 SR
Queue Stats
133W - 123L
1,594 Elo+
Solo
Sylvanus
Sylvanus
Serpious
Sylvanus
Level 117
God Stats
14W - 12L
1,529 SR
Queue Stats
345W - 324L
1,566 Elo+
Party 1
Odin
Odin
TheLastTemplar
Odin
Level 107
God Stats
13W - 1L
1,877 SR
Queue Stats
301W - 260L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 7 / 0
5,969
597
3,390
8,614
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Hodgier
Zeus
12
0 / 3 / 2
6,511
651
11,096
7,447
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MegaSeaMonkey
King Arthur
13
0 / 4 / 0
6,300
630
6,198
14,535
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Shouldahadav9
Heimdallr
13
2 / 2 / 0
6,820
682
8,863
8,255
2,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
robbgel
Artio
11
0 / 4 / 2
6,089
609
5,568
14,943
12,086
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 2 / 10
8,268
827
8,771
8,690
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Bigmacbub09
Charybdis
15
7 / 0 / 9
9,463
946
9,861
8,957
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Depsyx
Janus
16
7 / 0 / 5
9,485
949
11,425
5,538
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Serpious
Sylvanus
14
2 / 0 / 14
8,434
843
6,486
12,538
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

14
1 / 0 / 15
8,528
853
7,657
10,378
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
73
2
Kills
20
20
Deaths
2
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
0
0
W
Baron Samedi
 
Baron Samedi
3
2
10
4
W
Charybdis
Bigmacbub09
Charybdis
7
0
9
11.5
W
Janus
Depsyx
Janus
7
0
5
9.5
L
Zeus
Hodgier
Zeus
0
3
2
0.33
L
King Arthur
MegaSeaMonkey
King Arthur
0
4
0
0
W
Sylvanus
Serpious
Sylvanus
2
0
14
9
L
Heimdallr
Shouldahadav9
Heimdallr
2
2
0
1
W
1
0
15
8.5
L
Artio
robbgel
Artio
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,115
Damage
44,200
53,794
Taken
46,101
30,899
Mitigated
33,957
7,947
Healing
21,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,390
603
0
0
8,614
3,108
619
3,728
4,764
0
12,832
W
Baron Samedi
 
Baron Samedi
8,771
875
2,836
2,980
8,690
4,269
645
3,705
4,620
27,851
0
W
Charybdis
Bigmacbub09
Charybdis
9,861
5,200
0
2,320
8,957
3,981
1,318
3,233
5,471
0
41,850
W
Janus
Depsyx
Janus
11,425
992
0
500
5,538
2,546
1
1,790
3,569
37,925
0
L
Zeus
Hodgier
Zeus
11,096
1,077
0
1,577
7,447
2,159
0
3,053
4,282
28,779
0
L
King Arthur
MegaSeaMonkey
King Arthur
6,198
874
0
2,407
14,535
11,074
0
6,243
7,990
0
25,672
W
Sylvanus
Serpious
Sylvanus
6,486
1,785
4,538
5,784
12,538
14,874
174
4,868
7,150
12,681
0
L
Heimdallr
Shouldahadav9
Heimdallr
8,863
3,395
0
775
8,255
2,472
0
5,687
2,492
0
23,848
W
7,657
2,165
0
2,322
10,378
8,287
126
2,463
7,578
0
14,071
L
Artio
robbgel
Artio
5,568
166
642
2,546
14,943
12,086
0
7,527
7,222
15,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
44,178
187
Minions Killed
256
5
Camps Cleared
11
989,039
Distance Traveled
1,118,996
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,969
597
28
3
0
204,045
2
W
Baron Samedi
8,268
827
46
5
3
221,479
3
W
Charybdis
9,463
946
88
9
4
178,074
2
W
Janus
9,485
949
94
9
2
235,967
1
L
Zeus
6,511
651
52
5
2
180,465
2
L
King Arthur
6,300
630
48
5
2
194,237
3
W
Sylvanus
8,434
843
12
1
2
207,560
0
L
Heimdallr
6,820
682
40
4
0
205,424
0
W
Odin
8,528
853
16
2
0
275,916
3
L
Artio
6,089
609
19
2
1
204,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role