Player Matchup

Kukulkan
Kukulkan
BruiserBrigade7
Kukulkan
Level 142
God Stats
25W - 21L
1,604 SR
Queue Stats
573W - 533L
1,533 Elo+
Solo
Hercules
Hercules
CrazyCaucasian
Hercules
Level 122
God Stats
35W - 31L
1,574 SR
Queue Stats
580W - 532L
1,586 Elo+
Party 1
Chaac
Chaac
DazaiStrayDogs
Chaac
Level 106
God Stats
2W - 0L
1,719 SR
Queue Stats
102W - 84L
1,535 Elo+
Solo
Danzaburou
Danzaburou
RamboFTW
Danzaburou
Level 101
God Stats
22W - 25L
1,497 SR
Queue Stats
327W - 308L
1,552 Elo+
Party 1
Serqet
Serqet
WoahStepsis
Serqet
Level 137
God Stats
3W - 4L
1,476 SR
Queue Stats
418W - 380L
1,566 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,554 Elo+

VS

Team Averages
Level 118
1,555 SR
1,537 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Candieee
Artemis
Level 107
God Stats
61W - 72L
1,414 SR
Queue Stats
762W - 889L
1,386 Elo+
Solo
Cthulhu
Cthulhu
FoRESTzz
Cthulhu
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 72L
1,698 Elo+
Solo
Da Ji
Da Ji
PickledTea
Da Ji
Level 84
God Stats
2W - 2L
1,726 SR
Queue Stats
231W - 216L
1,623 Elo+
Solo
Ra
Ra
TokedUp
Ra
Level 129
God Stats
3W - 2L
1,638 SR
Queue Stats
11W - 23L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 1 / 1
10,113
674
11,395
7,527
3,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
1 / 3 / 5
8,726
582
3,908
12,258
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 3 / 1
8,632
575
8,059
13,074
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
RamboFTW
Danzaburou
15
4 / 5 / 1
9,697
646
6,548
9,567
2,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
13
2 / 7 / 0
7,839
523
3,587
9,840
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 3 / 4
7,948
530
6,520
13,920
6,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Candieee
Artemis
11
1 / 3 / 6
7,073
472
4,217
6,863
1,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
FoRESTzz
Cthulhu
13
1 / 3 / 4
7,456
497
6,274
10,428
8,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Da Ji
14
10 / 4 / 2
8,957
597
9,582
10,949
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 2 / 2
7,374
492
4,168
6,699
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
14
Kills
17
19
Deaths
15
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
3
4
2
W
Kukulkan
5
1
1
5.5
L
Artemis
Candieee
Artemis
1
3
6
1.33
W
Hercules
1
3
5
1.17
W
2
3
1
0.83
L
Cthulhu
FoRESTzz
Cthulhu
1
3
4
1
L
Da Ji
10
4
2
2.75
W
Danzaburou
RamboFTW
Danzaburou
4
5
1
0.9
L
1
2
2
1
W
Serqet
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
30,761
52,266
Taken
48,859
30,506
Mitigated
25,171
14,763
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,520
1,355
0
2,682
13,920
6,531
0
2,625
11,141
0
42,053
W
Kukulkan
11,395
2,108
0
1,513
7,527
3,107
410
2,573
4,954
75,964
0
L
Artemis
Candieee
Artemis
4,217
1,008
0
902
6,863
1,965
96
1,078
5,721
0
29,598
W
Hercules
3,908
928
0
4,411
12,258
7,951
0
1,177
11,081
0
24,704
W
8,059
993
0
4,520
13,074
12,467
410
4,733
8,341
0
43,412
L
Cthulhu
FoRESTzz
Cthulhu
6,274
1,339
261
4,160
10,428
8,850
0
1,411
7,857
34,176
0
L
Da Ji
9,582
2,943
0
2,043
10,949
5,497
0
3,379
7,366
0
54,596
W
Danzaburou
RamboFTW
Danzaburou
6,548
2,465
0
2,802
9,567
2,999
0
71
9,496
0
71,198
L
4,168
559
284
2,548
6,699
2,328
0
2,552
3,723
47,415
0
W
Serqet
3,587
979
0
1,517
9,840
3,982
0
1,959
7,881
0
46,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
38,808
485
Minions Killed
403
0
Camps Cleared
0
1,492,999
Distance Traveled
1,345,682
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,948
530
75
5
0
296,624
4
W
Kukulkan
10,113
674
157
10
0
304,252
2
L
Artemis
7,073
472
62
4
0
282,968
0
W
Hercules
8,726
582
29
2
0
310,611
6
W
Chaac
8,632
575
85
6
0
286,550
6
L
Cthulhu
7,456
497
79
5
0
288,026
1
L
Da Ji
8,957
597
88
6
0
265,378
7
W
Danzaburou
9,697
646
129
9
0
283,188
1
L
Ra
7,374
492
99
7
0
212,686
3
W
Serqet
7,839
523
85
6
0
308,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role