Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DarkWolfGrimborn
Mulan
Level 44
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 2
Sol
Sol
TheSoccerGod_121
Sol
Level 18
God Stats
1W - 3L
1,433 SR
Queue Stats
1W - 5L
1,440 Elo+
Party 2
Hachiman
Hachiman
money_4_day
Hachiman
Level 25
God Stats
1W - 3L
1,441 SR
Queue Stats
3W - 7L
1,301 Elo+
Party 2
Team Averages
Level 52
1,504 SR
1,385 Elo+

VS

Team Averages
Level 120
1,341 SR
1,457 Elo+
King Arthur
King Arthur
DakaDakaDaka
King Arthur
Level 108
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Hikokage
Chronos
Level 138
God Stats
2W - 1L
1,185 SR
Queue Stats
60W - 31L
1,500 Elo+
Party 1
Horus
Horus
NoxenIW
Horus
Level 109
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
RickyHemphill
Olorun
Level 126
God Stats
2W - 4L
1,569 SR
Queue Stats
7W - 15L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 3 / 1
7,549
839
7,229
11,441
4,888
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 1
7,881
876
4,407
12,944
10,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 1
7,079
787
4,142
4,729
1,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
money_4_day
Hachiman
11
1 / 4 / 1
6,843
760
2,929
6,986
2,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DakaDakaDaka
King Arthur
12
1 / 1 / 2
7,760
862
2,044
5,564
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
Hikokage
Chronos
15
6 / 0 / 4
9,070
1,008
11,882
8,200
3,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
NoxenIW
Horus
14
4 / 1 / 8
9,235
1,026
4,470
13,279
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 3 / 5
8,298
922
9,170
8,945
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
13
13
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
1
0.83
W
King Arthur
DakaDakaDaka
King Arthur
1
1
2
2
L
2
5
1
0.5
W
Chronos
Hikokage
Chronos
6
0
4
8
W
Horus
NoxenIW
Horus
4
1
8
8
W
2
3
5
1.5
L
0
1
1
0.5
L
Hachiman
money_4_day
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
27,566
36,100
Taken
35,988
19,038
Mitigated
27,849
7,452
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,229
450
273
4,578
11,441
4,888
0
7,191
4,203
24,283
0
W
King Arthur
DakaDakaDaka
King Arthur
2,044
437
0
305
5,564
5,075
163
3,060
2,374
0
12,927
L
4,407
906
0
1,353
12,944
10,202
0
5,520
7,382
0
22,752
W
Chronos
Hikokage
Chronos
11,882
5,282
0
2,326
8,200
3,304
4,165
2,962
4,382
42,864
0
W
Horus
NoxenIW
Horus
4,470
2,177
1,254
2,524
13,279
14,908
476
2,312
10,822
0
13,165
W
9,170
4,416
512
2,386
8,945
4,562
2,322
3,451
5,494
26,480
3,498
L
4,142
1,056
0
998
4,729
1,618
2,196
2,912
1,773
19,911
0
L
Hachiman
money_4_day
Hachiman
2,929
1,681
0
250
6,986
2,330
467
4,462
2,361
0
7,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
34,363
113
Minions Killed
163
2
Camps Cleared
9
547,185
Distance Traveled
696,982
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,549
839
29
3
0
155,284
3
W
King Arthur
7,760
862
28
3
1
145,392
0
L
Mulan
7,881
876
35
4
1
123,714
0
W
Chronos
9,070
1,008
66
7
2
194,844
1
W
Horus
9,235
1,026
20
2
1
187,365
0
W
Olorun
8,298
922
49
5
5
169,381
4
L
Sol
7,079
787
40
4
1
154,398
3
L
Hachiman
6,843
760
9
1
0
113,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role