Player Matchup

Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
FairySIayer
Apollo
Diamond III
Level 160
God Stats
9W - 7L
1,686 SR
Queue Stats
246W - 242L
2,271 MMR
Solo
Sobek
Sobek
Diamond III
SGAmericanBoy
Sobek
Diamond III
Level 60
God Stats
2W - 4L
1,606 SR
Queue Stats
141W - 112L
2,289 MMR
Party 1
Ra
Ra
Diamond III
SchmacDemarco
Ra
Diamond III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
2,382 MMR
Solo
Cabrakan
Cabrakan
Masters
Ástro
Cabrakan
Masters
Level 160
God Stats
87W - 65L
1,694 SR
Queue Stats
1,003W - 955L
2,249 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 101
1,597 SR
2,138 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,627 SR
2,142 MMR
Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
Cabbs21
Thoth
Diamond III
Level 145
God Stats
10W - 16L
1,628 SR
Queue Stats
408W - 432L
2,314 MMR
Solo
King Arthur
King Arthur
Diamond III
Judsen
King Arthur
Diamond III
Level 157
God Stats
3W - 3L
1,610 SR
Queue Stats
131W - 119L
2,184 MMR
Solo
Athena
Athena
Diamond II
LeReaperTM27
Athena
Diamond II
Level 160
God Stats
1W - 3L
1,612 SR
Queue Stats
413W - 389L
2,311 MMR
Solo
Artemis
Artemis
Diamond II
nlatz
Artemis
Diamond II
Level 144
God Stats
23W - 15L
1,784 SR
Queue Stats
470W - 455L
2,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
10 / 6 / 9
13,990
636
25,294
22,768
10,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
19
2 / 6 / 5
12,415
564
8,968
21,130
7,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 2 / 16
11,249
511
9,853
26,237
32,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 2 / 15
13,632
620
17,832
17,027
9,175
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Ástro
Cabrakan
20
11 / 3 / 11
14,471
658
17,784
20,283
31,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
OsirisTiamatOdinMorgan Le FayPersephone

VS

Bans
GilgameshIzanamiArtioRamaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 6 / 9
10,915
496
10,194
25,845
17,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Cabbs21
Thoth
17
4 / 5 / 3
11,177
508
17,145
16,290
6,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Judsen
King Arthur
16
2 / 9 / 3
10,060
457
6,520
20,728
20,113
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Athena
13
1 / 5 / 11
9,606
437
10,333
23,547
29,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
nlatz
Artemis
20
9 / 6 / 5
12,905
587
25,246
17,283
6,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
31
Kills
19
19
Deaths
31
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
6
9
2.42
L
Erlang Shen
 
Erlang Shen
3
6
9
1.25
L
Thoth
Cabbs21
Thoth
4
5
3
1.1
W
Apollo
2
6
5
0.75
L
King Arthur
Judsen
King Arthur
2
9
3
0.39
L
Athena
1
5
11
1.3
W
3
2
16
5.5
W
5
2
15
6.25
L
Artemis
nlatz
Artemis
9
6
5
1.92
W
Cabrakan
Ástro
Cabrakan
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,731
Damage
69,438
107,445
Taken
103,693
91,901
Mitigated
81,130
61,926
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
25,294
9,932
0
22,608
22,768
10,864
527
6,479
16,026
0
121,128
L
Erlang Shen
 
Erlang Shen
10,194
3,592
0
6,382
25,845
17,482
0
10,605
15,240
0
85,051
L
Thoth
Cabbs21
Thoth
17,145
232
0
3,474
16,290
6,871
0
8,178
8,112
87,044
0
W
Apollo
8,968
6,216
0
9,644
21,130
7,765
7,726
4,344
16,727
0
115,740
L
King Arthur
Judsen
King Arthur
6,520
809
0
1,539
20,728
20,113
0
9,365
11,363
0
43,309
L
Athena
10,333
2,487
0
2,055
23,547
29,882
0
13,201
10,346
27,910
0
W
9,853
1,272
0
6,965
26,237
32,865
56
6,139
19,591
23,184
0
W
17,832
1,605
7,177
11,268
17,027
9,175
1,136
6,353
10,578
117,213
0
L
Artemis
nlatz
Artemis
25,246
13,022
0
6,046
17,283
6,782
1,746
6,816
10,467
0
117,229
W
Cabrakan
Ástro
Cabrakan
17,784
2,089
0
4,264
20,283
31,232
309
5,804
13,982
74,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,757
Gold Earned
54,663
668
Minions Killed
522
0
Camps Cleared
0
2,165,069
Distance Traveled
2,095,520
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,990
636
135
6
0
471,858
6
L
Erlang Shen
10,915
496
117
5
0
453,878
1
L
Thoth
11,177
508
149
7
0
404,600
7
W
Apollo
12,415
564
172
8
0
407,530
4
L
King Arthur
10,060
457
72
3
0
415,045
12
L
Athena
9,606
437
29
1
0
433,858
6
W
Sobek
11,249
511
15
1
0
469,826
13
W
Ra
13,632
620
202
9
0
436,506
9
L
Artemis
12,905
587
155
7
0
388,139
3
W
Cabrakan
14,471
658
144
7
0
379,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role