Player Matchup

Tiamat
Tiamat
Leviato
Tiamat
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 66L
1,454 Elo+
Party 3
Chaac
Chaac
MoodyCrab
Chaac
Level 88
God Stats
4W - 6L
1,317 SR
Queue Stats
331W - 306L
1,492 Elo+
Party 1
Arachne
Arachne
Norahc
Arachne
Level 160
God Stats
26W - 35L
1,451 SR
Queue Stats
772W - 727L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
Vyperfunk
Sylvanus
Level 127
God Stats
3W - 3L
1,502 SR
Queue Stats
402W - 373L
1,497 Elo+
Party 1
Neith
Neith
arizea
Neith
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
233W - 261L
1,486 Elo+
Party 3
Team Averages
Level 129
1,454 SR
1,488 Elo+

VS

Team Averages
Level 103
1,594 SR
1,480 Elo+
Arachne
Arachne
GReGzilLaMAn
Arachne
Level 134
God Stats
3W - 3L
1,578 SR
Queue Stats
477W - 414L
1,530 Elo+
Party 2
Izanami
Izanami
OriginalSmurff
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,635 Elo+
Party 2
Medusa
Medusa
StickyPause
Medusa
Level 160
God Stats
10W - 3L
1,815 SR
Queue Stats
275W - 216L
1,533 Elo+
Party 2
Hel
Hel
iBeSirx
Hel
Level 160
God Stats
11W - 3L
1,576 SR
Queue Stats
626W - 552L
1,508 Elo+
Party 2
He Bo
He Bo
shifumi83
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Leviato
Tiamat
15
2 / 9 / 10
9,806
613
7,055
16,780
12,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
MoodyCrab
Chaac
20
3 / 2 / 21
12,665
792
22,991
18,440
26,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Norahc
Arachne
18
11 / 6 / 10
12,498
781
15,197
18,723
9,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Vyperfunk
Sylvanus
18
3 / 5 / 21
11,227
702
8,966
19,825
24,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
arizea
Neith
19
8 / 5 / 13
12,547
784
15,560
17,027
8,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GReGzilLaMAn
Arachne
17
0 / 6 / 20
11,693
731
8,124
20,186
20,210
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 3 / 11
15,153
947
37,712
15,981
6,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
8 / 4 / 13
12,723
795
20,233
19,498
8,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
20
4 / 3 / 16
12,177
761
11,680
13,050
5,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
shifumi83
He Bo
14
0 / 11 / 9
9,657
604
2,292
12,034
3,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
96
27
Kills
27
27
Deaths
27
75
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Arachne
GReGzilLaMAn
Arachne
0
6
20
1.67
L
Tiamat
Leviato
Tiamat
2
9
10
0.78
L
Chaac
MoodyCrab
Chaac
3
2
21
6.75
L
Arachne
Norahc
Arachne
11
6
10
2.67
W
15
3
11
6.83
W
Medusa
8
4
13
3.63
L
Sylvanus
Vyperfunk
Sylvanus
3
5
21
2.7
L
Neith
arizea
Neith
8
5
13
2.9
W
Hel
4
3
16
4
W
He Bo
shifumi83
He Bo
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,769
Damage
80,041
90,795
Taken
80,749
81,566
Mitigated
44,927
41,900
Healing
33,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GReGzilLaMAn
Arachne
8,124
5,562
962
3,549
20,186
20,210
198
3,763
16,423
3,553
12,198
L
Tiamat
Leviato
Tiamat
7,055
1,080
420
1,866
16,780
12,668
0
2,493
14,287
21,707
0
L
Chaac
MoodyCrab
Chaac
22,991
1,791
2,100
8,404
18,440
26,640
544
2,971
15,469
0
56,350
L
Arachne
Norahc
Arachne
15,197
11,544
750
5,838
18,723
9,154
1,253
2,610
16,113
390
27,821
W
37,712
20,318
0
1,430
15,981
6,642
5,114
3,973
12,008
0
86,988
W
Medusa
20,233
7,191
1,173
2,856
19,498
8,913
621
3,510
15,988
0
42,012
L
Sylvanus
Vyperfunk
Sylvanus
8,966
1,533
10,036
7,707
19,825
24,738
485
3,704
16,121
14,626
0
L
Neith
arizea
Neith
15,560
5,205
182
4,597
17,027
8,366
991
3,074
13,953
0
46,427
W
Hel
11,680
475
15,815
8,160
13,050
5,940
389
3,783
9,267
32,662
0
W
He Bo
shifumi83
He Bo
2,292
100
0
0
12,034
3,222
0
1,382
10,652
7,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
61,403
212
Minions Killed
256
0
Camps Cleared
0
1,391,450
Distance Traveled
1,342,369
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,693
731
16
1
0
290,146
0
L
Tiamat
9,806
613
37
2
0
236,201
1
L
Chaac
12,665
792
60
4
0
329,711
1
L
Arachne
12,498
781
38
2
0
283,625
2
W
Izanami
15,153
947
122
8
0
248,117
1
W
Medusa
12,723
795
42
3
0
271,793
5
L
Sylvanus
11,227
702
12
1
0
260,045
5
L
Neith
12,547
784
65
4
0
281,868
1
W
Hel
12,177
761
66
4
0
304,279
3
W
He Bo
9,657
604
10
1
0
228,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role