Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Cucumber_Fondu
Ares
Level 3
God Stats
1W - 2L
1,733 SR
Queue Stats
2W - 2L
1,651 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LampShadey12
Morgan Le Fay
Level 5
God Stats
4W - 0L
1,739 SR
Queue Stats
13W - 5L
1,503 Elo+
Party 3
Odin
Odin
RJ-Gamer1228
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 2
Cthulhu
Cthulhu
UnDeadJacket
Cthulhu
Level 15
God Stats
20W - 18L
1,351 SR
Queue Stats
82W - 78L
1,205 Elo+
Party 2
Team Averages
Level 18
1,564 SR
1,421 Elo+

VS

Team Averages
Level 27
1,417 SR
1,440 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Combatbryce
Jing Wei
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 67L
1,389 Elo+
Solo
Kali
Kali
ComunistacomT
Kali
Level 21
God Stats
2W - 5L
1,154 SR
Queue Stats
36W - 48L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
SUPAAGOATED
Gilgamesh
Level 47
God Stats
6W - 8L
1,595 SR
Queue Stats
93W - 101L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rocksforfun
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,336 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
10 / 2 / 2
10,442
696
12,042
9,649
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 6
6,925
462
3,096
6,966
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
LampShadey12
Morgan Le Fay
14
6 / 2 / 4
9,067
604
11,952
10,447
4,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 5 / 2
5,340
356
0
4,272
987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
UnDeadJacket
Cthulhu
11
3 / 1 / 4
7,220
481
5,782
11,345
9,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 4
6,639
443
7,231
10,302
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Combatbryce
Jing Wei
10
0 / 4 / 3
5,932
395
6,683
6,676
2,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 0
6,307
420
1,864
8,294
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
SUPAAGOATED
Gilgamesh
9
4 / 6 / 1
6,718
448
4,381
10,484
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
rocksforfun
Morgan Le Fay
12
4 / 7 / 1
7,521
501
4,940
10,608
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
22
Kills
8
12
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
2
5.5
L
Cthulhu
 
Cthulhu
0
3
4
0.67
L
Jing Wei
Combatbryce
Jing Wei
0
4
3
0.38
L
0
2
0
0
W
3
2
6
3
W
Morgan Le Fay
LampShadey12
Morgan Le Fay
6
2
4
4
W
0
5
2
0.2
L
Gilgamesh
SUPAAGOATED
Gilgamesh
4
6
1
0.75
W
Cthulhu
UnDeadJacket
Cthulhu
3
1
4
5
L
Morgan Le Fay
rocksforfun
Morgan Le Fay
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,872
Damage
25,099
42,679
Taken
46,364
22,401
Mitigated
22,940
10,584
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,042
7,651
0
3,343
9,649
4,214
3,021
2,060
7,589
0
92,517
L
Cthulhu
 
Cthulhu
7,231
202
622
1,649
10,302
5,831
69
6,532
3,546
32,098
0
L
Jing Wei
Combatbryce
Jing Wei
6,683
4,390
0
934
6,676
2,284
391
5,110
1,478
0
25,597
L
1,864
851
0
2,238
8,294
3,202
664
251
8,043
0
34,368
W
3,096
452
0
874
6,966
3,775
136
1,361
5,605
13,211
0
W
Morgan Le Fay
LampShadey12
Morgan Le Fay
11,952
1,141
0
2,060
10,447
4,297
387
4,818
5,629
53,002
0
W
0
0
0
0
4,272
987
0
152
4,120
0
6,372
L
Gilgamesh
SUPAAGOATED
Gilgamesh
4,381
1,527
0
680
10,484
8,050
0
2,800
7,562
0
25,621
W
Cthulhu
UnDeadJacket
Cthulhu
5,782
209
661
3,646
11,345
9,128
0
3,780
7,565
33,555
0
L
Morgan Le Fay
rocksforfun
Morgan Le Fay
4,940
537
0
692
10,608
3,573
0
5,433
4,905
21,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
33,117
359
Minions Killed
259
0
Camps Cleared
0
1,296,021
Distance Traveled
1,367,879
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,442
696
166
11
0
266,873
3
L
Cthulhu
6,639
443
52
3
0
252,552
7
L
Jing Wei
5,932
395
59
4
0
283,124
1
L
Kali
6,307
420
70
5
0
290,897
2
W
Ares
6,925
462
33
2
0
295,095
0
W
Morgan Le Fay
9,067
604
101
7
0
266,961
1
W
Odin
5,340
356
7
0
0
153,979
0
L
Gilgamesh
6,718
448
37
2
0
276,433
3
W
Cthulhu
7,220
481
52
3
0
313,113
0
L
Morgan Le Fay
7,521
501
41
3
0
264,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role