Player Matchup

Sol
Sol
NMG_Sheed
Sol
Level 127
God Stats
10W - 9L
1,911 SR
Queue Stats
110W - 108L
1,610 Elo+
Party 3
Serqet
Serqet
Qptimistic9038
Serqet
Level 49
God Stats
8W - 9L
1,376 SR
Queue Stats
243W - 236L
1,555 Elo+
Solo
Yemoja
Yemoja
ViaJohn-
Yemoja
Level 45
God Stats
4W - 2L
1,907 SR
Queue Stats
14W - 7L
1,781 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XxUIXxSonGokuxX
Cu Chulainn
Level 66
God Stats
12W - 13L
1,528 SR
Queue Stats
160W - 162L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
thats_ez
Erlang Shen
Level 108
God Stats
2W - 6L
1,714 SR
Queue Stats
70W - 82L
1,524 Elo+
Party 3
Team Averages
Level 79
1,687 SR
1,588 Elo+

VS

Team Averages
Level 94
1,547 SR
1,570 Elo+
Cupid
Cupid
DripsWho
Cupid
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 252L
1,595 Elo+
Party 1
Arachne
Arachne
MasterHobo1912
Arachne
Level 109
God Stats
34W - 27L
1,516 SR
Queue Stats
84W - 85L
1,457 Elo+
Solo
Anubis
Anubis
Wxvy Chill
Anubis
Level 50
God Stats
7W - 9L
1,503 SR
Queue Stats
143W - 147L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
ceelgee
Sylvanus
Level 46
God Stats
9W - 7L
1,706 SR
Queue Stats
257W - 212L
1,612 Elo+
Party 1
Artio
Artio
thatxguy21
Artio
Level 107
God Stats
4W - 2L
1,509 SR
Queue Stats
367W - 330L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,781
469
17,914
16,849
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 6
10,239
445
3,356
15,365
5,146
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
ViaJohn-
Yemoja
12
0 / 9 / 3
8,574
373
6,886
20,129
22,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
XxUIXxSonGokuxX
Cu Chulainn
15
1 / 10 / 1
9,882
430
17,532
30,956
25,216
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
thats_ez
Erlang Shen
16
11 / 7 / 2
11,883
517
17,186
23,276
12,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DripsWho
Cupid
18
5 / 1 / 5
12,206
531
21,120
17,467
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 5 / 3
14,630
636
21,280
23,710
12,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Wxvy Chill
Anubis
18
9 / 5 / 6
13,000
565
13,782
18,682
12,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
ceelgee
Sylvanus
16
2 / 3 / 14
11,333
493
8,467
16,250
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
19
6 / 2 / 18
13,574
590
20,821
35,633
45,163
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
15
Kills
38
38
Deaths
16
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cupid
DripsWho
Cupid
5
1
5
7.5
W
16
5
3
3.5
L
2
6
5
0.75
L
1
6
6
0.67
L
Yemoja
ViaJohn-
Yemoja
0
9
3
0.17
W
Anubis
Wxvy Chill
Anubis
9
5
6
2.4
L
Cu Chulainn
XxUIXxSonGokuxX
Cu Chulainn
1
10
1
0.15
W
Sylvanus
ceelgee
Sylvanus
2
3
14
3
L
Erlang Shen
thats_ez
Erlang Shen
11
7
2
1.71
W
Artio
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,874
Damage
85,470
106,575
Taken
111,742
70,090
Mitigated
98,442
21,293
Healing
56,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DripsWho
Cupid
21,120
12,057
759
10,357
17,467
8,196
3,474
7,108
10,260
0
120,902
W
21,280
15,098
0
10,601
23,710
12,702
212
6,972
15,761
0
138,716
L
17,914
3,632
0
5,154
16,849
4,506
947
4,427
12,422
60,495
0
L
3,356
387
0
948
15,365
5,146
437
5,098
10,267
0
44,562
L
Yemoja
ViaJohn-
Yemoja
6,886
852
1,744
910
20,129
22,970
22
6,975
13,154
24,643
0
W
Anubis
Wxvy Chill
Anubis
13,782
1,617
0
5,861
18,682
12,060
1,728
5,712
12,359
72,229
0
L
Cu Chulainn
XxUIXxSonGokuxX
Cu Chulainn
17,532
2,747
0
6,990
30,956
25,216
0
16,673
14,283
14,064
56,102
W
Sylvanus
ceelgee
Sylvanus
8,467
2,581
2,639
4,896
16,250
20,321
1,260
7,316
8,615
31,509
0
L
Erlang Shen
thats_ez
Erlang Shen
17,186
9,683
0
5,547
23,276
12,252
0
10,013
13,263
0
66,664
W
Artio
20,821
2,805
1,710
19,504
35,633
45,163
457
6,007
27,185
80,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
64,743
424
Minions Killed
627
0
Camps Cleared
0
2,028,216
Distance Traveled
2,180,006
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,206
531
159
7
0
414,257
6
W
Arachne
14,630
636
184
8
0
503,897
2
L
Sol
10,781
469
103
4
0
380,979
3
L
Serqet
10,239
445
77
3
0
448,647
1
L
Yemoja
8,574
373
28
1
0
387,051
6
W
Anubis
13,000
565
107
5
0
374,461
0
L
Cu Chulainn
9,882
430
132
6
0
389,675
2
W
Sylvanus
11,333
493
36
2
0
413,970
4
L
Erlang Shen
11,883
517
84
4
0
421,864
3
W
Artio
13,574
590
141
6
0
473,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role