Player Matchup

Chaac
Chaac
Domin8or33cx
Chaac
Level 27
God Stats
31W - 19L
1,784 SR
Queue Stats
137W - 176L
1,367 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LoveMeSumDDs
Morgan Le Fay
Level 46
God Stats
25W - 13L
1,697 SR
Queue Stats
171W - 196L
1,376 Elo+
Party 3
Chernobog
Chernobog
VLAAE_
Chernobog
Level 148
God Stats
2W - 2L
1,221 SR
Queue Stats
277W - 280L
1,477 Elo+
Party 2
Arachne
Arachne
l-iCheese-l
Arachne
Level 47
God Stats
1W - 0L
1,230 SR
Queue Stats
14W - 10L
1,472 Elo+
Party 2
Ymir
Ymir
mcbeehive
Ymir
Level 42
God Stats
8W - 7L
1,506 SR
Queue Stats
125W - 140L
1,415 Elo+
Solo
Team Averages
Level 62
1,488 SR
1,421 Elo+

VS

Team Averages
Level 70
1,429 SR
1,338 Elo+
Terra
Terra
LeaTerraLuna
Terra
Level 56
God Stats
9W - 19L
1,445 SR
Queue Stats
109W - 152L
1,292 Elo+
Party 1
Nemesis
Nemesis
OffbeatPat
Nemesis
Level 43
God Stats
3W - 6L
1,108 SR
Queue Stats
235W - 268L
1,378 Elo+
Party 4
Neith
Neith
Sneakatron
Neith
Level 109
God Stats
4W - 9L
1,479 SR
Queue Stats
253W - 340L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
TW3LVE M0ONS
Cthulhu
Level 126
God Stats
19W - 23L
1,521 SR
Queue Stats
233W - 276L
1,385 Elo+
Party 4
Sol
Sol
bularius
Sol
Level 18
God Stats
1W - 3L
1,592 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
9,458
473
7,059
11,216
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
LoveMeSumDDs
Morgan Le Fay
19
7 / 0 / 0
11,770
589
14,341
13,969
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
VLAAE_
Chernobog
18
11 / 1 / 3
11,414
571
16,857
13,502
6,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
l-iCheese-l
Arachne
16
3 / 0 / 4
10,160
508
3,488
9,492
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
2 / 1 / 9
10,801
540
6,078
14,993
20,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,399
420
2,305
15,755
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
OffbeatPat
Nemesis
14
1 / 5 / 1
8,365
418
4,056
12,455
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
12
1 / 7 / 0
7,697
385
10,204
11,917
4,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TW3LVE M0ONS
Cthulhu
15
2 / 2 / 1
9,523
476
7,630
9,606
8,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 0
9,084
454
9,045
14,803
4,995
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
23
Kills
5
5
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
1
4
1
0.38
W
Morgan Le Fay
LoveMeSumDDs
Morgan Le Fay
7
0
0
7
L
Nemesis
OffbeatPat
Nemesis
1
5
1
0.3
L
Neith
1
7
0
0.14
L
Cthulhu
TW3LVE M0ONS
Cthulhu
2
2
1
1.25
W
Chernobog
VLAAE_
Chernobog
11
1
3
12.5
L
0
5
0
0
W
Arachne
l-iCheese-l
Arachne
3
0
4
5
W
Ymir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,823
Damage
33,240
63,172
Taken
64,536
48,348
Mitigated
38,551
21,771
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,059
538
0
4,274
11,216
10,672
404
6,030
5,186
0
52,451
L
2,305
1,191
490
4,142
15,755
16,886
197
3,805
11,946
10,620
0
W
Morgan Le Fay
LoveMeSumDDs
Morgan Le Fay
14,341
607
0
6,428
13,969
5,888
462
9,168
4,801
72,818
0
L
Nemesis
OffbeatPat
Nemesis
4,056
1,509
0
3,762
12,455
4,256
0
1,757
10,464
0
51,220
L
Neith
10,204
5,780
0
2,804
11,917
4,007
412
2,013
9,904
0
58,344
L
Cthulhu
TW3LVE M0ONS
Cthulhu
7,630
568
0
960
9,606
8,407
0
0
8,469
54,052
0
W
Chernobog
VLAAE_
Chernobog
16,857
9,996
0
6,073
13,502
6,749
2,359
1,152
12,350
0
98,175
L
9,045
3,457
0
2,329
14,803
4,995
702
12,022
2,017
64,099
0
W
Arachne
l-iCheese-l
Arachne
3,488
2,257
0
2,912
9,492
4,801
53
1,600
7,892
0
71,680
W
Ymir
6,078
1,219
0
2,084
14,993
20,238
601
1,145
13,848
40,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,603
Gold Earned
43,068
504
Minions Killed
474
0
Camps Cleared
0
1,886,508
Distance Traveled
1,620,885
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,458
473
80
4
0
384,871
1
L
Terra
8,399
420
24
1
0
298,976
4
W
Morgan Le Fay
11,770
589
137
7
0
374,161
6
L
Nemesis
8,365
418
96
5
0
375,762
1
L
Neith
7,697
385
110
6
0
295,077
5
L
Cthulhu
9,523
476
124
6
0
312,500
0
W
Chernobog
11,414
571
135
7
0
336,393
0
L
Sol
9,084
454
120
6
0
338,570
0
W
Arachne
10,160
508
108
5
0
451,782
0
W
Ymir
10,801
540
44
2
0
339,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role