Player Matchup

Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HiddenPuddle
Ymir
Level 18
God Stats
9W - 8L
1,910 SR
Queue Stats
74W - 70L
1,624 Elo+
Solo
Nike
Nike
Mailman3
Nike
Level 18
God Stats
9W - 8L
1,751 SR
Queue Stats
279W - 171L
1,696 Elo+
Party 1
Skadi
Skadi
Wintercoates67
Skadi
Level 28
God Stats
8W - 2L
1,769 SR
Queue Stats
70W - 60L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
eren230599
Gilgamesh
Level 20
God Stats
10W - 2L
1,852 SR
Queue Stats
348W - 213L
1,710 Elo+
Party 1
Team Averages
Level 22
1,756 SR
1,630 Elo+

VS

Team Averages
Level 12
1,617 SR
1,658 Elo+
Morgan Le Fay
Morgan Le Fay
Daemon215
Morgan Le Fay
Level 18
God Stats
13W - 7L
1,824 SR
Queue Stats
156W - 148L
1,551 Elo+
Solo
Guan Yu
Guan Yu
DubisBibble
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,581 Elo+
Solo
Nemesis
Nemesis
OohMYBrownEye
Nemesis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,873 Elo+
Solo
Heimdallr
Heimdallr
Ryedex
Heimdallr
Level 9
God Stats
1W - 3L
1,732 SR
Queue Stats
40W - 37L
1,718 Elo+
Solo
Scylla
Scylla
Zesthor
Scylla
Level 26
God Stats
6W - 8L
1,531 SR
Queue Stats
112W - 95L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 1 / 2
7,490
681
3,595
4,728
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 5
5,864
533
1,171
5,063
4,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
11
4 / 0 / 3
6,879
625
3,648
2,304
1,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 1
7,616
692
3,671
5,867
1,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
eren230599
Gilgamesh
12
7 / 1 / 9
7,573
688
6,736
6,902
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daemon215
Morgan Le Fay
10
1 / 4 / 1
5,522
502
2,788
5,841
2,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
DubisBibble
Guan Yu
7
0 / 6 / 0
4,626
421
696
5,930
2,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
7
1 / 4 / 0
5,141
467
1,450
5,976
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Ryedex
Heimdallr
10
2 / 3 / 0
6,055
550
1,853
4,495
1,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Zesthor
Scylla
9
0 / 5 / 0
5,120
465
2,074
6,595
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
22
Kills
4
4
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
2
5
L
Morgan Le Fay
Daemon215
Morgan Le Fay
1
4
1
0.38
L
Guan Yu
DubisBibble
Guan Yu
0
6
0
0
W
1
2
5
1.75
W
Nike
4
0
3
5.5
L
Nemesis
1
4
0
0.25
L
Heimdallr
Ryedex
Heimdallr
2
3
0
0.67
W
6
0
1
6.5
L
Scylla
Zesthor
Scylla
0
5
0
0
W
Gilgamesh
eren230599
Gilgamesh
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,821
Damage
8,861
24,864
Taken
28,837
12,759
Mitigated
8,866
6,637
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,595
390
0
765
4,728
1,546
57
574
4,154
42,220
0
L
Morgan Le Fay
Daemon215
Morgan Le Fay
2,788
303
0
1,121
5,841
2,140
0
288
5,527
26,130
0
L
Guan Yu
DubisBibble
Guan Yu
696
53
0
345
5,930
2,335
0
0
5,930
0
12,214
W
1,171
193
0
707
5,063
4,446
0
1,365
3,698
25,734
0
W
Nike
3,648
557
0
634
2,304
1,086
135
0
2,156
0
33,630
L
Nemesis
1,450
494
0
685
5,976
1,421
0
1,902
3,941
0
17,362
L
Heimdallr
Ryedex
Heimdallr
1,853
932
0
878
4,495
1,275
0
1,155
3,314
0
22,153
W
3,671
2,310
0
2,811
5,867
1,782
598
1,861
4,006
0
56,190
L
Scylla
Zesthor
Scylla
2,074
126
0
923
6,595
1,695
0
1,148
5,359
28,051
0
W
Gilgamesh
eren230599
Gilgamesh
6,736
2,544
0
1,720
6,902
3,899
0
1,062
5,763
0
37,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
26,464
393
Minions Killed
211
0
Camps Cleared
0
1,054,210
Distance Traveled
949,934
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,490
681
103
9
0
195,942
1
L
Morgan Le Fay
5,522
502
48
4
0
200,861
6
L
Guan Yu
4,626
421
25
2
0
155,623
1
W
Ymir
5,864
533
39
4
0
163,005
1
W
Nike
6,879
625
78
7
0
215,303
1
L
Nemesis
5,141
467
32
3
0
188,061
3
L
Heimdallr
6,055
550
49
4
0
199,227
2
W
Skadi
7,616
692
102
9
0
214,553
5
L
Scylla
5,120
465
57
5
0
206,162
4
W
Gilgamesh
7,573
688
71
6
0
265,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role