Player Matchup

Tiamat
Tiamat
Have_a_life_ppl
Tiamat
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
89W - 125L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Kyrache
Sun Wukong
Level 28
God Stats
2W - 4L
1,438 SR
Queue Stats
11W - 13L
1,471 Elo+
Party 1
Thanatos
Thanatos
PHAT MESSIAH
Thanatos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,374 Elo+
Party 1
Rama
Rama
Rhorima
Rama
Level 89
God Stats
9W - 16L
1,348 SR
Queue Stats
752W - 765L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
ShreksDurag
Baron Samedi
Level 47
God Stats
7W - 4L
1,541 SR
Queue Stats
14W - 12L
1,513 Elo+
Party 1
Team Averages
Level 69
1,466 SR
1,468 Elo+

VS

Team Averages
Level 74
1,520 SR
1,438 Elo+
Cernunnos
Cernunnos
Gifted R3M1X
Cernunnos
Level 83
God Stats
39W - 33L
1,574 SR
Queue Stats
299W - 278L
1,459 Elo+
Party 2
Hades
Hades
Gifted W1ngm4n
Hades
Level 83
God Stats
4W - 6L
1,757 SR
Queue Stats
73W - 72L
1,447 Elo+
Party 2
Susano
Susano
Gifted Z3ro
Susano
Level 127
God Stats
10W - 5L
1,310 SR
Queue Stats
160W - 144L
1,477 Elo+
Party 2
Ymir
Ymir
Gxufy
Ymir
Level 29
God Stats
1W - 2L
1,460 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 2
Bellona
Bellona
xXFoster14Xx
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 9
11,393
438
6,666
19,426
7,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Kyrache
Sun Wukong
19
7 / 4 / 8
13,455
518
16,420
21,988
19,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
PHAT MESSIAH
Thanatos
17
4 / 16 / 6
12,313
474
11,000
25,299
8,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Rama
Rhorima
Rama
20
20 / 2 / 8
16,693
642
36,254
27,639
10,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
ShreksDurag
Baron Samedi
17
4 / 8 / 13
13,452
517
12,064
19,627
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gifted R3M1X
Cernunnos
19
5 / 10 / 6
12,133
467
13,545
28,892
10,092
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
16 / 5 / 13
13,556
521
24,287
25,571
25,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
18
12 / 8 / 15
13,191
507
24,600
22,143
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Gxufy
Ymir
16
0 / 8 / 8
10,756
414
5,680
19,859
24,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
xXFoster14Xx
Bellona
20
8 / 5 / 7
13,846
533
13,563
22,288
20,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
90
35
Kills
41
42
Deaths
36
44
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Gifted R3M1X
Cernunnos
5
10
6
0.8
L
16
5
13
4.5
L
Susano
12
8
15
2.44
L
Ymir
Gxufy
Ymir
0
8
8
0.5
W
0
12
9
0.38
W
Sun Wukong
Kyrache
Sun Wukong
7
4
8
2.75
W
Thanatos
PHAT MESSIAH
Thanatos
4
16
6
0.44
W
Rama
Rhorima
Rama
20
2
8
12
W
Baron Samedi
ShreksDurag
Baron Samedi
4
8
13
1.31
L
Bellona
xXFoster14Xx
Bellona
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,404
Damage
81,675
113,979
Taken
118,753
59,725
Mitigated
88,895
45,030
Healing
32,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Gifted R3M1X
Cernunnos
13,545
7,444
688
11,769
28,892
10,092
818
3,679
25,049
0
99,697
L
24,287
1,799
919
8,585
25,571
25,524
1,503
3,687
21,692
82,626
0
L
Susano
24,600
7,619
0
2,720
22,143
8,008
569
3,050
18,989
0
82,505
L
Ymir
Gxufy
Ymir
5,680
597
0
680
19,859
24,874
26
4,770
15,017
52,513
0
W
6,666
833
130
2,690
19,426
7,666
117
5,349
14,077
43,593
0
W
Sun Wukong
Kyrache
Sun Wukong
16,420
3,688
0
8,353
21,988
19,065
200
4,992
16,996
0
47,581
W
Thanatos
PHAT MESSIAH
Thanatos
11,000
3,612
28
9,672
25,299
8,910
0
6,611
18,688
0
59,896
W
Rama
Rhorima
Rama
36,254
24,559
0
18,311
27,639
10,584
662
8,370
19,269
0
178,374
W
Baron Samedi
ShreksDurag
Baron Samedi
12,064
1,749
2,556
3,290
19,627
13,500
78
8,263
11,364
39,887
0
L
Bellona
xXFoster14Xx
Bellona
13,563
4,896
0
6,859
22,288
20,397
1,465
2,896
19,165
0
67,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,306
Gold Earned
63,482
459
Minions Killed
559
0
Camps Cleared
0
2,243,435
Distance Traveled
2,291,377
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,133
467
123
5
0
446,112
2
L
Hades
13,556
521
123
5
0
452,411
1
L
Susano
13,191
507
95
4
0
475,298
0
L
Ymir
10,756
414
76
3
0
442,892
0
W
Tiamat
11,393
438
82
3
0
440,260
2
W
Sun Wukong
13,455
518
52
2
0
498,554
0
W
Thanatos
12,313
474
90
3
0
403,135
0
W
Rama
16,693
642
195
8
0
443,113
1
W
Baron Samedi
13,452
517
40
2
0
458,373
1
L
Bellona
13,846
533
142
5
0
474,664
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role