Player Matchup

Scylla
Scylla
BabyC0nsumer
Scylla
Level 18
God Stats
6W - 9L
1,415 SR
Queue Stats
21W - 30L
1,294 Elo+
Party 2
Cernunnos
Cernunnos
BuggerOff999
Cernunnos
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
107W - 108L
1,359 Elo+
Solo
Artemis
Artemis
Doc Mercy o
Artemis
Level 27
God Stats
10W - 5L
1,606 SR
Queue Stats
18W - 20L
1,372 Elo+
Solo
Cthulhu
Cthulhu
WideKermit
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Party 2
Fenrir
Fenrir
killersam24
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,504 SR
1,363 Elo+

VS

Team Averages
Level 12
1,502 SR
1,366 Elo+
Thor
Thor
LilHershy04
Thor
Level 5
God Stats
4W - 8L
1,328 SR
Queue Stats
4W - 10L
1,193 Elo+
Party 1
Ares
Ares
TTR Outlaw
Ares
Level 4
God Stats
2W - 3L
1,504 SR
Queue Stats
2W - 3L
1,439 Elo+
Party 1
Chang'e
Chang'e
TwiliBunni
Chang'e
Level 15
God Stats
7W - 6L
1,483 SR
Queue Stats
39W - 27L
1,446 Elo+
Solo
Neith
Neith
Ximara
Neith
Level 31
God Stats
3W - 2L
1,598 SR
Queue Stats
9W - 12L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
Z5 Mellyyy
Ne Zha
Level 5
God Stats
3W - 5L
1,598 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 2 / 14
14,885
930
23,750
10,140
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BuggerOff999
Cernunnos
20
11 / 12 / 14
18,456
1,154
43,262
33,158
14,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Doc Mercy o
Artemis
20
15 / 4 / 13
19,000
1,188
54,101
20,260
9,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
WideKermit
Cthulhu
20
2 / 11 / 15
14,186
887
13,530
24,876
26,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
20
2 / 11 / 11
13,194
825
7,976
18,668
11,077
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 19
16,570
1,036
19,150
30,961
14,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 9 / 22
14,959
935
14,357
41,116
68,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
TwiliBunni
Chang'e
20
8 / 1 / 24
16,106
1,007
15,451
20,700
18,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ximara
Neith
20
9 / 8 / 19
15,449
966
37,203
27,990
12,964
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
Z5 Mellyyy
Ne Zha
20
7 / 7 / 16
14,905
932
12,814
28,445
15,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
140
35
Kills
40
40
Deaths
35
67
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
2
14
6
W
Cernunnos
BuggerOff999
Cernunnos
11
12
14
1.5
W
Artemis
Doc Mercy o
Artemis
15
4
13
5.38
L
12
10
19
2.15
L
4
9
22
1.67
L
Chang'e
TwiliBunni
Chang'e
8
1
24
20
W
Cthulhu
WideKermit
Cthulhu
2
11
15
0.86
L
Neith
Ximara
Neith
9
8
19
2.31
L
Ne Zha
Z5 Mellyyy
Ne Zha
7
7
16
2.14
W
Fenrir
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,619
Damage
98,975
107,102
Taken
149,212
64,101
Mitigated
130,322
10,138
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
23,750
4,882
0
0
10,140
3,265
0
2,454
7,686
42,533
0
W
Cernunnos
BuggerOff999
Cernunnos
43,262
23,583
0
6,298
33,158
14,484
0
8,651
24,507
0
91,765
W
Artemis
Doc Mercy o
Artemis
54,101
41,950
0
3,340
20,260
9,112
0
6,633
13,627
0
90,015
L
19,150
3,103
0
254
30,961
14,663
0
7,783
23,178
0
39,158
L
14,357
428
0
0
41,116
68,109
0
12,082
29,034
28,592
0
L
Chang'e
TwiliBunni
Chang'e
15,451
2,193
9,199
6,752
20,700
18,967
0
4,381
16,319
56,761
0
W
Cthulhu
WideKermit
Cthulhu
13,530
992
0
0
24,876
26,163
0
7,073
16,863
30,109
0
L
Neith
Ximara
Neith
37,203
21,695
0
1,506
27,990
12,964
0
7,692
20,298
0
53,260
L
Ne Zha
Z5 Mellyyy
Ne Zha
12,814
3,339
0
484
28,445
15,619
0
5,342
23,103
134
28,009
W
Fenrir
7,976
4,527
0
500
18,668
11,077
0
5,089
13,579
0
10,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,721
Gold Earned
77,989
254
Minions Killed
221
9
Camps Cleared
2
1,347,637
Distance Traveled
1,382,395
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,885
930
52
3
0
295,417
0
W
Cernunnos
18,456
1,154
94
6
3
256,374
0
W
Artemis
19,000
1,188
80
5
4
258,756
0
L
Thor
16,570
1,036
34
2
0
277,368
0
L
Ares
14,959
935
17
1
0
280,352
1
L
Chang'e
16,106
1,007
108
7
0
302,580
0
W
Cthulhu
14,186
887
24
2
2
275,729
0
L
Neith
15,449
966
30
2
1
273,789
0
L
Ne Zha
14,905
932
32
2
1
248,306
0
W
Fenrir
13,194
825
4
0
0
261,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role