Player Matchup

Arachne
Arachne
CypherVenomX3
Arachne
Level 17
God Stats
19W - 10L
1,557 SR
Queue Stats
276W - 279L
1,381 Elo+
Solo
Scylla
Scylla
Gh0stFceKi11ahh
Scylla
Level 31
God Stats
7W - 12L
1,344 SR
Queue Stats
313W - 501L
1,286 Elo+
Party 2
Chaac
Chaac
ReaperHubby18-21
Chaac
Level 27
God Stats
20W - 15L
1,474 SR
Queue Stats
37W - 45L
1,295 Elo+
Party 2
Baba Yaga
Baba Yaga
SHADOW_SHOT_ZERO
Baba Yaga
Level 14
God Stats
2W - 0L
1,454 SR
Queue Stats
24W - 20L
1,365 Elo+
Solo
Neith
Neith
TW1ST3DEL3GANC3
Neith
Level 16
God Stats
7W - 24L
1,218 SR
Queue Stats
198W - 295L
1,186 Elo+
Party 2
Team Averages
Level 21
1,409 SR
1,303 Elo+

VS

Team Averages
Level 17
1,410 SR
1,297 Elo+
Merlin
Merlin
BARBA190
Merlin
Level 20
God Stats
8W - 10L
1,335 SR
Queue Stats
199W - 202L
1,352 Elo+
Party 1
Kuzenbo
Kuzenbo
DarkSoulJKU
Kuzenbo
Level 28
God Stats
2W - 5L
1,497 SR
Queue Stats
109W - 151L
1,235 Elo+
Solo
Fenrir
Fenrir
Kain_X05
Fenrir
Level 11
God Stats
2W - 5L
1,356 SR
Queue Stats
7W - 10L
1,228 Elo+
Solo
Persephone
Persephone
alliegato920
Persephone
Level 23
God Stats
73W - 83L
1,427 SR
Queue Stats
93W - 122L
1,300 Elo+
Solo
Neith
Neith
ameradom92
Neith
Level 5
God Stats
53W - 41L
1,435 SR
Queue Stats
104W - 125L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
7 / 0 / 7
11,570
964
15,698
12,894
10,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 1 / 4
11,627
969
3,757
6,274
2,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 8
11,520
960
18,106
14,189
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
18
0 / 3 / 11
11,015
918
9,052
9,378
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 0 / 5
10,766
897
5,793
6,185
4,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

234

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BARBA190
Merlin
16
0 / 2 / 2
10,347
862
12,525
10,956
4,151
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kuzenbo
DarkSoulJKU
Kuzenbo
16
0 / 5 / 1
10,082
840
6,937
16,618
22,742
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Kain_X05
Fenrir
16
3 / 9 / 0
10,136
845
8,035
19,516
9,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
alliegato920
Persephone
16
1 / 0 / 1
10,746
896
10,187
4,457
1,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
16
0 / 2 / 1
10,068
839
7,264
6,943
2,620
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
18
Kills
4
4
Deaths
18
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
BARBA190
Merlin
0
2
2
0.5
W
Arachne
7
0
7
10.5
L
Kuzenbo
DarkSoulJKU
Kuzenbo
0
5
1
0.1
W
5
1
4
7
L
Fenrir
Kain_X05
Fenrir
3
9
0
0.33
W
5
0
8
9
W
Baba Yaga
0
3
11
1.83
W
1
0
5
3.5
L
Persephone
alliegato920
Persephone
1
0
1
1.5
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,406
Damage
44,948
48,920
Taken
58,490
33,477
Mitigated
39,881
14,357
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BARBA190
Merlin
12,525
1,076
0
1,154
10,956
4,151
0
1,727
8,998
37,108
0
W
Arachne
15,698
10,868
0
2,932
12,894
10,027
0
7,053
5,841
0
21,795
L
Kuzenbo
DarkSoulJKU
Kuzenbo
6,937
1,873
0
0
16,618
22,742
0
4,435
11,777
25,601
0
W
3,757
748
0
1,456
6,274
2,829
0
4,729
1,467
21,527
0
L
Fenrir
Kain_X05
Fenrir
8,035
1,903
25
1,723
19,516
9,023
0
3,271
15,643
0
16,878
W
18,106
5,036
0
7,776
14,189
11,059
0
9,896
4,293
0
25,956
W
Baba Yaga
9,052
1,570
0
1,677
9,378
4,823
0
4,502
4,876
35,145
0
W
5,793
3,989
0
516
6,185
4,739
0
3,391
2,794
0
33,110
L
Persephone
alliegato920
Persephone
10,187
1,638
415
1,511
4,457
1,345
0
2,003
2,276
34,777
0
L
Neith
7,264
3,953
0
821
6,943
2,620
0
1,373
5,376
0
21,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,498
Gold Earned
51,379
214
Minions Killed
234
5
Camps Cleared
5
1,081,220
Distance Traveled
1,083,003
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,347
862
71
6
1
220,790
0
W
Arachne
11,570
964
12
1
0
206,796
0
L
Kuzenbo
10,082
840
43
4
2
226,494
2
W
Scylla
11,627
969
49
4
1
174,470
0
L
Fenrir
10,136
845
14
1
2
230,256
0
W
Chaac
11,520
960
13
1
1
280,226
0
W
Baba Yaga
11,015
918
70
6
2
216,314
0
W
Neith
10,766
897
70
6
1
203,414
0
L
Persephone
10,746
896
76
6
0
214,492
0
L
Neith
10,068
839
30
3
0
190,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role